Player Matchup

Bacchus
Bacchus
Platinum III
F1NE WARFARE
Bacchus
Platinum III
Level 123
God Stats
4W - 3L
1,767 SR
Queue Stats
84W - 94L
1,570 MMR
Party 2
Nike
Nike
Platinum IV
Gpaggz21
Nike
Platinum IV
Level 126
God Stats
1W - 0L
1,728 SR
Queue Stats
25W - 12L
1,982 MMR
Party 2
Achilles
Achilles
Platinum V
Johnny69Sins
Achilles
Platinum V
Level 99
God Stats
13W - 14L
1,800 SR
Queue Stats
121W - 124L
1,802 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,765 SR
1,785 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,613 SR
1,779 MMR
Bellona
Bellona
Platinum V
Chocks T1
Bellona
Platinum V
Level 128
God Stats
1W - 1L
1,807 SR
Queue Stats
103W - 105L
1,637 MMR
Solo
Anubis
Anubis
Platinum V
KoatsEmpire
Anubis
Platinum V
Level 142
God Stats
5W - 7L
1,582 SR
Queue Stats
300W - 271L
1,631 MMR
Party 1
Khepri
Khepri
Diamond V
church mouse89
Khepri
Diamond V
Level 158
God Stats
12W - 13L
1,448 SR
Queue Stats
217W - 205L
2,070 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
F1NE WARFARE
Bacchus
15
2 / 7 / 13
11,323
666
8,668
13,697
7,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
16
9 / 3 / 12
13,499
794
18,605
14,958
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Johnny69Sins
Achilles
17
10 / 2 / 10
12,902
759
11,240
15,813
18,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SobekDanzaburouCthulhuAphroditeThoth

VS

Bans
PersephoneScyllaDiscordiaChang'ePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chocks T1
Bellona
14
4 / 9 / 5
11,293
664
14,271
14,633
16,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
15
6 / 6 / 4
11,801
694
8,637
11,730
5,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 8
11,694
688
6,599
16,682
15,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
21
Kills
12
12
Deaths
21
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chocks T1
Bellona
4
9
5
0.72
W
Bacchus
F1NE WARFARE
Bacchus
2
7
13
1.21
W
Nike
9
3
12
5
W
Achilles
Johnny69Sins
Achilles
10
2
10
7.5
L
Anubis
6
6
4
1.33
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,513
Damage
29,507
44,468
Taken
43,045
35,931
Mitigated
37,562
5,481
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chocks T1
Bellona
14,271
5,469
0
570
14,633
16,943
572
3,445
10,816
0
39,188
W
Bacchus
F1NE WARFARE
Bacchus
8,668
1,646
0
1,130
13,697
7,901
246
6,544
7,153
44,032
0
W
Nike
18,605
5,735
0
1,783
14,958
9,860
1,739
4,032
10,926
0
84,145
W
Achilles
Johnny69Sins
Achilles
11,240
3,572
0
2,568
15,813
18,170
777
4,724
11,089
0
32,974
L
Anubis
8,637
297
0
2,015
11,730
5,455
348
1,135
10,403
59,381
0
L
6,599
613
0
3,164
16,682
15,164
281
3,180
13,142
21,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,724
Gold Earned
34,788
211
Minions Killed
171
0
Camps Cleared
0
944,477
Distance Traveled
851,174
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,293
664
53
3
0
290,622
3
W
Bacchus
11,323
666
69
4
0
276,094
0
W
Nike
13,499
794
104
6
0
316,166
4
W
Achilles
12,902
759
38
2
0
352,217
3
L
Anubis
11,801
694
102
6
0
263,958
4
L
Khepri
11,694
688
16
1
0
296,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role