Player Matchup

Ne Zha
Ne Zha
FilthyCartoon69
Ne Zha
Level 149
God Stats
8W - 8L
1,246 SR
Queue Stats
481W - 528L
1,476 Elo+
Party 1
Ganesha
Ganesha
OnePieceZoro14
Ganesha
Level 29
God Stats
2W - 1L
1,158 SR
Queue Stats
121W - 125L
1,620 Elo+
Party 1
King Arthur
King Arthur
ThatCrusher
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
aTreeNut
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
yahboiwavy7
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,764 SR
Queue Stats
40W - 21L
1,701 Elo+
Party 1
Team Averages
Level 63
1,434 SR
1,559 Elo+

VS

Team Averages
Level 47
1,539 SR
1,516 Elo+
Kuzenbo
Kuzenbo
Hu5ky6
Kuzenbo
Level 25
God Stats
4W - 6L
1,500 SR
Queue Stats
243W - 251L
1,541 Elo+
Party 2
Anubis
Anubis
Okami 916
Anubis
Level 81
God Stats
2W - 3L
1,567 SR
Queue Stats
271W - 261L
1,554 Elo+
Party 2
Sobek
Sobek
Tortoise 916
Sobek
Level 75
God Stats
1W - 8L
1,310 SR
Queue Stats
158W - 150L
1,497 Elo+
Party 2
Bellona
Bellona
dom0715
Bellona
Level 27
God Stats
13W - 9L
1,743 SR
Queue Stats
108W - 121L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
madhadder2000
Danzaburou
Level 29
God Stats
1W - 3L
1,575 SR
Queue Stats
190W - 208L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 10
12,990
565
12,522
20,812
7,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 3 / 31
12,571
547
11,385
20,998
21,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
ThatCrusher
King Arthur
19
9 / 3 / 13
13,277
577
19,245
32,099
31,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
aTreeNut
Baron Samedi
16
3 / 3 / 8
11,028
479
8,054
11,592
5,693
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
yahboiwavy7
Ah Muzen Cab
19
17 / 3 / 8
14,032
610
28,789
19,500
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hu5ky6
Kuzenbo
12
2 / 8 / 5
9,001
391
6,523
18,855
21,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Okami 916
Anubis
14
7 / 9 / 7
10,003
435
19,903
22,156
12,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 8 / 7
11,391
495
10,252
22,261
12,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
dom0715
Bellona
14
1 / 7 / 8
9,035
393
7,876
18,189
12,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
madhadder2000
Danzaburou
17
3 / 6 / 5
11,213
488
11,311
17,613
6,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
50
38
Kills
18
18
Deaths
38
70
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
6
10
2.17
L
Kuzenbo
Hu5ky6
Kuzenbo
2
8
5
0.56
L
Anubis
Okami 916
Anubis
7
9
7
1.17
W
1
3
31
5.5
W
King Arthur
ThatCrusher
King Arthur
9
3
13
5.17
L
5
8
7
1.06
W
Baron Samedi
aTreeNut
Baron Samedi
3
3
8
2.33
L
Bellona
dom0715
Bellona
1
7
8
0.71
L
Danzaburou
madhadder2000
Danzaburou
3
6
5
0.92
W
Ah Muzen Cab
yahboiwavy7
Ah Muzen Cab
17
3
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,995
Damage
55,865
105,001
Taken
99,074
74,695
Mitigated
65,229
40,478
Healing
24,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,522
6,496
0
4,511
20,812
7,968
5,020
7,795
13,017
0
102,212
L
Kuzenbo
Hu5ky6
Kuzenbo
6,523
2,669
907
2,316
18,855
21,299
320
5,101
13,615
23,931
0
L
Anubis
Okami 916
Anubis
19,903
639
0
7,840
22,156
12,814
36
5,392
16,688
64,140
0
W
11,385
1,941
0
4,405
20,998
21,243
807
7,918
13,080
34,844
0
W
King Arthur
ThatCrusher
King Arthur
19,245
2,090
0
11,624
32,099
31,490
546
9,965
22,134
671
68,894
L
10,252
976
0
5,779
22,261
12,080
0
3,347
18,686
52,743
0
W
Baron Samedi
aTreeNut
Baron Samedi
8,054
393
3,827
3,951
11,592
5,693
1,458
5,793
5,799
47,344
0
L
Bellona
dom0715
Bellona
7,876
3,635
0
5,339
18,189
12,277
240
2,029
15,722
0
35,081
L
Danzaburou
madhadder2000
Danzaburou
11,311
3,854
0
2,767
17,613
6,759
1,114
3,818
13,745
0
67,791
W
Ah Muzen Cab
yahboiwavy7
Ah Muzen Cab
28,789
13,068
0
12,160
19,500
8,301
4,372
5,207
14,293
0
110,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,898
Gold Earned
50,643
521
Minions Killed
403
0
Camps Cleared
0
2,068,700
Distance Traveled
1,935,823
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,990
565
131
6
0
429,484
0
L
Kuzenbo
9,001
391
25
1
0
423,217
0
L
Anubis
10,003
435
91
4
0
335,619
0
W
Ganesha
12,571
547
15
1
0
446,404
10
W
King Arthur
13,277
577
122
5
0
397,043
1
L
Sobek
11,391
495
93
4
0
402,306
0
W
Baron Samedi
11,028
479
79
3
0
397,171
3
L
Bellona
9,035
393
65
3
0
404,127
1
L
Danzaburou
11,213
488
129
6
0
370,554
1
W
Ah Muzen Cab
14,032
610
174
8
0
398,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role