Player Matchup

Tiamat
Tiamat
DrgonMsterDZ
Tiamat
Level 16
God Stats
40W - 26L
1,571 SR
Queue Stats
176W - 118L
1,610 Elo+
Solo
Bacchus
Bacchus
GardianBot
Bacchus
Level 19
God Stats
16W - 18L
1,794 SR
Queue Stats
242W - 286L
1,530 Elo+
Solo
Mulan
Mulan
TheBakedBaker
Mulan
Level 28
God Stats
1W - 1L
1,321 SR
Queue Stats
165W - 174L
1,628 Elo+
Solo
Nu Wa
Nu Wa
UnrulyDragon55
Nu Wa
Level 16
God Stats
49W - 45L
1,627 SR
Queue Stats
107W - 120L
1,711 Elo+
Solo
Skadi
Skadi
elninoasesino16
Skadi
Level 28
God Stats
152W - 92L
1,714 SR
Queue Stats
193W - 135L
1,640 Elo+
Solo
Team Averages
Level 21
1,605 SR
1,624 Elo+

VS

Team Averages
Level 16
1,649 SR
1,625 Elo+
Neith
Neith
Fornictist
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 131L
1,493 Elo+
Solo
Vamana
Vamana
Licensaurio
Vamana
Level 27
God Stats
2W - 3L
1,731 SR
Queue Stats
51W - 49L
1,799 Elo+
Solo
Anhur
Anhur
Naachox_2001
Anhur
Level 4
God Stats
3W - 2L
1,850 SR
Queue Stats
3W - 2L
1,750 Elo+
Solo
Chaac
Chaac
Quadrakill445
Chaac
Level 15
God Stats
5W - 6L
1,663 SR
Queue Stats
5W - 9L
1,585 Elo+
Solo
Aphrodite
Aphrodite
niceAnime
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 0 / 5
8,832
491
8,390
10,101
12,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
GardianBot
Bacchus
14
4 / 2 / 3
9,026
501
7,560
10,406
6,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 2 / 3
9,992
555
10,102
10,178
7,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 2 / 3
9,453
525
15,168
7,186
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 2
9,580
532
12,380
11,584
4,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 5 / 1
7,249
403
8,238
15,905
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
16
3 / 1 / 2
9,217
512
8,209
14,737
6,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 0
8,122
451
2,849
14,992
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 3 / 0
8,771
487
7,757
18,710
13,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
niceAnime
Aphrodite
11
1 / 1 / 0
6,639
369
3,592
7,751
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
8
8
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
0
5
4.5
L
Neith
0
5
1
0.1
W
Bacchus
GardianBot
Bacchus
4
2
3
2.75
L
Vamana
3
1
2
4
L
1
7
0
0.14
L
3
3
0
1
W
5
2
3
3.25
W
2
2
3
1.75
W
4
2
2
2.5
L
Aphrodite
niceAnime
Aphrodite
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,600
Damage
30,645
49,455
Taken
72,095
33,940
Mitigated
34,753
13,921
Healing
36,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
8,390
1,037
917
5,004
10,101
12,106
169
1,618
8,483
36,611
0
L
Neith
8,238
2,003
0
5,734
15,905
4,995
0
5,648
10,257
0
55,259
W
Bacchus
GardianBot
Bacchus
7,560
2,384
0
1,677
10,406
6,943
0
0
10,406
48,115
0
L
Vamana
8,209
3,698
0
5,493
14,737
6,292
0
5,258
9,479
0
57,730
L
2,849
1,685
0
4,961
14,992
5,057
559
4,710
10,282
0
41,487
L
7,757
2,007
0
11,670
18,710
13,982
959
11,986
6,724
0
56,207
W
10,102
2,844
0
1,968
10,178
7,873
528
0
10,178
0
60,070
W
15,168
5,772
0
1,248
7,186
2,721
748
0
7,186
80,217
0
W
12,380
7,250
0
3,107
11,584
4,297
2,937
1,974
9,610
0
67,087
L
Aphrodite
niceAnime
Aphrodite
3,592
849
3,721
4,929
7,751
4,427
0
3,516
4,235
13,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,883
Gold Earned
39,998
484
Minions Killed
430
0
Camps Cleared
0
1,615,809
Distance Traveled
1,572,573
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,832
491
51
3
0
343,665
6
L
Neith
7,249
403
112
6
0
301,656
3
W
Bacchus
9,026
501
82
5
0
341,412
0
L
Vamana
9,217
512
98
5
0
360,723
1
L
Anhur
8,122
451
74
4
0
266,970
3
L
Chaac
8,771
487
109
6
0
307,734
0
W
Mulan
9,992
555
133
7
0
302,179
0
W
Nu Wa
9,453
525
113
6
0
305,499
4
W
Skadi
9,580
532
105
6
0
323,054
3
L
Aphrodite
6,639
369
37
2
0
335,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role