Player Matchup

Nu Wa
Nu Wa
JacquiTwitch
Nu Wa
Level 89
God Stats
33W - 45L
1,513 SR
Queue Stats
326W - 320L
1,550 Elo+
Party 1
Sun Wukong
Sun Wukong
Jwongs
Sun Wukong
Level 14
God Stats
9W - 13L
1,619 SR
Queue Stats
37W - 41L
1,419 Elo+
Party 1
Neith
Neith
NintenOdd
Neith
Level 13
God Stats
4W - 4L
1,491 SR
Queue Stats
141W - 165L
1,545 Elo+
Party 1
Guan Yu
Guan Yu
Shream
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
SilenceOwl
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 118L
1,471 Elo+
Party 3
Team Averages
Level 35
1,525 SR
1,497 Elo+

VS

Team Averages
Level 25
1,578 SR
1,505 Elo+
Thanatos
Thanatos
GhostFire600
Thanatos
Level 28
God Stats
15W - 26L
1,605 SR
Queue Stats
166W - 215L
1,498 Elo+
Party 2
Jormungandr
Jormungandr
HARDEEZZ
Jormungandr
Level 29
God Stats
27W - 33L
1,571 SR
Queue Stats
297W - 354L
1,443 Elo+
Party 2
Anhur
Anhur
KingDavidd
Anhur
Level 28
God Stats
3W - 2L
1,632 SR
Queue Stats
629W - 591L
1,554 Elo+
Solo
Athena
Athena
Pandaphobia
Athena
Level 14
God Stats
9W - 5L
1,582 SR
Queue Stats
94W - 90L
1,447 Elo+
Solo
Zeus
Zeus
ProfessorBaron
Zeus
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 73L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 4
10,813
569
19,951
16,603
5,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Jwongs
Sun Wukong
12
4 / 13 / 2
8,675
457
5,901
19,136
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
NintenOdd
Neith
12
3 / 8 / 1
8,537
449
8,925
13,732
3,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Shream
Guan Yu
13
2 / 10 / 4
8,431
444
8,773
20,607
19,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
SilenceOwl
Bakasura
13
1 / 15 / 6
8,627
454
7,735
22,979
7,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GhostFire600
Thanatos
18
22 / 2 / 10
12,729
670
22,868
17,732
10,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
HARDEEZZ
Jormungandr
16
4 / 2 / 9
10,685
562
7,587
14,067
12,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
17
8 / 3 / 8
11,642
613
13,942
22,158
6,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
14
2 / 5 / 28
10,532
554
10,213
12,107
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
17 / 3 / 9
11,927
628
20,149
13,454
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
117
15
Kills
53
53
Deaths
15
17
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Thanatos
GhostFire600
Thanatos
22
2
10
13.5
W
Jormungandr
HARDEEZZ
Jormungandr
4
2
9
4.25
L
5
7
4
1
L
Sun Wukong
Jwongs
Sun Wukong
4
13
2
0.38
W
Anhur
8
3
8
4
L
Neith
NintenOdd
Neith
3
8
1
0.44
W
Athena
2
5
28
3.2
W
17
3
9
7.17
L
Guan Yu
Shream
Guan Yu
2
10
4
0.4
L
Bakasura
SilenceOwl
Bakasura
1
15
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,285
Damage
74,759
93,057
Taken
79,518
47,389
Mitigated
42,863
17,182
Healing
36,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
GhostFire600
Thanatos
22,868
7,382
0
15,468
17,732
10,057
760
5,627
11,770
0
77,214
W
Jormungandr
HARDEEZZ
Jormungandr
7,587
1,610
0
2,080
14,067
12,656
518
2,010
11,467
58,433
0
L
19,951
5,684
0
2,805
16,603
5,000
44
5,788
10,537
65,069
0
L
Sun Wukong
Jwongs
Sun Wukong
5,901
1,356
0
3,003
19,136
11,320
0
7,183
11,769
0
19,384
W
Anhur
13,942
7,239
0
12,356
22,158
6,912
7,301
4,411
17,479
0
90,989
L
Neith
NintenOdd
Neith
8,925
4,390
0
3,139
13,732
3,534
0
4,129
9,463
0
36,419
W
Athena
10,213
2,193
0
961
12,107
8,863
442
3,239
8,073
24,774
0
W
20,149
2,240
0
5,668
13,454
4,375
2,959
3,515
9,540
65,243
0
L
Guan Yu
Shream
Guan Yu
8,773
1,097
1,240
3,778
20,607
19,940
0
11,208
9,145
0
33,208
L
Bakasura
SilenceOwl
Bakasura
7,735
5,793
0
3,217
22,979
7,595
0
8,671
14,194
0
37,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,083
Gold Earned
57,515
309
Minions Killed
465
0
Camps Cleared
0
1,497,305
Distance Traveled
1,810,048
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,729
670
110
6
0
389,688
0
W
Jormungandr
10,685
562
91
5
0
354,279
1
L
Nu Wa
10,813
569
80
4
0
268,157
5
L
Sun Wukong
8,675
457
25
1
0
297,440
1
W
Anhur
11,642
613
142
7
0
326,518
0
L
Neith
8,537
449
68
4
0
283,349
1
W
Athena
10,532
554
28
1
0
431,503
5
W
Zeus
11,927
628
94
5
0
308,060
0
L
Guan Yu
8,431
444
57
3
0
331,370
4
L
Bakasura
8,627
454
79
4
0
316,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role