Player Matchup

Ao Kuang
Ao Kuang
AnyLOKO
Ao Kuang
Level 18
God Stats
3W - 3L
1,619 SR
Queue Stats
27W - 29L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
LordJcesar
Baron Samedi
Level 7
God Stats
1W - 3L
1,212 SR
Queue Stats
26W - 42L
1,315 Elo+
Solo
Set
Set
Massageless
Set
Level 23
God Stats
0W - 5L
1,327 SR
Queue Stats
167W - 163L
1,535 Elo+
Solo
Mulan
Mulan
baiano20
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,707 Elo+
Solo
Artemis
Artemis
jacksteal22
Artemis
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 75L
1,486 Elo+
Solo
Team Averages
Level 14
1,432 SR
1,503 Elo+

VS

Team Averages
Level 21
1,497 SR
1,456 Elo+
Camazotz
Camazotz
Grillaaao
Camazotz
Level 27
God Stats
10W - 6L
1,576 SR
Queue Stats
474W - 475L
1,553 Elo+
Party 1
Apollo
Apollo
RenatooZ
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,179 Elo+
Solo
Janus
Janus
matisando33
Janus
Level 18
God Stats
5W - 5L
1,442 SR
Queue Stats
19W - 44L
1,724 Elo+
Solo
Athena
Athena
powerwar
Athena
Level 7
God Stats
1W - 0L
1,466 SR
Queue Stats
2W - 4L
1,212 Elo+
Solo
Set
Set
sdadsasda
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 136L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AnyLOKO
Ao Kuang
2
0 / 0 / 0
6,246
260
0
0
0
Baron Samedi
LordJcesar
Baron Samedi
16
1 / 9 / 0
10,305
429
5,838
16,318
16,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 9 / 5
12,503
521
17,028
25,672
11,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mulan
baiano20
Mulan
6
0 / 8 / 1
6,985
291
3,645
7,234
2,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
jacksteal22
Artemis
20
13 / 4 / 1
15,439
643
34,282
29,300
13,378
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Grillaaao
Camazotz
19
7 / 4 / 1
12,304
513
12,575
15,791
14,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
RenatooZ
Apollo
20
6 / 2 / 4
13,567
565
14,212
17,534
8,477
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 5 / 7
10,367
432
4,920
11,326
5,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
powerwar
Athena
15
2 / 4 / 8
10,805
450
5,854
18,564
16,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
13 / 3 / 6
13,532
564
20,927
22,150
12,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
17
Kills
30
30
Deaths
18
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AnyLOKO
Ao Kuang
0
0
0
0
W
Camazotz
Grillaaao
Camazotz
7
4
1
1.88
L
Baron Samedi
LordJcesar
Baron Samedi
1
9
0
0.11
L
3
9
5
0.61
W
Apollo
RenatooZ
Apollo
6
2
4
4
L
Mulan
baiano20
Mulan
0
8
1
0.06
L
Artemis
jacksteal22
Artemis
13
4
1
3.38
W
2
5
7
1.1
W
Athena
powerwar
Athena
2
4
8
1.5
W
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,793
Damage
58,488
78,524
Taken
85,365
44,305
Mitigated
57,610
30,396
Healing
26,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AnyLOKO
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Camazotz
Grillaaao
Camazotz
12,575
4,450
0
6,116
15,791
14,693
2,264
0
15,648
0
64,163
L
Baron Samedi
LordJcesar
Baron Samedi
5,838
564
0
2,096
16,318
16,172
1,692
4,193
11,953
48,827
0
L
17,028
12,271
0
8,679
25,672
11,943
216
1,265
24,157
0
85,215
W
Apollo
RenatooZ
Apollo
14,212
8,246
0
10,566
17,534
8,477
3,851
1,822
15,712
0
107,177
L
Mulan
baiano20
Mulan
3,645
1,085
0
175
7,234
2,812
136
1,258
5,826
0
6,909
L
Artemis
jacksteal22
Artemis
34,282
22,423
0
19,446
29,300
13,378
1,764
4,058
25,045
0
134,284
W
4,920
1,407
0
771
11,326
5,586
216
2,787
8,514
33,613
0
W
Athena
powerwar
Athena
5,854
2,175
0
1,015
18,564
16,543
1,755
663
17,826
31,037
0
W
20,927
10,023
0
7,687
22,150
12,311
0
566
21,559
0
90,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,478
Gold Earned
60,575
404
Minions Killed
537
0
Camps Cleared
0
1,352,601
Distance Traveled
1,988,005
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,246
260
0
0
0
0
0
W
Camazotz
12,304
513
109
5
0
400,828
2
L
Baron Samedi
10,305
429
71
3
0
338,348
0
L
Set
12,503
521
134
6
0
384,748
0
W
Apollo
13,567
565
183
8
0
342,795
0
L
Mulan
6,985
291
13
1
0
244,895
1
L
Artemis
15,439
643
186
8
0
384,610
3
W
Janus
10,367
432
62
3
0
405,733
0
W
Athena
10,805
450
60
3
0
421,903
1
W
Set
13,532
564
123
5
0
416,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role