Player Matchup

Tsukuyomi
Tsukuyomi
Gold III
Ear of Londor
Tsukuyomi
Gold III
Level 127
God Stats
22W - 20L
1,611 SR
Queue Stats
102W - 100L
1,563 MMR
Party 2
Ra
Ra
Bronze III
TH3 TRUE ALPHA
Ra
Bronze III
Level 94
God Stats
6W - 5L
1,652 SR
Queue Stats
47W - 55L
1,413 MMR
Solo
Hachiman
Hachiman
Silver II
YeaItsAimbot
Hachiman
Silver II
Level 84
God Stats
3W - 6L
1,551 SR
Queue Stats
23W - 35L
1,273 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
ryboltX
Cthulhu
Gold IV
Level 159
God Stats
26W - 13L
1,682 SR
Queue Stats
537W - 549L
1,424 MMR
Solo
Yemoja
Yemoja
Silver III
xApocalipxisx
Yemoja
Silver III
Level 32
God Stats
1W - 1L
1,308 SR
Queue Stats
2W - 5L
1,416 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,561 SR
1,418 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,501 SR
1,417 MMR
Danzaburou
Danzaburou
Bronze III
Pathetic Ivro
Danzaburou
Bronze III
Level 152
God Stats
1W - 2L
1,411 SR
Queue Stats
43W - 43L
1,450 MMR
Party 1
Scylla
Scylla
Gold V
Roel2510
Scylla
Gold V
Level 128
God Stats
14W - 11L
1,517 SR
Queue Stats
186W - 184L
1,419 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Squirt vD
Erlang Shen
Gold IV
Level 74
God Stats
10W - 10L
1,564 SR
Queue Stats
734W - 712L
1,403 MMR
Solo
Thanatos
Thanatos
Gold V
TH3 SHREDDER777
Thanatos
Gold V
Level 100
God Stats
1W - 3L
1,436 SR
Queue Stats
90W - 88L
1,406 MMR
Solo
Fafnir
Fafnir
Gold V
l iRaaM l
Fafnir
Gold V
Level 139
God Stats
3W - 4L
1,577 SR
Queue Stats
94W - 100L
1,410 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ear of Londor
Tsukuyomi
20
6 / 6 / 16
17,774
508
34,097
35,714
32,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 3 / 12
19,423
555
22,675
16,215
11,782
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
YeaItsAimbot
Hachiman
20
4 / 6 / 7
16,025
458
20,501
28,669
15,190
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
ryboltX
Cthulhu
20
10 / 5 / 10
18,647
533
26,261
64,050
61,795
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
1 / 4 / 17
15,567
445
10,169
20,994
28,782
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetNu WaNemesisCu ChulainnJanus

VS

Bans
King ArthurSkadiGuan YuCupidFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pathetic Ivro
Danzaburou
20
5 / 4 / 9
17,688
505
27,700
31,752
15,940
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Roel2510
Scylla
20
4 / 4 / 6
16,858
482
36,420
20,778
8,037
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
Squirt vD
Erlang Shen
20
8 / 10 / 5
17,707
506
18,722
34,324
23,961
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
20
2 / 8 / 11
16,440
470
24,070
39,215
38,028
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
l iRaaM l
Fafnir
19
4 / 5 / 10
15,554
444
12,229
34,646
52,694
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
64
31
Kills
23
24
Deaths
31
62
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ear of Londor
Tsukuyomi
6
6
16
2.33
L
Danzaburou
Pathetic Ivro
Danzaburou
5
4
9
2.38
L
Scylla
Roel2510
Scylla
4
4
6
1.75
L
Erlang Shen
Squirt vD
Erlang Shen
8
10
5
1.05
L
Thanatos
2
8
11
0.94
W
10
3
12
5.33
W
Hachiman
YeaItsAimbot
Hachiman
4
6
7
1.25
L
Fafnir
l iRaaM l
Fafnir
4
5
10
1.8
W
Cthulhu
ryboltX
Cthulhu
10
5
10
3
W
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,703
Damage
119,141
165,642
Taken
160,715
150,369
Mitigated
138,660
81,188
Healing
65,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ear of Londor
Tsukuyomi
34,097
7,205
0
12,921
35,714
32,820
2,635
11,750
23,705
0
159,567
L
Danzaburou
Pathetic Ivro
Danzaburou
27,700
14,037
0
18,450
31,752
15,940
6,628
10,514
21,048
0
155,504
L
Scylla
Roel2510
Scylla
36,420
1,592
286
6,577
20,778
8,037
945
9,341
11,084
143,282
0
L
Erlang Shen
Squirt vD
Erlang Shen
18,722
10,172
0
3,405
34,324
23,961
1,045
10,837
23,182
0
149,584
L
Thanatos
24,070
7,857
0
30,300
39,215
38,028
348
17,883
21,114
0
113,974
W
22,675
1,003
11,293
6,359
16,215
11,782
421
6,006
10,009
167,994
0
W
Hachiman
YeaItsAimbot
Hachiman
20,501
9,065
0
9,562
28,669
15,190
3,669
6,704
21,965
0
120,381
L
Fafnir
l iRaaM l
Fafnir
12,229
3,038
0
6,623
34,646
52,694
375
13,922
20,234
52,075
0
W
Cthulhu
ryboltX
Cthulhu
26,261
3,252
1,085
23,897
64,050
61,795
2,243
19,492
44,093
128,239
0
W
10,169
2,542
11,008
5,063
20,994
28,782
899
7,551
13,273
55,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,436
Gold Earned
84,247
861
Minions Killed
743
0
Camps Cleared
0
3,269,832
Distance Traveled
3,188,001
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,774
508
175
5
0
724,508
10
L
Danzaburou
17,688
505
193
6
0
592,382
5
L
Scylla
16,858
482
198
6
0
673,672
5
L
Erlang Shen
17,707
506
156
4
0
679,091
6
L
Thanatos
16,440
470
160
5
0
617,404
8
W
Ra
19,423
555
263
8
0
701,185
13
W
Hachiman
16,025
458
170
5
0
641,585
4
L
Fafnir
15,554
444
36
1
0
625,452
5
W
Cthulhu
18,647
533
189
5
0
577,797
5
W
Yemoja
15,567
445
64
2
0
624,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role