Player Matchup

Neith
Neith
Gold III
JerkinMyJorgen
Neith
Gold III
Level 127
God Stats
90W - 105L
1,567 SR
Queue Stats
310W - 275L
1,541 MMR
Solo
Scylla
Scylla
Silver I
chinandroide
Scylla
Silver I
Level 89
God Stats
2W - 1L
1,687 SR
Queue Stats
7W - 6L
1,576 MMR
Party 1
Sobek
Sobek
Silver III
pech941
Sobek
Silver III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,505 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,584 SR
1,541 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,434 SR
1,528 MMR
Thor
Thor
Gold V
DespicableTroll
Thor
Gold V
Level 94
God Stats
1W - 10L
1,264 SR
Queue Stats
100W - 113L
1,713 MMR
Party 2
Sun Wukong
Sun Wukong
Silver III
MC-Palpabeat
Sun Wukong
Silver III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 515L
1,375 MMR
Party 2
Vulcan
Vulcan
Gold I
x iCrYwHeNiPeE
Vulcan
Gold I
Level 89
God Stats
5W - 6L
1,537 SR
Queue Stats
114W - 131L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 8
8,919
811
9,597
5,179
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
11
3 / 1 / 10
7,737
703
4,162
5,291
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
pech941
Sobek
10
5 / 2 / 9
8,572
779
5,332
7,821
7,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PersephoneAphroditeCu ChulainnDanzaburouHera

VS

Bans
CthulhuChaacXing TianKing ArthurCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,707
610
2,970
9,648
3,165
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MC-Palpabeat
Sun Wukong
10
2 / 3 / 0
7,025
639
5,910
9,721
6,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 7 / 2
6,522
593
4,028
6,453
2,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
3
3
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
8
0
8
12
L
Sun Wukong
MC-Palpabeat
Sun Wukong
2
3
0
0.67
W
Scylla
3
1
10
8
W
Sobek
pech941
Sobek
5
2
9
4.75
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,091
Damage
12,908
18,291
Taken
25,822
10,311
Mitigated
11,903
6,238
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,970
226
0
715
9,648
3,165
0
3,737
5,803
0
18,643
W
9,597
4,917
0
2,878
5,179
1,645
346
1,017
4,037
0
39,298
L
Sun Wukong
MC-Palpabeat
Sun Wukong
5,910
734
0
3,379
9,721
6,528
0
2,721
6,834
0
19,331
W
Scylla
4,162
291
0
1,158
5,291
1,567
210
1,240
3,876
24,715
0
W
Sobek
pech941
Sobek
5,332
349
0
2,202
7,821
7,099
0
1,866
5,680
8,359
0
L
4,028
1,334
0
413
6,453
2,210
18
2,746
3,615
22,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,228
Gold Earned
20,254
123
Minions Killed
103
0
Camps Cleared
0
514,359
Distance Traveled
551,870
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,707
610
26
2
0
179,191
0
W
Neith
8,919
811
61
6
0
165,131
5
L
Sun Wukong
7,025
639
31
3
0
204,552
2
W
Scylla
7,737
703
54
5
0
168,366
0
W
Sobek
8,572
779
8
1
0
180,862
1
L
Vulcan
6,522
593
46
4
0
168,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role