Player Matchup

Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold II
Magiito
Artio
Gold II
Level 124
God Stats
42W - 22L
1,726 SR
Queue Stats
203W - 205L
1,704 MMR
Party 1
Nu Wa
Nu Wa
Gold V
Viishanti
Nu Wa
Gold V
Level 67
God Stats
11W - 9L
1,701 SR
Queue Stats
105W - 109L
1,401 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,642 SR
1,535 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,595 SR
1,509 MMR
Mulan
Mulan
Gold III
ClapsCh33kZ
Mulan
Gold III
Level 97
God Stats
94W - 99L
1,539 SR
Queue Stats
337W - 383L
1,527 MMR
Solo
Janus
Janus
Bronze III
WILCHlLL
Janus
Bronze III
Level 117
God Stats
0W - 1L
1,747 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Cupid
Cupid
Silver II
crazyclown0
Cupid
Silver II
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 26L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
7 / 2 / 9
12,047
753
15,645
13,981
8,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Magiito
Artio
15
3 / 2 / 14
10,787
674
10,447
16,535
15,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Viishanti
Nu Wa
16
8 / 2 / 7
11,872
742
7,920
7,741
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AphroditeScyllaKumbhakarnaCu ChulainnChaac

VS

Bans
CthulhuSkadiMerlinArtemisDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
9,972
623
7,341
16,241
11,812
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
WILCHlLL
Janus
13
3 / 8 / 1
10,607
663
7,614
11,360
3,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 3
9,873
617
9,208
12,256
4,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
18
Kills
6
6
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
2
9
5.75
L
2
5
3
0.7
W
Artio
Magiito
Artio
3
2
14
5
W
Nu Wa
Viishanti
Nu Wa
8
2
7
5.75
L
Janus
WILCHlLL
Janus
3
8
1
0.44
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,012
Damage
24,163
38,257
Taken
39,857
27,128
Mitigated
20,010
13,165
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
15,645
8,303
0
3,815
13,981
8,739
858
1,751
12,078
0
71,164
L
7,341
1,689
1,155
1,899
16,241
11,812
510
7,003
9,024
0
28,051
W
Artio
Magiito
Artio
10,447
57
2,666
5,233
16,535
15,172
406
2,295
14,038
24,225
0
W
Nu Wa
Viishanti
Nu Wa
7,920
2,448
158
1,293
7,741
3,217
1,818
3,041
4,494
58,836
0
L
Janus
WILCHlLL
Janus
7,614
795
0
949
11,360
3,557
0
6,052
5,190
39,525
0
L
9,208
6,138
782
1,411
12,256
4,641
1,066
4,960
7,232
0
48,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,706
Gold Earned
30,452
212
Minions Killed
182
0
Camps Cleared
0
948,540
Distance Traveled
740,756
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,047
753
97
6
0
337,615
2
L
Mulan
9,972
623
43
3
0
274,709
2
W
Artio
10,787
674
29
2
0
322,539
3
W
Nu Wa
11,872
742
86
5
0
288,386
1
L
Janus
10,607
663
56
4
0
224,405
0
L
Cupid
9,873
617
83
5
0
241,642
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role