Player Matchup

Chronos
Chronos
Abstract-Anbu
Chronos
Level 106
God Stats
2W - 2L
1,745 SR
Queue Stats
624W - 593L
1,392 Elo+
Party 2
Serqet
Serqet
Batterend
Serqet
Level 46
God Stats
0W - 3L
1,267 SR
Queue Stats
109W - 142L
1,373 Elo+
Party 2
Neith
Neith
Digital_Hazard7
Neith
Level 43
God Stats
0W - 3L
1,685 SR
Queue Stats
65W - 63L
1,393 Elo+
Party 2
Kuzenbo
Kuzenbo
Grim_Svver
Kuzenbo
Level 47
God Stats
0W - 1L
1,203 SR
Queue Stats
261W - 270L
1,390 Elo+
Party 2
Ares
Ares
IMaChocoBanana
Ares
Level 34
God Stats
27W - 20L
1,697 SR
Queue Stats
45W - 70L
1,382 Elo+
Solo
Team Averages
Level 55
1,520 SR
1,386 Elo+

VS

Team Averages
Level 42
1,480 SR
1,405 Elo+
Achilles
Achilles
JuiceLee2
Achilles
Level 49
God Stats
3W - 4L
1,725 SR
Queue Stats
7W - 8L
1,427 Elo+
Party 3
Sylvanus
Sylvanus
Poi Mochi2541
Sylvanus
Level 20
God Stats
10W - 10L
1,510 SR
Queue Stats
35W - 45L
1,398 Elo+
Party 3
Eset
Eset
Squidwrrd
Eset
Level 47
God Stats
2W - 4L
1,403 SR
Queue Stats
131W - 133L
1,473 Elo+
Solo
Ne Zha
Ne Zha
Zamudio47
Ne Zha
Level 53
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 187L
1,370 Elo+
Party 1
Izanami
Izanami
genesis wars43
Izanami
Level 43
God Stats
15W - 13L
1,260 SR
Queue Stats
140W - 180L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
3 / 5 / 5
12,142
486
19,031
26,766
10,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Batterend
Serqet
17
2 / 6 / 4
10,782
431
8,061
20,332
7,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
5 / 8 / 4
10,553
422
27,647
26,753
8,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Grim_Svver
Kuzenbo
16
1 / 14 / 7
10,166
407
11,459
34,974
46,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

1
0 / 1 / 0
6,243
250
0
675
132
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JuiceLee2
Achilles
18
7 / 0 / 12
12,339
494
12,656
15,093
12,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Poi Mochi2541
Sylvanus
17
2 / 4 / 24
12,358
494
14,107
24,575
24,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
19
5 / 2 / 13
12,761
510
18,215
12,861
5,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Zamudio47
Ne Zha
18
1 / 2 / 9
11,513
461
7,893
19,752
8,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
19 / 3 / 9
14,375
575
38,201
28,631
13,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
101
11
Kills
34
34
Deaths
11
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Chronos
3
5
5
1.1
L
Serqet
Batterend
Serqet
2
6
4
0.67
L
5
8
4
0.88
L
Kuzenbo
Grim_Svver
Kuzenbo
1
14
7
0.32
L
0
1
0
0
W
Achilles
JuiceLee2
Achilles
7
0
12
13
W
Sylvanus
Poi Mochi2541
Sylvanus
2
4
24
3.5
W
Eset
5
2
13
5.75
W
Ne Zha
Zamudio47
Ne Zha
1
2
9
2.75
W
19
3
9
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,198
Damage
91,072
109,500
Taken
100,912
72,810
Mitigated
65,114
29,231
Healing
42,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
19,031
7,290
0
8,528
26,766
10,267
888
11,532
14,676
92,053
0
L
Serqet
Batterend
Serqet
8,061
1,819
0
4,644
20,332
7,625
813
4,906
15,194
0
59,714
L
27,647
16,089
1,023
11,066
26,753
8,478
332
7,438
19,215
234
85,804
L
Kuzenbo
Grim_Svver
Kuzenbo
11,459
3,878
1,383
2,587
34,974
46,308
139
7,363
27,526
28,053
0
L
0
0
0
0
675
132
0
108
567
0
0
W
Achilles
JuiceLee2
Achilles
12,656
5,806
0
737
15,093
12,760
2,972
3,244
10,880
0
54,657
W
Sylvanus
Poi Mochi2541
Sylvanus
14,107
2,641
5,576
7,370
24,575
24,442
1,232
7,935
15,753
31,325
0
W
Eset
18,215
1,623
1,096
3,882
12,861
5,335
1,171
6,548
6,055
78,378
0
W
Ne Zha
Zamudio47
Ne Zha
7,893
2,181
0
9,707
19,752
8,670
272
4,488
15,090
0
80,917
W
38,201
30,376
0
14,470
28,631
13,907
5,554
8,509
19,645
0
139,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,886
Gold Earned
63,346
432
Minions Killed
564
0
Camps Cleared
0
1,624,065
Distance Traveled
2,204,352
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,142
486
156
6
0
425,134
5
L
Serqet
10,782
431
103
4
0
482,568
0
L
Neith
10,553
422
142
6
0
344,706
1
L
Kuzenbo
10,166
407
31
1
0
369,259
3
L
Ares
6,243
250
0
0
0
2,398
0
W
Achilles
12,339
494
67
3
0
449,145
4
W
Sylvanus
12,358
494
24
1
0
407,607
14
W
Eset
12,761
510
137
5
0
430,459
0
W
Ne Zha
11,513
461
122
5
0
524,441
0
W
Izanami
14,375
575
214
9
0
392,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role