Player Matchup

Kumbhakarna
Kumbhakarna
Hakufu Sheele
Kumbhakarna
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 69L
1,461 Elo+
Solo
Hel
Hel
Medcorcel99
Hel
Level 132
God Stats
1W - 0L
1,310 SR
Queue Stats
43W - 38L
1,634 Elo+
Solo
Poseidon
Poseidon
SPF777
Poseidon
Level 160
God Stats
11W - 11L
1,418 SR
Queue Stats
741W - 791L
1,494 Elo+
Solo
Thoth
Thoth
TheJT334
Thoth
Level 138
God Stats
3W - 13L
1,466 SR
Queue Stats
818W - 870L
1,585 Elo+
Solo
Ullr
Ullr
bahramflame
Ullr
Level 96
God Stats
3W - 3L
1,500 SR
Queue Stats
118W - 115L
1,566 Elo+
Solo
Team Averages
Level 137
1,439 SR
1,548 Elo+

VS

Team Averages
Level 121
1,651 SR
1,514 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Fredo on TV
Sylvanus
Level 129
God Stats
3W - 4L
1,914 SR
Queue Stats
147W - 155L
1,592 Elo+
Party 1
Raijin
Raijin
Masterhulio
Raijin
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 112L
1,564 Elo+
Solo
Cerberus
Cerberus
TheGreatKryptox
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,571 Elo+
Solo
Bellona
Bellona
xMortal Deity
Bellona
Level 89
God Stats
0W - 1L
1,843 SR
Queue Stats
6W - 16L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hakufu Sheele
Kumbhakarna
18
0 / 2 / 15
10,222
730
6,287
16,848
20,892
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 4 / 9
9,980
713
8,848
19,121
8,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
SPF777
Poseidon
17
3 / 4 / 4
10,322
737
8,540
11,899
3,980
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
TheJT334
Thoth
19
5 / 1 / 8
11,314
808
14,700
15,017
6,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 2 / 10
11,370
812
15,232
23,441
9,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
4 / 5 / 4
10,757
768
19,648
16,202
7,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Fredo on TV
Sylvanus
18
2 / 5 / 8
10,425
745
13,309
20,446
23,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
18
5 / 3 / 4
10,255
733
28,392
14,016
6,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
1
0 / 0 / 0
3,892
278
0
0
0
Bellona
16
1 / 2 / 4
9,347
668
4,559
15,323
8,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
15
Kills
12
13
Deaths
15
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
4
5
4
1.2
L
Sylvanus
Fredo on TV
Sylvanus
2
5
8
1.2
W
Kumbhakarna
Hakufu Sheele
Kumbhakarna
0
2
15
3.75
L
Raijin
5
3
4
2.33
W
2
4
9
1.63
W
Poseidon
SPF777
Poseidon
3
4
4
1.25
L
Cerberus
0
0
0
0
W
Thoth
TheJT334
Thoth
5
1
8
9
W
5
2
10
5
L
Bellona
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,607
Damage
65,908
86,326
Taken
65,987
49,079
Mitigated
46,099
56,371
Healing
30,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
19,648
8,363
1,667
2,894
16,202
7,328
1,627
9,676
6,214
0
52,121
L
Sylvanus
Fredo on TV
Sylvanus
13,309
638
8,017
7,120
20,446
23,537
146
9,405
10,713
22,374
0
W
Kumbhakarna
Hakufu Sheele
Kumbhakarna
6,287
183
3,784
1,994
16,848
20,892
171
6,148
10,700
10,322
0
L
Raijin
28,392
681
1,793
2,710
14,016
6,290
293
8,776
5,130
45,105
0
W
8,848
394
28,242
10,962
19,121
8,027
652
7,943
11,178
18,417
0
W
Poseidon
SPF777
Poseidon
8,540
1,246
340
260
11,899
3,980
410
4,921
6,978
23,282
0
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
TheJT334
Thoth
14,700
577
1,595
658
15,017
6,218
1,238
8,885
6,132
40,791
0
W
15,232
9,987
2,067
6,469
23,441
9,962
3,091
13,804
9,637
0
36,103
L
Bellona
4,559
796
591
5,794
15,323
8,944
0
9,676
5,555
0
12,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,208
Gold Earned
44,676
170
Minions Killed
121
0
Camps Cleared
0
1,294,160
Distance Traveled
840,111
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,757
768
59
4
0
207,380
1
L
Sylvanus
10,425
745
8
1
0
234,715
1
W
Kumbhakarna
10,222
730
7
1
0
276,635
0
L
Raijin
10,255
733
44
3
0
212,447
3
W
Hel
9,980
713
11
1
0
273,332
1
W
Poseidon
10,322
737
41
3
0
206,693
1
L
Cerberus
3,892
278
0
0
0
0
0
W
Thoth
11,314
808
53
4
0
283,272
0
W
Ullr
11,370
812
58
4
0
254,228
3
L
Bellona
9,347
668
10
1
0
185,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role