Player Matchup

Cerberus
Cerberus
CinqMoonstruck
Cerberus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 27L
1,517 Elo+
Party 2
Neith
Neith
Ryomoon
Neith
Level 25
God Stats
117W - 119L
1,384 SR
Queue Stats
119W - 121L
1,305 Elo+
Party 2
Chang'e
Chang'e
Shiro05
Chang'e
Level 27
God Stats
9W - 10L
1,500 SR
Queue Stats
33W - 32L
1,500 Elo+
Party 2
Vulcan
Vulcan
lolHollow
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 2
Bellona
Bellona
marinmoon
Bellona
Level 6
God Stats
0W - 3L
1,468 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 43
1,471 SR
1,465 Elo+

VS

Team Averages
Level 14
1,333 SR
1,287 Elo+
Cthulhu
Cthulhu
BigoljewOven
Cthulhu
Level 7
God Stats
1W - 1L
1,240 SR
Queue Stats
26W - 31L
1,382 Elo+
Party 3
Ra
Ra
CrissHanssen
Ra
Level 3
God Stats
3W - 4L
1,269 SR
Queue Stats
21W - 21L
1,148 Elo+
Party 3
Nu Wa
Nu Wa
HungryLucario
Nu Wa
Level 38
God Stats
5W - 7L
1,408 SR
Queue Stats
21W - 32L
1,385 Elo+
Party 1
Hercules
Hercules
HuuuManAA
Hercules
Level 3
God Stats
2W - 4L
1,213 SR
Queue Stats
21W - 23L
1,148 Elo+
Party 3
Bakasura
Bakasura
XeroTheLucario
Bakasura
Level 19
God Stats
5W - 5L
1,535 SR
Queue Stats
19W - 28L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
6 / 4 / 24
16,655
980
34,250
42,455
49,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
Ryomoon
Neith
20
6 / 7 / 18
15,849
932
21,389
28,883
11,559
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Shiro05
Chang'e
20
6 / 2 / 20
16,492
970
21,026
24,677
10,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
lolHollow
Vulcan
20
13 / 5 / 12
18,117
1,066
28,308
18,009
8,044
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
marinmoon
Bellona
20
0 / 7 / 13
13,792
811
1,953
23,040
25,388
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigoljewOven
Cthulhu
20
4 / 4 / 15
16,331
961
27,248
25,074
33,315
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 8 / 17
16,280
958
30,720
20,388
12,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 2 / 15
16,497
970
34,009
17,768
6,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Hercules
HuuuManAA
Hercules
20
9 / 11 / 6
16,370
963
24,473
36,281
31,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bakasura
20
3 / 6 / 8
15,103
888
13,248
13,923
7,920
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
86
31
Kills
25
25
Deaths
31
87
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigoljewOven
Cthulhu
4
4
15
2.88
L
Cerberus
6
4
24
4.5
W
4
8
17
1.56
W
5
2
15
6.25
W
Hercules
HuuuManAA
Hercules
9
11
6
1.09
L
Neith
Ryomoon
Neith
6
7
18
2.14
L
Chang'e
Shiro05
Chang'e
6
2
20
8
W
Bakasura
3
6
8
1.17
L
Vulcan
lolHollow
Vulcan
13
5
12
3.8
L
Bellona
marinmoon
Bellona
0
7
13
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,926
Damage
129,698
137,064
Taken
113,434
104,601
Mitigated
91,894
43,011
Healing
20,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigoljewOven
Cthulhu
27,248
1,513
3,104
1,004
25,074
33,315
0
16,203
8,348
63,585
0
L
Cerberus
34,250
1,522
0
7,372
42,455
49,009
0
27,584
14,216
71,529
0
W
30,720
3,664
6,070
3,202
20,388
12,441
0
15,891
4,001
82,948
0
W
34,009
8,831
826
1,290
17,768
6,643
0
12,665
4,712
77,229
0
W
Hercules
HuuuManAA
Hercules
24,473
7,956
0
4,042
36,281
31,575
0
26,717
9,191
340
42,153
L
Neith
Ryomoon
Neith
21,389
7,657
0
4,777
28,883
11,559
0
20,827
7,846
0
60,518
L
Chang'e
Shiro05
Chang'e
21,026
1,946
15,016
10,831
24,677
10,601
0
15,996
8,114
80,535
0
W
Bakasura
13,248
10,023
0
1,255
13,923
7,920
0
10,332
3,461
0
29,159
L
Vulcan
lolHollow
Vulcan
28,308
8,618
1,620
3,333
18,009
8,044
0
12,598
5,201
73,801
0
L
Bellona
marinmoon
Bellona
1,953
290
0
62
23,040
25,388
0
15,303
7,438
155
14,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,905
Gold Earned
80,581
427
Minions Killed
364
6
Camps Cleared
13
1,481,764
Distance Traveled
1,497,695
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,331
961
90
5
0
313,153
1
L
Cerberus
16,655
980
73
4
5
365,762
0
W
Ra
16,280
958
138
8
0
294,409
1
W
Nu Wa
16,497
970
82
5
3
326,465
0
W
Hercules
16,370
963
27
2
0
300,466
0
L
Neith
15,849
932
73
4
0
250,925
0
L
Chang'e
16,492
970
139
8
0
332,674
0
W
Bakasura
15,103
888
27
2
10
263,202
0
L
Vulcan
18,117
1,066
115
7
1
332,214
0
L
Bellona
13,792
811
27
2
0
200,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role