Player Matchup

Ares
Ares
NamChiNguyen
Ares
Level 29
God Stats
4W - 8L
1,421 SR
Queue Stats
29W - 40L
1,494 Elo+
Party 2
Da Ji
Da Ji
VortexXavern
Da Ji
Level 19
God Stats
8W - 7L
1,519 SR
Queue Stats
15W - 16L
1,494 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Xaval
Cu Chulainn
Level 40
God Stats
14W - 10L
1,551 SR
Queue Stats
39W - 41L
1,499 Elo+
Party 2
Anhur
Anhur
dragoqt
Anhur
Level 29
God Stats
10W - 12L
1,497 SR
Queue Stats
30W - 34L
1,496 Elo+
Party 2
Scylla
Scylla
pyralsprite
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,490 Elo+
Party 2
Team Averages
Level 29
1,498 SR
1,495 Elo+

VS

Team Averages
Level 10
1,497 SR
1,396 Elo+
Nemesis
Nemesis
Branhydrous
Nemesis
Level 13
God Stats
6W - 4L
1,525 SR
Queue Stats
26W - 30L
1,397 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ster8
Cu Chulainn
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
32W - 32L
1,408 Elo+
Party 1
Tiamat
Tiamat
Volteege
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,372 Elo+
Party 1
Cerberus
Cerberus
llbucknakedll
Cerberus
Level 10
God Stats
4W - 6L
1,479 SR
Queue Stats
35W - 32L
1,412 Elo+
Party 1
Cupid
Cupid
xSIMZ
Cupid
Level 6
God Stats
8W - 9L
1,479 SR
Queue Stats
21W - 29L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,394
450
1,110
4,835
2,126
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
6 / 3 / 5
7,225
602
7,783
8,076
4,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Xaval
Cu Chulainn
12
4 / 1 / 4
7,206
601
6,598
8,193
5,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
dragoqt
Anhur
11
4 / 1 / 0
6,706
559
4,608
7,074
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Scylla
13
4 / 0 / 2
7,329
611
5,951
3,964
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Branhydrous
Nemesis
9
1 / 4 / 3
5,808
484
5,338
8,783
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Ster8
Cu Chulainn
11
4 / 5 / 0
6,325
527
5,839
10,759
5,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Volteege
Tiamat
8
0 / 5 / 1
4,963
414
1,099
6,930
2,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
llbucknakedll
Cerberus
7
0 / 3 / 1
4,903
409
1,175
7,065
1,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
xSIMZ
Cupid
10
1 / 1 / 1
5,567
464
3,473
3,702
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
18
Kills
6
6
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Branhydrous
Nemesis
1
4
3
0.63
W
0
1
3
1.5
L
Cu Chulainn
Ster8
Cu Chulainn
4
5
0
0.8
L
Tiamat
Volteege
Tiamat
0
5
1
0.1
W
6
3
5
2.83
W
Cu Chulainn
Xaval
Cu Chulainn
4
1
4
6
W
Anhur
dragoqt
Anhur
4
1
0
4
L
Cerberus
llbucknakedll
Cerberus
0
3
1
0.17
W
Scylla
4
0
2
5
L
Cupid
xSIMZ
Cupid
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,050
Damage
16,924
32,142
Taken
37,239
14,643
Mitigated
13,485
12,694
Healing
8,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Branhydrous
Nemesis
5,338
2,382
0
2,843
8,783
2,862
0
839
7,812
0
25,431
W
1,110
0
528
983
4,835
2,126
0
712
4,123
10,954
0
L
Cu Chulainn
Ster8
Cu Chulainn
5,839
1,495
0
1,467
10,759
5,571
32
1,162
9,240
3,337
23,523
L
Tiamat
Volteege
Tiamat
1,099
441
0
1,114
6,930
2,446
74
4,398
2,218
16,214
0
W
7,783
1,772
0
2,976
8,076
4,359
0
440
7,636
0
30,528
W
Cu Chulainn
Xaval
Cu Chulainn
6,598
1,499
0
2,810
8,193
5,304
468
405
7,788
3,860
33,081
W
Anhur
dragoqt
Anhur
4,608
1,912
0
4,325
7,074
1,751
175
561
6,513
0
44,800
L
Cerberus
llbucknakedll
Cerberus
1,175
0
0
839
7,065
1,879
0
694
6,371
17,965
0
W
Scylla
5,951
318
0
1,072
3,964
1,103
1,992
757
3,207
37,948
0
L
Cupid
xSIMZ
Cupid
3,473
1,564
279
1,972
3,702
727
0
381
3,321
0
25,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,860
Gold Earned
27,566
301
Minions Killed
206
0
Camps Cleared
0
1,195,774
Distance Traveled
1,134,376
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,808
484
54
5
0
254,815
4
W
Ares
5,394
450
13
1
0
238,736
4
L
Cu Chulainn
6,325
527
42
4
0
211,401
5
L
Tiamat
4,963
414
25
2
0
216,869
1
W
Da Ji
7,225
602
57
5
0
255,133
3
W
Cu Chulainn
7,206
601
59
5
0
259,428
2
W
Anhur
6,706
559
96
8
0
208,008
2
L
Cerberus
4,903
409
36
3
0
237,827
1
W
Scylla
7,329
611
76
6
0
234,469
1
L
Cupid
5,567
464
49
4
0
213,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role