Player Matchup

Khepri
Khepri
Diamond IV
 
Khepri
Diamond IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
CalamitieS x
Anhur
Diamond IV
Level 147
God Stats
5W - 7L
1,579 SR
Queue Stats
178W - 146L
2,149 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
JKCcoolkid
Sun Wukong
Platinum II
Level 121
God Stats
3W - 2L
1,495 SR
Queue Stats
31W - 18L
2,137 MMR
Party 1
Osiris
Osiris
Platinum IV
WhiteChungus870
Osiris
Platinum IV
Level 86
God Stats
14W - 4L
1,811 SR
Queue Stats
31W - 19L
2,091 MMR
Party 1
Kukulkan
Kukulkan
Diamond IV
z Prodigy z
Kukulkan
Diamond IV
Level 160
God Stats
9W - 5L
1,838 SR
Queue Stats
45W - 34L
2,152 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,645 SR
2,006 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,828 SR
2,129 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
TXXIC
Ah Muzen Cab
Diamond IV
Level 136
God Stats
0W - 1L
1,916 SR
Queue Stats
101W - 73L
2,103 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
hiimboxxy
Kuzenbo
Diamond V
Level 68
God Stats
2W - 1L
1,950 SR
Queue Stats
45W - 31L
2,086 MMR
Solo
The Morrigan
The Morrigan
Diamond III
inoonl
The Morrigan
Diamond III
Level 154
God Stats
24W - 12L
1,893 SR
Queue Stats
443W - 406L
2,275 MMR
Party 2
Nemesis
Nemesis
Diamond V
l Daytime l
Nemesis
Diamond V
Level 115
God Stats
24W - 24L
1,676 SR
Queue Stats
84W - 73L
2,044 MMR
Party 2
Guan Yu
Guan Yu
Masters
silence423
Guan Yu
Masters
Level 160
God Stats
35W - 30L
1,704 SR
Queue Stats
515W - 492L
2,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
0 / 5 / 8
13,966
451
5,672
18,842
24,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 4 / 8
16,472
531
16,828
24,722
14,370
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
JKCcoolkid
Sun Wukong
20
3 / 1 / 5
17,828
575
16,324
26,170
23,384
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 5 / 4
17,334
559
18,001
27,595
19,233
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
z Prodigy z
Kukulkan
20
3 / 3 / 9
16,415
530
28,051
14,079
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ApolloSetPersephoneDanzaburouCu Chulainn

VS

Bans
ScyllaSobekGebFenrirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
TXXIC
Ah Muzen Cab
20
5 / 5 / 8
16,588
535
20,131
25,077
12,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
hiimboxxy
Kuzenbo
18
3 / 2 / 11
13,654
440
10,226
27,125
37,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
inoonl
The Morrigan
20
6 / 4 / 4
15,378
496
14,424
13,930
6,388
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
l Daytime l
Nemesis
20
2 / 6 / 8
14,980
483
15,202
23,705
15,368
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
silence423
Guan Yu
20
2 / 2 / 7
15,387
496
16,356
32,745
42,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
56
19
Kills
18
18
Deaths
19
34
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
5
8
0.8
W
3
4
8
1.75
W
Sun Wukong
JKCcoolkid
Sun Wukong
3
1
5
5.5
L
Ah Muzen Cab
TXXIC
Ah Muzen Cab
5
5
8
1.8
W
10
5
4
2.4
L
Kuzenbo
hiimboxxy
Kuzenbo
3
2
11
4.25
L
The Morrigan
inoonl
The Morrigan
6
4
4
2
L
Nemesis
l Daytime l
Nemesis
2
6
8
1
L
Guan Yu
silence423
Guan Yu
2
2
7
2.75
W
Kukulkan
z Prodigy z
Kukulkan
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,876
Damage
76,339
111,408
Taken
122,582
87,547
Mitigated
114,336
31,541
Healing
47,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,672
128
0
1,530
18,842
24,001
55
2,129
16,653
34,988
0
W
16,828
12,583
0
11,265
24,722
14,370
5,652
2,214
22,508
0
142,442
W
Sun Wukong
JKCcoolkid
Sun Wukong
16,324
2,853
0
12,865
26,170
23,384
953
1,984
23,508
0
140,237
L
Ah Muzen Cab
TXXIC
Ah Muzen Cab
20,131
13,375
0
10,157
25,077
12,247
3,943
5,879
19,198
0
168,140
W
18,001
6,790
0
2,055
27,595
19,233
1,670
7,679
19,780
0
148,023
L
Kuzenbo
hiimboxxy
Kuzenbo
10,226
2,817
0
7,676
27,125
37,823
92
10,513
16,612
29,509
0
L
The Morrigan
inoonl
The Morrigan
14,424
1,547
515
4,264
13,930
6,388
1,405
4,345
9,568
93,722
7,595
L
Nemesis
l Daytime l
Nemesis
15,202
9,712
0
3,317
23,705
15,368
1,318
6,406
17,299
0
148,861
L
Guan Yu
silence423
Guan Yu
16,356
2,895
4,659
16,733
32,745
42,510
1,334
8,031
24,714
0
120,176
W
Kukulkan
z Prodigy z
Kukulkan
28,051
1,914
0
3,826
14,079
6,559
1,802
5,665
8,274
167,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,015
Gold Earned
75,987
990
Minions Killed
869
0
Camps Cleared
0
2,953,424
Distance Traveled
2,879,398
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,966
451
33
1
0
560,732
10
W
Anhur
16,472
531
217
7
0
525,427
11
W
Sun Wukong
17,828
575
295
10
0
653,431
2
L
Ah Muzen Cab
16,588
535
235
8
0
574,991
2
W
Osiris
17,334
559
194
6
0
607,911
4
L
Kuzenbo
13,654
440
35
1
0
497,379
9
L
The Morrigan
15,378
496
184
6
0
521,153
2
L
Nemesis
14,980
483
191
6
0
645,957
6
L
Guan Yu
15,387
496
224
7
0
639,918
3
W
Kukulkan
16,415
530
251
8
0
605,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role