Player Matchup

Ares
Ares
FIøw
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,372 Elo+
Solo
Vamana
Vamana
Shream
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
SilenceOwl
Thoth
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 118L
1,460 Elo+
Party 1
Anhur
Anhur
Yetibaptist
Anhur
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
59W - 83L
1,423 Elo+
Party 2
Da Ji
Da Ji
iBetrayal
Da Ji
Level 28
God Stats
17W - 21L
1,502 SR
Queue Stats
71W - 95L
1,433 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,438 Elo+

VS

Team Averages
Level 35
1,627 SR
1,488 Elo+
Chernobog
Chernobog
DrTurnt
Chernobog
Level 17
God Stats
15W - 17L
1,471 SR
Queue Stats
46W - 44L
1,410 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Levil56
Cu Chulainn
Level 102
God Stats
22W - 16L
1,650 SR
Queue Stats
97W - 79L
1,537 Elo+
Party 3
Anubis
Anubis
TheNepine
Anubis
Level 20
God Stats
22W - 13L
1,731 SR
Queue Stats
39W - 37L
1,465 Elo+
Party 3
Bacchus
Bacchus
W0lfhound12
Bacchus
Level 29
God Stats
80W - 65L
1,573 SR
Queue Stats
170W - 168L
1,504 Elo+
Party 3
Sun Wukong
Sun Wukong
sparklebottom2
Sun Wukong
Level 6
God Stats
8W - 1L
1,709 SR
Queue Stats
12W - 5L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FIøw
Ares
10
2 / 4 / 0
7,080
416
4,851
13,477
9,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Shream
Vamana
12
1 / 6 / 1
7,152
421
2,892
11,947
5,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
13
3 / 4 / 2
8,236
484
7,633
9,010
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 2
7,581
446
4,389
13,443
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
iBetrayal
Da Ji
13
2 / 8 / 0
7,578
446
7,249
13,726
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DrTurnt
Chernobog
14
6 / 3 / 3
9,118
536
9,171
8,583
2,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Levil56
Cu Chulainn
18
14 / 1 / 2
10,933
643
15,900
12,114
9,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
TheNepine
Anubis
14
5 / 4 / 2
8,427
496
4,378
7,938
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
W0lfhound12
Bacchus
13
1 / 0 / 13
8,518
501
8,733
12,161
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
sparklebottom2
Sun Wukong
14
2 / 1 / 5
8,137
479
5,078
10,952
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
9
Kills
28
28
Deaths
9
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DrTurnt
Chernobog
6
3
3
2.5
L
Ares
FIøw
Ares
2
4
0
0.5
W
Cu Chulainn
Levil56
Cu Chulainn
14
1
2
15
L
Vamana
Shream
Vamana
1
6
1
0.25
L
Thoth
3
4
2
1
W
Anubis
TheNepine
Anubis
5
4
2
1.5
W
Bacchus
W0lfhound12
Bacchus
1
0
13
7.5
L
1
6
2
0.33
L
Da Ji
iBetrayal
Da Ji
2
8
0
0.25
W
Sun Wukong
sparklebottom2
Sun Wukong
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,014
Damage
43,260
61,603
Taken
51,748
26,823
Mitigated
30,084
10,079
Healing
18,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DrTurnt
Chernobog
9,171
4,863
0
1,984
8,583
2,707
814
2,058
6,453
0
49,173
L
Ares
FIøw
Ares
4,851
633
0
933
13,477
9,206
0
3,814
9,663
18,703
0
W
Cu Chulainn
Levil56
Cu Chulainn
15,900
4,022
0
3,801
12,114
9,779
1,049
888
11,170
8,527
71,318
L
Vamana
Shream
Vamana
2,892
1,099
0
1,736
11,947
5,177
20
2,048
9,899
0
30,294
L
Thoth
7,633
213
0
241
9,010
3,170
295
2,579
6,431
51,559
0
W
Anubis
TheNepine
Anubis
4,378
199
0
3,479
7,938
3,033
302
3,920
3,696
35,554
0
W
Bacchus
W0lfhound12
Bacchus
8,733
1,536
0
3,603
12,161
10,058
344
3,352
8,660
32,585
0
L
4,389
1,468
0
3,860
13,443
4,580
809
2,189
11,254
0
38,709
L
Da Ji
iBetrayal
Da Ji
7,249
2,198
0
3,309
13,726
4,690
0
3,852
9,874
0
43,089
W
Sun Wukong
sparklebottom2
Sun Wukong
5,078
2,384
0
6,132
10,952
4,507
0
1,633
9,285
0
53,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,627
Gold Earned
45,133
324
Minions Killed
420
0
Camps Cleared
0
1,454,716
Distance Traveled
1,546,858
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,118
536
95
6
0
273,484
3
L
Ares
7,080
416
26
2
0
282,416
0
W
Cu Chulainn
10,933
643
138
8
0
299,103
6
L
Vamana
7,152
421
45
3
0
335,623
5
L
Thoth
8,236
484
103
6
0
298,722
0
W
Anubis
8,427
496
58
3
0
274,157
0
W
Bacchus
8,518
501
38
2
0
338,847
10
L
Anhur
7,581
446
71
4
0
275,816
4
L
Da Ji
7,578
446
79
5
0
262,139
0
W
Sun Wukong
8,137
479
91
5
0
361,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role