Player Matchup

Medusa
Medusa
Drygnome00
Medusa
Level 13
God Stats
2W - 3L
1,411 SR
Queue Stats
2W - 7L
1,432 Elo+
Party 2
Fenrir
Fenrir
Teedyneon
Fenrir
Level 7
God Stats
0W - 1L
1,147 SR
Queue Stats
6W - 14L
1,099 Elo+
Party 2
Anubis
Anubis
lauti1lopez
Anubis
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 141L
1,239 Elo+
Party 4
Cu Chulainn
Cu Chulainn
r3durix
Cu Chulainn
Level 28
God Stats
7W - 7L
1,558 SR
Queue Stats
15W - 19L
1,452 Elo+
Solo
Thor
Thor
xX_FACUNDO_R_xX
Thor
Level 68
God Stats
21W - 45L
1,376 SR
Queue Stats
110W - 221L
1,339 Elo+
Party 4
Team Averages
Level 24
1,398 SR
1,312 Elo+

VS

Team Averages
Level 18
1,511 SR
1,408 Elo+
Nu Wa
Nu Wa
Generations890
Nu Wa
Level 14
God Stats
5W - 1L
1,645 SR
Queue Stats
38W - 64L
1,195 Elo+
Party 3
Chang'e
Chang'e
KoriBlade
Chang'e
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
37W - 29L
1,602 Elo+
Party 1
Loki
Loki
Miyukigami
Loki
Level 14
God Stats
11W - 8L
1,464 SR
Queue Stats
49W - 43L
1,446 Elo+
Party 1
Neith
Neith
NetoBazuka
Neith
Level 12
God Stats
2W - 2L
1,173 SR
Queue Stats
29W - 22L
1,491 Elo+
Party 1
Erlang Shen
Erlang Shen
SANTIMO2K
Erlang Shen
Level 21
God Stats
18W - 13L
1,560 SR
Queue Stats
186W - 223L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drygnome00
Medusa
8
1 / 6 / 1
5,120
512
2,906
7,162
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Fenrir
Teedyneon
Fenrir
7
1 / 4 / 0
4,916
492
1,123
5,360
1,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
8
0 / 2 / 0
4,741
474
1,210
3,863
1,677
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
r3durix
Cu Chulainn
8
0 / 2 / 1
5,234
523
3,524
4,761
2,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 2 / 0
4,601
460
1,456
6,353
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,267
527
1,159
3,381
807
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
KoriBlade
Chang'e
10
2 / 0 / 8
6,067
607
3,044
4,419
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
7 / 1 / 3
6,468
647
4,939
5,749
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
9
3 / 2 / 4
5,703
570
4,922
6,640
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SANTIMO2K
Erlang Shen
10
4 / 1 / 0
5,994
599
2,541
6,824
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
16
16
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
Drygnome00
Medusa
1
6
1
0.25
W
0
0
1
0.5
W
Chang'e
KoriBlade
Chang'e
2
0
8
6
W
7
1
3
8.5
W
Neith
3
2
4
2.5
W
Erlang Shen
SANTIMO2K
Erlang Shen
4
1
0
4
L
Fenrir
Teedyneon
Fenrir
1
4
0
0.25
L
Anubis
0
2
0
0
L
Cu Chulainn
r3durix
Cu Chulainn
0
2
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,219
Damage
16,605
27,499
Taken
27,013
8,603
Mitigated
11,738
4,955
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Drygnome00
Medusa
2,906
660
0
802
7,162
1,527
60
1,765
5,397
0
17,627
W
1,159
521
0
1,402
3,381
807
906
1,210
2,171
17,721
0
W
Chang'e
KoriBlade
Chang'e
3,044
280
716
2,317
4,419
3,911
649
0
4,419
15,542
0
W
4,939
1,384
0
3,262
5,749
1,770
452
0
5,749
0
35,790
W
Neith
4,922
2,513
0
2,724
6,640
1,983
968
0
6,640
0
30,965
W
Erlang Shen
SANTIMO2K
Erlang Shen
2,541
903
0
869
6,824
3,267
0
0
6,553
0
23,504
L
Fenrir
Teedyneon
Fenrir
1,123
134
0
331
5,360
1,381
116
223
5,137
0
10,727
L
Anubis
1,210
269
0
1,389
3,863
1,677
0
1,202
2,661
17,263
0
L
Cu Chulainn
r3durix
Cu Chulainn
3,524
768
0
423
4,761
2,526
48
0
4,761
0
21,446
L
1,456
304
272
1,738
6,353
1,492
0
1,013
5,340
0
7,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,612
Gold Earned
29,499
149
Minions Killed
248
0
Camps Cleared
0
890,932
Distance Traveled
1,022,856
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,120
512
24
2
0
184,819
2
W
Nu Wa
5,267
527
32
3
0
165,931
0
W
Chang'e
6,067
607
14
1
0
221,918
2
W
Loki
6,468
647
79
8
0
239,739
2
W
Neith
5,703
570
76
8
0
184,154
2
W
Erlang Shen
5,994
599
47
5
0
211,114
0
L
Fenrir
4,916
492
28
3
0
207,593
0
L
Anubis
4,741
474
32
3
0
117,545
0
L
Cu Chulainn
5,234
523
44
4
0
196,761
4
L
Thor
4,601
460
21
2
0
184,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role