Player Matchup

Sun Wukong
Sun Wukong
BuChettii
Sun Wukong
Level 7
God Stats
14W - 13L
1,461 SR
Queue Stats
29W - 36L
1,300 Elo+
Solo
Ao Kuang
Ao Kuang
MalMorton11
Ao Kuang
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,165 Elo+
Solo
Danzaburou
Danzaburou
brokn1042
Danzaburou
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,214 Elo+
Solo
Hou Yi
Hou Yi
champolrd18
Hou Yi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,080 Elo+
Solo
Merlin
Merlin
tradinghornet
Merlin
Level 12
God Stats
2W - 2L
1,157 SR
Queue Stats
11W - 16L
1,232 Elo+
Solo
Team Averages
Level 10
1,424 SR
1,198 Elo+

VS

Team Averages
Level 20
1,467 SR
1,298 Elo+
Olorun
Olorun
KiDwitDAtrix
Olorun
Level 6
God Stats
0W - 2L
1,738 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TrC Draco
Guan Yu
Level 29
God Stats
5W - 3L
1,415 SR
Queue Stats
154W - 207L
1,324 Elo+
Party 1
Neith
Neith
TrC Soul
Neith
Level 16
God Stats
6W - 8L
1,471 SR
Queue Stats
14W - 21L
1,279 Elo+
Party 1
Medusa
Medusa
Trc Y0HAN07
Medusa
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 160L
1,339 Elo+
Party 1
Thanatos
Thanatos
YagowMR07
Thanatos
Level 8
God Stats
1W - 2L
1,212 SR
Queue Stats
19W - 36L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BuChettii
Sun Wukong
19
0 / 6 / 1
13,018
465
7,285
19,215
16,937
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
MalMorton11
Ao Kuang
20
20 / 2 / 3
16,901
604
26,110
32,218
15,800
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
brokn1042
Danzaburou
19
4 / 11 / 5
13,145
469
9,217
24,760
9,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
18
1 / 5 / 5
11,700
418
7,207
13,887
5,666
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 4 / 7
13,623
487
15,729
14,735
13,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
3 / 3 / 4
11,355
406
5,118
12,778
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
TrC Draco
Guan Yu
20
9 / 3 / 4
14,830
530
19,076
21,893
29,676
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
TrC Soul
Neith
18
3 / 7 / 7
11,965
427
9,623
15,329
5,083
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
20
7 / 5 / 4
13,707
490
15,372
21,923
8,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
YagowMR07
Thanatos
14
4 / 14 / 4
10,596
378
8,307
20,313
7,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
49
31
Kills
26
28
Deaths
32
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BuChettii
Sun Wukong
0
6
1
0.08
L
Olorun
3
3
4
1.67
W
Ao Kuang
MalMorton11
Ao Kuang
20
2
3
10.75
L
Guan Yu
TrC Draco
Guan Yu
9
3
4
3.67
L
Neith
TrC Soul
Neith
3
7
7
0.93
L
Medusa
7
5
4
1.8
L
Thanatos
YagowMR07
Thanatos
4
14
4
0.43
W
Danzaburou
brokn1042
Danzaburou
4
11
5
0.59
W
Hou Yi
1
5
5
0.7
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,548
Damage
57,496
104,815
Taken
92,236
61,361
Mitigated
55,636
36,455
Healing
29,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BuChettii
Sun Wukong
7,285
2,778
0
4,533
19,215
16,937
2,186
0
18,715
0
79,491
L
Olorun
5,118
2,298
455
6,414
12,778
5,110
438
8,320
4,218
54,003
0
W
Ao Kuang
MalMorton11
Ao Kuang
26,110
6,511
0
19,095
32,218
15,800
2,740
1,270
30,828
133,192
0
L
Guan Yu
TrC Draco
Guan Yu
19,076
3,944
75
5,306
21,893
29,676
540
4,347
17,306
0
93,031
L
Neith
TrC Soul
Neith
9,623
4,501
0
1,468
15,329
5,083
1,964
9,267
5,902
0
47,564
L
Medusa
15,372
6,070
0
7,541
21,923
8,726
894
10,331
11,432
0
84,530
L
Thanatos
YagowMR07
Thanatos
8,307
2,969
0
7,984
20,313
7,041
0
8,614
11,539
0
40,550
W
Danzaburou
brokn1042
Danzaburou
9,217
4,478
0
7,557
24,760
9,534
7,225
3,310
21,285
0
79,474
W
Hou Yi
7,207
2,589
0
1,850
13,887
5,666
3,082
339
13,498
0
41,878
W
15,729
1,319
0
3,420
14,735
13,424
2,268
445
13,863
78,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,387
Gold Earned
62,453
646
Minions Killed
474
0
Camps Cleared
0
2,221,821
Distance Traveled
2,210,254
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,018
465
137
5
0
413,375
0
L
Olorun
11,355
406
92
3
0
466,372
5
W
Ao Kuang
16,901
604
173
6
0
509,255
9
L
Guan Yu
14,830
530
148
5
0
479,438
0
L
Neith
11,965
427
79
3
0
400,620
0
L
Medusa
13,707
490
103
4
0
529,749
4
L
Thanatos
10,596
378
52
2
0
334,075
2
W
Danzaburou
13,145
469
116
4
0
442,146
2
W
Hou Yi
11,700
418
82
3
0
453,340
0
W
Merlin
13,623
487
138
5
0
403,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role