Player Matchup

Neith
Neith
Gumbo884
Neith
Level 8
God Stats
1W - 2L
1,330 SR
Queue Stats
1W - 2L
1,467 Elo+
Party 2
Chaac
Chaac
swizzathan
Chaac
Level 125
God Stats
1W - 2L
1,712 SR
Queue Stats
170W - 136L
1,610 Elo+
Party 2
Agni
Agni
xXSw1tchXx
Agni
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 35L
1,525 Elo+
Party 2
Team Averages
Level 69
1,514 SR
1,534 Elo+

VS

Team Averages
Level 43
1,466 SR
1,414 Elo+
Achilles
Achilles
NeoMontana
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
mosess621
Aphrodite
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 61L
1,374 Elo+
Party 1
Izanami
Izanami
zoosbethicc
Izanami
Level 14
God Stats
15W - 27L
1,398 SR
Queue Stats
32W - 50L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gumbo884
Neith
12
3 / 7 / 6
9,110
701
14,624
12,523
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
13
5 / 6 / 2
9,501
731
14,373
19,722
15,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 9 / 5
8,543
657
9,241
10,550
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NeoMontana
Achilles
12
5 / 4 / 11
9,820
755
10,091
16,472
12,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
mosess621
Aphrodite
14
6 / 1 / 14
11,001
846
11,086
17,638
8,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
zoosbethicc
Izanami
14
10 / 5 / 9
10,871
836
11,877
14,590
7,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
9
Kills
21
22
Deaths
10
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
Gumbo884
Neith
3
7
6
0.86
W
Achilles
NeoMontana
Achilles
5
4
11
2.63
W
Aphrodite
mosess621
Aphrodite
6
1
14
13
L
Chaac
5
6
2
1
L
1
9
5
0.39
W
Izanami
zoosbethicc
Izanami
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,238
Damage
33,054
42,795
Taken
48,700
22,430
Mitigated
28,499
9,658
Healing
26,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Gumbo884
Neith
14,624
6,674
0
3,090
12,523
4,260
512
2,705
9,818
0
32,278
W
Achilles
NeoMontana
Achilles
10,091
3,960
0
3,120
16,472
12,278
512
3,767
11,967
0
19,335
W
Aphrodite
mosess621
Aphrodite
11,086
1,930
7,876
12,801
17,638
8,840
411
2,574
14,483
39,414
0
L
Chaac
14,373
2,672
0
5,291
19,722
15,157
539
5,060
14,662
0
48,640
L
9,241
924
0
1,277
10,550
3,013
511
3,385
7,165
19,610
0
W
Izanami
zoosbethicc
Izanami
11,877
8,123
0
2,284
14,590
7,381
2,398
1,886
12,361
0
35,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,154
Gold Earned
31,692
136
Minions Killed
130
0
Camps Cleared
0
610,326
Distance Traveled
724,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,110
701
43
3
0
185,712
0
W
Achilles
9,820
755
23
2
0
251,166
0
W
Aphrodite
11,001
846
51
4
0
296,325
0
L
Chaac
9,501
731
54
4
0
226,133
0
L
Agni
8,543
657
39
3
0
198,481
0
W
Izanami
10,871
836
56
4
0
177,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role