Player Matchup

Apollo
Apollo
 
Apollo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Leyen8129
Loki
Level 88
God Stats
15W - 19L
1,503 SR
Queue Stats
275W - 243L
1,516 Elo+
Solo
Poseidon
Poseidon
ldiot-Sandwich
Poseidon
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 24L
1,324 Elo+
Party 1
Chaac
Chaac
lntentiions
Chaac
Level 87
God Stats
5W - 1L
1,586 SR
Queue Stats
172W - 145L
1,442 Elo+
Party 1
Team Averages
Level 81
1,518 SR
1,456 Elo+

VS

Team Averages
Level 85
1,637 SR
1,558 Elo+
Serqet
Serqet
Dslyeixc
Serqet
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Fredword204
Ganesha
Level 49
God Stats
25W - 8L
1,774 SR
Queue Stats
114W - 96L
1,574 Elo+
Party 2
Apollo
Apollo
PartyGangster
Apollo
Level 88
God Stats
4W - 1L
1,874 SR
Queue Stats
65W - 46L
1,631 Elo+
Party 2
Thoth
Thoth
SOBERSWAG7412
Thoth
Level 117
God Stats
14W - 18L
1,538 SR
Queue Stats
116W - 117L
1,512 Elo+
Solo
Osiris
Osiris
lVariationnl
Osiris
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 149L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 2 / 5
6,112
556
5,989
7,649
2,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
 
Khepri
10
2 / 3 / 5
6,048
550
3,327
7,165
3,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
12
6 / 2 / 3
6,926
630
4,830
5,921
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
10
4 / 0 / 4
6,248
568
4,319
3,979
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 3
6,022
547
3,880
4,662
3,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dslyeixc
Serqet
7
2 / 3 / 0
5,324
484
2,600
7,094
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Fredword204
Ganesha
8
0 / 3 / 5
5,421
493
3,423
6,900
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 4 / 1
5,980
544
5,059
7,487
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 2 / 2
6,215
565
4,608
4,692
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
10
1 / 2 / 0
5,976
543
3,667
7,815
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
14
Kills
7
7
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
2
5
1.75
W
Khepri
 
Khepri
2
3
5
1.5
L
Serqet
Dslyeixc
Serqet
2
3
0
0.67
L
Ganesha
Fredword204
Ganesha
0
3
5
0.83
W
Loki
6
2
3
3.75
L
3
4
1
0.88
L
1
2
2
1
L
Osiris
1
2
0
0.5
W
Poseidon
4
0
4
6
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,345
Damage
19,357
29,376
Taken
33,988
11,288
Mitigated
13,155
9,711
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,989
5,199
0
1,980
7,649
2,050
2,011
2,772
4,837
0
31,569
W
Khepri
 
Khepri
3,327
415
0
1,104
7,165
3,239
100
1,741
5,169
16,809
0
L
Serqet
Dslyeixc
Serqet
2,600
1,020
0
750
7,094
2,176
0
2,286
4,808
0
21,334
L
Ganesha
Fredword204
Ganesha
3,423
453
0
2,793
6,900
3,094
83
1,652
5,248
11,430
0
W
Loki
4,830
1,468
0
3,404
5,921
1,675
0
855
4,958
0
30,796
L
5,059
3,002
0
2,286
7,487
2,269
1,032
914
6,573
0
35,229
L
4,608
105
0
1,001
4,692
1,443
0
1,863
2,804
32,039
0
L
Osiris
3,667
1,853
0
2,663
7,815
4,173
702
931
6,600
0
28,988
W
Poseidon
4,319
712
0
929
3,979
1,002
261
2,202
1,539
29,632
0
W
3,880
743
0
2,294
4,662
3,322
486
0
4,662
0
30,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,356
Gold Earned
28,916
268
Minions Killed
257
0
Camps Cleared
0
1,121,101
Distance Traveled
965,499
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,112
556
63
6
0
203,653
1
W
Khepri
6,048
550
20
2
0
227,776
1
L
Serqet
5,324
484
46
4
0
221,965
1
L
Ganesha
5,421
493
4
0
0
206,395
1
W
Loki
6,926
630
62
6
0
230,016
3
L
Apollo
5,980
544
79
7
0
178,940
0
L
Thoth
6,215
565
68
6
0
202,648
2
L
Osiris
5,976
543
60
5
0
155,551
0
W
Poseidon
6,248
568
59
5
0
226,554
0
W
Chaac
6,022
547
64
6
0
233,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role