Player Matchup

Medusa
Medusa
ASquidWizard
Medusa
Level 20
God Stats
7W - 8L
1,416 SR
Queue Stats
74W - 119L
1,348 Elo+
Party 2
Bellona
Bellona
Odaval
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,227 Elo+
Party 1
Cabrakan
Cabrakan
Sephiroth30
Cabrakan
Level 15
God Stats
11W - 14L
1,426 SR
Queue Stats
128W - 123L
1,543 Elo+
Solo
Ymir
Ymir
ShiftyEyedDingo
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,227 Elo+
Party 1
Merlin
Merlin
Spartekess
Merlin
Level 18
God Stats
2W - 3L
1,342 SR
Queue Stats
195W - 246L
1,434 Elo+
Party 2
Team Averages
Level 12
1,437 SR
1,356 Elo+

VS

Team Averages
Level 21
1,544 SR
1,495 Elo+
Guan Yu
Guan Yu
Adiosatuano20
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,743 Elo+
Solo
Yemoja
Yemoja
CoolCatXD
Yemoja
Level 23
God Stats
78W - 61L
1,551 SR
Queue Stats
133W - 129L
1,463 Elo+
Solo
Apollo
Apollo
F1r3mast3r56
Apollo
Level 8
God Stats
5W - 3L
1,493 SR
Queue Stats
12W - 12L
1,355 Elo+
Solo
Sol
Sol
RupeequR
Sol
Level 15
God Stats
95W - 73L
1,511 SR
Queue Stats
174W - 143L
1,433 Elo+
Solo
Osiris
Osiris
VileKitsune
Osiris
Level 29
God Stats
29W - 23L
1,666 SR
Queue Stats
95W - 73L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 4 / 0
5,960
397
5,332
7,915
2,750
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Odaval
Bellona
10
0 / 4 / 1
6,088
406
1,961
10,701
5,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
Sephiroth30
Cabrakan
11
2 / 4 / 0
6,573
438
5,667
11,031
8,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 0
6,351
423
1,883
11,007
5,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Spartekess
Merlin
11
0 / 7 / 0
6,467
431
2,376
7,591
2,273
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
2 / 1 / 3
7,745
516
5,463
10,045
5,428
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
CoolCatXD
Yemoja
13
7 / 0 / 3
8,307
554
7,858
6,932
5,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
12
2 / 0 / 4
7,054
470
2,619
7,544
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
9 / 0 / 6
9,474
632
12,321
6,639
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
14
4 / 1 / 3
8,334
556
5,845
9,730
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
24
24
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
4
0
0
W
Guan Yu
2
1
3
3.5
W
Yemoja
CoolCatXD
Yemoja
7
0
3
8.5
W
Apollo
2
0
4
4
L
Bellona
Odaval
Bellona
0
4
1
0.13
W
9
0
6
12
L
Cabrakan
Sephiroth30
Cabrakan
2
4
0
0.5
L
0
5
0
0
L
Merlin
Spartekess
Merlin
0
7
0
0
W
Osiris
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,219
Damage
34,106
48,245
Taken
40,890
24,980
Mitigated
20,324
9,009
Healing
20,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,332
1,778
0
2,086
7,915
2,750
132
4,741
3,120
0
36,859
W
Guan Yu
5,463
1,954
670
2,683
10,045
5,428
151
4,063
5,639
18
40,130
W
Yemoja
CoolCatXD
Yemoja
7,858
595
1,104
2,618
6,932
5,264
176
797
6,135
30,126
0
W
Apollo
2,619
1,241
0
3,499
7,544
2,348
840
612
6,932
0
36,337
L
Bellona
Odaval
Bellona
1,961
554
0
2,484
10,701
5,335
0
3,727
6,838
0
33,500
W
12,321
3,582
0
4,108
6,639
2,158
1,300
1,862
4,507
55,999
0
L
Cabrakan
Sephiroth30
Cabrakan
5,667
870
0
2,610
11,031
8,971
0
643
10,322
26,774
0
L
1,883
277
0
1,109
11,007
5,651
0
7,175
3,662
17,628
0
L
Merlin
Spartekess
Merlin
2,376
191
0
720
7,591
2,273
798
3,193
4,106
27,364
0
W
Osiris
5,845
2,570
0
5,960
9,730
5,126
324
1,814
7,751
0
54,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,439
Gold Earned
40,914
253
Minions Killed
416
0
Camps Cleared
0
1,222,220
Distance Traveled
1,361,414
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,960
397
62
4
0
228,723
0
W
Guan Yu
7,745
516
86
6
0
318,643
0
W
Yemoja
8,307
554
47
3
0
254,018
0
W
Apollo
7,054
470
74
5
0
240,114
4
L
Bellona
6,088
406
61
4
0
306,361
0
W
Sol
9,474
632
109
7
0
267,453
2
L
Cabrakan
6,573
438
47
3
0
211,440
0
L
Ymir
6,351
423
22
1
0
258,356
1
L
Merlin
6,467
431
61
4
0
217,340
1
W
Osiris
8,334
556
100
7
0
281,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role