Player Matchup

Serqet
Serqet
Crysìs
Serqet
Level 66
God Stats
7W - 11L
1,444 SR
Queue Stats
733W - 694L
1,523 Elo+
Party 2
Izanami
Izanami
Smexydubs
Izanami
Level 26
God Stats
13W - 11L
1,600 SR
Queue Stats
90W - 100L
1,471 Elo+
Party 2
Chang'e
Chang'e
Theolios
Chang'e
Level 27
God Stats
1W - 3L
1,512 SR
Queue Stats
6W - 10L
1,566 Elo+
Party 2
Geb
Geb
Wyndborne
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,464 Elo+
Party 2
Bellona
Bellona
ominamenu
Bellona
Level 17
God Stats
15W - 18L
1,521 SR
Queue Stats
42W - 42L
1,534 Elo+
Party 2
Team Averages
Level 29
1,515 SR
1,512 Elo+

VS

Team Averages
Level 25
1,732 SR
1,630 Elo+
Pele
Pele
LJayTheGoat
Pele
Level 28
God Stats
10W - 4L
1,810 SR
Queue Stats
125W - 75L
1,632 Elo+
Party 1
Aphrodite
Aphrodite
LargePeenguin
Aphrodite
Level 26
God Stats
11W - 7L
1,835 SR
Queue Stats
128W - 117L
1,603 Elo+
Solo
Chaac
Chaac
Sluump
Chaac
Level 8
God Stats
19W - 11L
1,971 SR
Queue Stats
163W - 92L
1,584 Elo+
Party 1
Apollo
Apollo
SolidWand
Apollo
Level 45
God Stats
10W - 8L
1,431 SR
Queue Stats
245W - 141L
1,697 Elo+
Party 1
Poseidon
Poseidon
fLAXpicker
Poseidon
Level 17
God Stats
9W - 7L
1,610 SR
Queue Stats
289W - 174L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Crysìs
Serqet
15
2 / 6 / 12
9,950
474
7,631
16,546
7,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Smexydubs
Izanami
17
2 / 9 / 3
10,068
479
9,285
17,085
7,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Theolios
Chang'e
16
4 / 5 / 8
10,483
499
11,331
12,553
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 7 / 6
10,044
478
6,406
16,389
15,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
ominamenu
Bellona
17
6 / 5 / 4
10,662
508
15,003
25,149
21,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 7
12,613
601
8,802
16,797
6,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
LargePeenguin
Aphrodite
18
4 / 2 / 16
13,113
624
5,418
14,936
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Sluump
Chaac
18
2 / 3 / 10
11,999
571
12,423
21,864
20,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
SolidWand
Apollo
20
11 / 1 / 11
14,404
686
19,687
16,971
8,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
fLAXpicker
Poseidon
19
9 / 4 / 8
13,344
635
17,968
10,458
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
84
16
Kills
32
32
Deaths
16
33
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Serqet
Crysìs
Serqet
2
6
12
1.33
W
6
6
7
1.58
W
Aphrodite
LargePeenguin
Aphrodite
4
2
16
6
W
Chaac
Sluump
Chaac
2
3
10
2.33
L
Izanami
Smexydubs
Izanami
2
9
3
0.39
W
Apollo
SolidWand
Apollo
11
1
11
16.5
L
Chang'e
Theolios
Chang'e
4
5
8
1.6
L
2
7
6
0.71
W
Poseidon
fLAXpicker
Poseidon
9
4
8
3.25
L
Bellona
ominamenu
Bellona
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,656
Damage
64,298
87,722
Taken
81,026
57,495
Mitigated
45,908
24,101
Healing
42,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Crysìs
Serqet
7,631
1,014
0
3,995
16,546
7,305
541
5,555
10,966
0
53,895
W
8,802
2,296
0
6,019
16,797
6,111
1,357
4,513
11,933
0
73,120
W
Aphrodite
LargePeenguin
Aphrodite
5,418
1,647
7,939
8,819
14,936
7,699
1,122
4,032
10,380
38,281
0
W
Chaac
Sluump
Chaac
12,423
2,258
0
9,799
21,864
20,099
1,543
3,049
18,688
488
61,452
L
Izanami
Smexydubs
Izanami
9,285
4,994
0
3,916
17,085
7,547
1,430
4,943
12,087
0
77,946
W
Apollo
SolidWand
Apollo
19,687
12,197
0
8,882
16,971
8,561
5,900
4,299
12,118
0
132,427
L
Chang'e
Theolios
Chang'e
11,331
773
3,422
4,374
12,553
5,050
1,057
3,212
9,266
59,015
0
L
6,406
1,095
0
629
16,389
15,687
264
4,040
12,324
19,325
0
W
Poseidon
fLAXpicker
Poseidon
17,968
1,452
0
1,442
10,458
3,438
1,516
4,010
5,668
92,451
0
L
Bellona
ominamenu
Bellona
15,003
4,311
0
7,765
25,149
21,906
528
6,124
18,450
2,073
57,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,207
Gold Earned
65,473
456
Minions Killed
583
0
Camps Cleared
0
1,911,958
Distance Traveled
2,059,855
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,950
474
85
4
0
410,993
3
W
Pele
12,613
601
116
6
0
421,671
1
W
Aphrodite
13,113
624
80
4
0
412,455
5
W
Chaac
11,999
571
105
5
0
389,238
1
L
Izanami
10,068
479
123
6
0
355,563
4
W
Apollo
14,404
686
168
8
0
415,503
4
L
Chang'e
10,483
499
110
5
0
383,568
7
L
Geb
10,044
478
28
1
0
407,467
1
W
Poseidon
13,344
635
114
5
0
420,988
7
L
Bellona
10,662
508
110
5
0
354,367
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role