Player Matchup

Medusa
Medusa
Melafaith
Medusa
Level 87
God Stats
9W - 14L
1,498 SR
Queue Stats
184W - 188L
1,507 Elo+
Party 1
Xing Tian
Xing Tian
Oznr
Xing Tian
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
252W - 247L
1,606 Elo+
Party 2
Ullr
Ullr
ReMournz
Ullr
Level 88
God Stats
3W - 3L
1,599 SR
Queue Stats
252W - 229L
1,536 Elo+
Party 1
Chronos
Chronos
SharpAsesin
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
daytimedrama
Anubis
Level 139
God Stats
36W - 27L
1,670 SR
Queue Stats
227W - 230L
1,508 Elo+
Party 2
Team Averages
Level 113
1,553 SR
1,531 Elo+

VS

Team Averages
Level 80
1,572 SR
1,556 Elo+
Awilix
Awilix
JoJoSmiteing
Awilix
Level 20
God Stats
7W - 1L
1,817 SR
Queue Stats
34W - 18L
1,641 Elo+
Party 3
Athena
Athena
Kingplis
Athena
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 167L
1,467 Elo+
Solo
Janus
Janus
LSDweeb
Janus
Level 128
God Stats
12W - 16L
1,405 SR
Queue Stats
121W - 116L
1,545 Elo+
Solo
Danzaburou
Danzaburou
Saleen581
Danzaburou
Level 65
God Stats
10W - 4L
1,701 SR
Queue Stats
494W - 389L
1,624 Elo+
Party 3
Tiamat
Tiamat
Shmitay
Tiamat
Level 86
God Stats
4W - 4L
1,436 SR
Queue Stats
239W - 204L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Melafaith
Medusa
13
4 / 3 / 3
8,160
583
4,634
9,089
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Oznr
Xing Tian
7
0 / 7 / 1
5,424
387
3,656
12,470
5,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
13
4 / 2 / 0
7,508
536
7,268
7,363
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
SharpAsesin
Chronos
13
2 / 3 / 6
7,966
569
4,022
11,123
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
14
3 / 2 / 4
8,234
588
6,178
7,076
3,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
5 / 5 / 5
7,947
568
8,948
10,311
5,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
Kingplis
Athena
11
1 / 2 / 8
7,327
523
6,293
11,382
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
LSDweeb
Janus
14
5 / 2 / 2
7,958
568
7,205
4,519
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Saleen581
Danzaburou
12
2 / 3 / 3
7,394
528
7,673
10,618
3,331
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Shmitay
Tiamat
16
4 / 1 / 0
8,961
640
3,822
5,872
7,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
13
Kills
17
17
Deaths
13
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Awilix
5
5
5
1.5
W
Athena
Kingplis
Athena
1
2
8
2.5
W
Janus
LSDweeb
Janus
5
2
2
3
L
Medusa
Melafaith
Medusa
4
3
3
1.83
L
Xing Tian
Oznr
Xing Tian
0
7
1
0.07
L
Ullr
4
2
0
2
W
Danzaburou
Saleen581
Danzaburou
2
3
3
1.17
L
Chronos
SharpAsesin
Chronos
2
3
6
1.67
W
Tiamat
Shmitay
Tiamat
4
1
0
4
L
Anubis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,758
Damage
33,941
47,121
Taken
42,702
19,151
Mitigated
24,416
11,604
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
8,948
4,210
0
1,861
10,311
5,704
0
5,300
5,011
0
44,161
W
Athena
Kingplis
Athena
6,293
2,366
0
4,275
11,382
6,679
60
3,650
7,732
22,301
0
W
Janus
LSDweeb
Janus
7,205
216
0
5
4,519
1,202
0
1,362
3,157
52,141
0
L
Medusa
Melafaith
Medusa
4,634
1,978
0
2,330
9,089
4,024
0
5,123
3,966
0
50,407
L
Xing Tian
Oznr
Xing Tian
3,656
412
0
860
12,470
5,755
0
3,730
8,740
12,488
0
L
Ullr
7,268
2,787
0
1,068
7,363
2,421
942
1,607
5,756
0
41,742
W
Danzaburou
Saleen581
Danzaburou
7,673
4,366
0
4,609
10,618
3,331
506
2,178
8,440
0
46,083
L
Chronos
SharpAsesin
Chronos
4,022
1,057
0
3,711
11,123
3,783
315
4,176
6,947
44,751
0
W
Tiamat
Shmitay
Tiamat
3,822
1,103
0
3,268
5,872
7,500
705
1,366
4,506
58,653
0
L
Anubis
6,178
187
0
3,635
7,076
3,168
56
2,684
4,392
52,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,292
Gold Earned
39,587
408
Minions Killed
418
0
Camps Cleared
0
1,282,949
Distance Traveled
1,387,706
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,947
568
80
6
0
301,762
2
W
Athena
7,327
523
31
2
0
282,186
4
W
Janus
7,958
568
99
7
0
302,499
4
L
Medusa
8,160
583
84
6
0
267,265
9
L
Xing Tian
5,424
387
13
1
0
268,706
2
L
Ullr
7,508
536
81
6
0
236,456
1
W
Danzaburou
7,394
528
78
6
0
241,646
3
L
Chronos
7,966
569
102
7
0
260,289
1
W
Tiamat
8,961
640
130
9
0
259,613
4
L
Anubis
8,234
588
128
9
0
250,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role