Player Matchup

Bacchus
Bacchus
Austeremuffin
Bacchus
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 84L
1,526 Elo+
Party 2
Achilles
Achilles
Gupchuck_98
Achilles
Level 85
God Stats
2W - 1L
1,861 SR
Queue Stats
10W - 11L
1,569 Elo+
Party 2
Hachiman
Hachiman
Ratchetxops
Hachiman
Level 21
God Stats
9W - 12L
1,540 SR
Queue Stats
10W - 14L
1,508 Elo+
Party 2
Nemesis
Nemesis
TB1RD11
Nemesis
Level 24
God Stats
22W - 18L
1,637 SR
Queue Stats
39W - 39L
1,583 Elo+
Party 2
Kukulkan
Kukulkan
daddymason
Kukulkan
Level 26
God Stats
18W - 18L
1,671 SR
Queue Stats
72W - 74L
1,527 Elo+
Party 2
Team Averages
Level 37
1,642 SR
1,542 Elo+

VS

Team Averages
Level 31
1,561 SR
1,526 Elo+
Kukulkan
Kukulkan
AlmightySmiter25
Kukulkan
Level 29
God Stats
6W - 4L
1,743 SR
Queue Stats
212W - 203L
1,558 Elo+
Solo
Izanami
Izanami
B0tt3n
Izanami
Level 13
God Stats
10W - 7L
1,651 SR
Queue Stats
18W - 13L
1,579 Elo+
Party 1
Ganesha
Ganesha
Greg1z
Ganesha
Level 63
God Stats
13W - 18L
1,481 SR
Queue Stats
237W - 221L
1,493 Elo+
Party 1
Horus
Horus
JhotoDraco
Horus
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 35L
1,514 Elo+
Party 1
Fenrir
Fenrir
UwUlz
Fenrir
Level 33
God Stats
3W - 3L
1,430 SR
Queue Stats
41W - 44L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 5 / 5
9,369
426
9,551
18,460
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Gupchuck_98
Achilles
15
2 / 6 / 5
9,878
449
11,685
21,531
28,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Ratchetxops
Hachiman
14
1 / 8 / 6
9,594
436
7,364
18,281
4,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
TB1RD11
Nemesis
16
7 / 8 / 2
10,662
485
8,594
18,936
8,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
daddymason
Kukulkan
18
5 / 5 / 3
11,661
530
14,774
14,040
5,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 4
11,610
528
12,997
8,401
4,224
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
B0tt3n
Izanami
18
12 / 4 / 9
11,849
539
17,604
15,383
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Greg1z
Ganesha
16
0 / 3 / 24
11,061
503
10,872
23,931
26,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
18
4 / 3 / 12
10,791
491
11,238
21,429
14,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
UwUlz
Fenrir
17
12 / 4 / 7
11,636
529
16,129
21,172
9,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
87
17
Kills
31
32
Deaths
17
21
Assists
56
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Bacchus
2
5
5
0.9
W
Izanami
B0tt3n
Izanami
12
4
9
4.13
W
Ganesha
Greg1z
Ganesha
0
3
24
4
L
Achilles
Gupchuck_98
Achilles
2
6
5
0.75
W
Horus
4
3
12
3.33
L
Hachiman
Ratchetxops
Hachiman
1
8
6
0.5
L
Nemesis
TB1RD11
Nemesis
7
8
2
1
W
Fenrir
UwUlz
Fenrir
12
4
7
3.88
L
Kukulkan
daddymason
Kukulkan
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,968
Damage
68,840
91,248
Taken
90,316
57,950
Mitigated
60,979
13,332
Healing
32,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,997
377
0
1,524
8,401
4,224
303
2,067
6,207
81,527
0
L
Bacchus
9,551
1,116
0
2,640
18,460
11,143
380
3,736
14,678
43,864
0
W
Izanami
B0tt3n
Izanami
17,604
9,854
0
7,257
15,383
6,670
6,750
5,407
9,883
0
93,543
W
Ganesha
Greg1z
Ganesha
10,872
1,168
0
6,567
23,931
26,213
678
7,097
15,138
32,020
0
L
Achilles
Gupchuck_98
Achilles
11,685
1,737
0
5,195
21,531
28,566
0
4,831
16,125
307
40,510
W
Horus
11,238
5,390
1,486
8,136
21,429
14,113
1,126
4,485
16,275
0
45,166
L
Hachiman
Ratchetxops
Hachiman
7,364
3,635
0
2,929
18,281
4,798
616
5,442
12,813
0
49,809
L
Nemesis
TB1RD11
Nemesis
8,594
3,897
0
2,089
18,936
8,422
0
3,904
14,929
0
60,028
W
Fenrir
UwUlz
Fenrir
16,129
5,056
0
7,811
21,172
9,759
115
4,884
15,984
0
56,137
L
Kukulkan
daddymason
Kukulkan
14,774
972
0
479
14,040
5,021
0
5,956
8,009
66,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,164
Gold Earned
56,947
425
Minions Killed
475
0
Camps Cleared
0
1,898,096
Distance Traveled
1,951,144
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,610
528
149
7
0
385,605
4
L
Bacchus
9,369
426
63
3
0
406,172
9
W
Izanami
11,849
539
166
8
0
353,650
2
W
Ganesha
11,061
503
7
0
0
417,909
6
L
Achilles
9,878
449
69
3
0
400,139
10
W
Horus
10,791
491
92
4
0
369,111
0
L
Hachiman
9,594
436
69
3
0
351,113
0
L
Nemesis
10,662
485
96
4
0
385,421
2
W
Fenrir
11,636
529
61
3
0
424,869
1
L
Kukulkan
11,661
530
128
6
0
355,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role