Player Matchup

Hel
Hel
Fenrisulfr129
Hel
Level 48
God Stats
2W - 3L
1,427 SR
Queue Stats
436W - 416L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
KingFrills
Zhong Kui
Level 160
God Stats
1W - 5L
1,729 SR
Queue Stats
482W - 454L
1,500 Elo+
Party 2
Fenrir
Fenrir
QueenPeplum
Fenrir
Level 88
God Stats
29W - 37L
1,508 SR
Queue Stats
47W - 55L
1,445 Elo+
Party 2
Cupid
Cupid
kingfurbelow
Cupid
Level 91
God Stats
13W - 19L
1,397 SR
Queue Stats
83W - 91L
1,459 Elo+
Party 2
Neith
Neith
learnedit
Neith
Level 63
God Stats
133W - 143L
1,506 SR
Queue Stats
158W - 177L
1,470 Elo+
Party 2
Team Averages
Level 90
1,514 SR
1,465 Elo+

VS

Team Averages
Level 102
1,448 SR
1,480 Elo+
Bellona
Bellona
Budachh
Bellona
Level 83
God Stats
3W - 0L
1,457 SR
Queue Stats
35W - 28L
1,568 Elo+
Party 1
Ymir
Ymir
CyberneticPain
Ymir
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 87L
1,530 Elo+
Party 3
King Arthur
King Arthur
ErebusDGrave
King Arthur
Level 149
God Stats
1W - 5L
1,204 SR
Queue Stats
124W - 104L
1,573 Elo+
Party 3
Neith
Neith
kindkush42
Neith
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,171 Elo+
Party 1
Baba Yaga
Baba Yaga
voiwi
Baba Yaga
Level 103
God Stats
27W - 26L
1,581 SR
Queue Stats
1,214W - 1,117L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 4
7,951
379
7,450
12,165
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
KingFrills
Zhong Kui
14
6 / 7 / 5
9,213
439
16,490
20,716
16,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
14
4 / 6 / 3
9,202
438
8,040
15,169
8,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 9 / 0
9,398
448
8,745
17,478
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
learnedit
Neith
16
1 / 7 / 7
10,092
481
8,392
14,972
5,943
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Budachh
Bellona
20
19 / 2 / 6
12,903
614
15,735
14,630
14,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 22
10,409
496
10,274
14,819
18,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
ErebusDGrave
King Arthur
15
5 / 7 / 17
10,489
499
9,236
19,109
17,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
15
1 / 5 / 13
9,821
468
8,216
13,921
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
voiwi
Baba Yaga
17
8 / 3 / 20
11,422
544
18,259
10,832
5,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
116
16
Kills
38
38
Deaths
18
19
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Bellona
Budachh
Bellona
19
2
6
11
W
5
1
22
16
W
King Arthur
ErebusDGrave
King Arthur
5
7
17
1.93
L
2
9
4
0.44
L
Zhong Kui
KingFrills
Zhong Kui
6
7
5
1.21
L
Fenrir
4
6
3
0.92
W
Neith
1
5
13
1.5
L
3
9
0
0.33
L
Neith
learnedit
Neith
1
7
7
0.64
W
Baba Yaga
voiwi
Baba Yaga
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,117
Damage
61,720
80,500
Taken
73,311
41,140
Mitigated
62,033
19,687
Healing
18,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Budachh
Bellona
15,735
4,377
0
3,816
14,630
14,945
588
3,863
10,767
0
77,089
W
10,274
2,403
0
2,118
14,819
18,456
532
6,026
8,793
26,914
0
W
King Arthur
ErebusDGrave
King Arthur
9,236
2,417
0
3,428
19,109
17,928
681
7,067
12,042
0
50,228
L
7,450
1,003
1,330
1,235
12,165
4,137
0
6,312
5,572
28,192
0
L
Zhong Kui
KingFrills
Zhong Kui
16,490
1,519
0
4,440
20,716
16,532
0
7,261
12,818
54,024
0
L
Fenrir
8,040
977
0
4,144
15,169
8,235
0
4,883
10,018
0
43,209
W
Neith
8,216
3,590
0
5,033
13,921
5,208
2,525
2,107
11,814
0
54,226
L
8,745
4,172
52
4,366
17,478
6,293
1,523
5,858
11,396
0
52,379
L
Neith
learnedit
Neith
8,392
3,660
0
4,120
14,972
5,943
841
3,201
11,338
0
63,075
W
Baba Yaga
voiwi
Baba Yaga
18,259
635
0
4,257
10,832
5,496
1,224
4,877
5,955
69,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,856
Gold Earned
55,044
408
Minions Killed
420
0
Camps Cleared
0
1,695,095
Distance Traveled
1,896,206
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,903
614
144
7
0
402,620
2
W
Ymir
10,409
496
22
1
0
383,169
8
W
King Arthur
10,489
499
68
3
0
363,515
1
L
Hel
7,951
379
35
2
0
302,208
1
L
Zhong Kui
9,213
439
75
4
0
351,158
5
L
Fenrir
9,202
438
71
3
0
399,877
3
W
Neith
9,821
468
84
4
0
357,988
0
L
Cupid
9,398
448
108
5
0
306,406
3
L
Neith
10,092
481
119
6
0
335,446
7
W
Baba Yaga
11,422
544
102
5
0
388,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role