Player Matchup

King Arthur
King Arthur
CZY Night
King Arthur
Level 77
God Stats
7W - 9L
1,250 SR
Queue Stats
68W - 66L
1,404 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Saucy bo12467
Cu Chulainn
Level 86
God Stats
9W - 7L
1,406 SR
Queue Stats
74W - 66L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
ScalyCoder21018
Danzaburou
Level 107
God Stats
11W - 21L
1,339 SR
Queue Stats
167W - 156L
1,515 Elo+
Party 2
Yemoja
Yemoja
TheIncrusio
Yemoja
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
fandoghunterguy
Baron Samedi
Level 116
God Stats
2W - 3L
1,304 SR
Queue Stats
210W - 185L
1,493 Elo+
Party 2
Team Averages
Level 87
1,360 SR
1,478 Elo+

VS

Team Averages
Level 54
1,328 SR
1,416 Elo+
Scylla
Scylla
FIRE GENERAL918
Scylla
Level 67
God Stats
4W - 4L
1,183 SR
Queue Stats
404W - 358L
1,445 Elo+
Party 3
Mercury
Mercury
KarenV2
Mercury
Level 104
God Stats
4W - 3L
1,618 SR
Queue Stats
90W - 89L
1,513 Elo+
Party 1
Hercules
Hercules
NoisyNinja0413
Hercules
Level 29
God Stats
18W - 15L
1,363 SR
Queue Stats
306W - 292L
1,460 Elo+
Party 3
Chang'e
Chang'e
SupportB
Chang'e
Level 30
God Stats
1W - 5L
1,196 SR
Queue Stats
1W - 6L
1,330 Elo+
Party 1
Izanami
Izanami
Tribalero-
Izanami
Level 40
God Stats
4W - 7L
1,277 SR
Queue Stats
9W - 16L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CZY Night
King Arthur
17
1 / 1 / 1
10,192
485
11,644
21,363
16,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
Saucy bo12467
Cu Chulainn
18
5 / 1 / 6
11,001
524
10,503
13,899
9,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
ScalyCoder21018
Danzaburou
18
9 / 2 / 3
11,154
531
21,282
16,312
6,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
16
4 / 2 / 8
10,100
481
7,184
11,311
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
fandoghunterguy
Baron Samedi
20
9 / 4 / 6
12,312
586
15,303
16,554
8,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 4
10,003
476
6,849
13,054
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
KarenV2
Mercury
17
6 / 6 / 2
11,040
526
12,883
20,233
8,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
18
0 / 3 / 1
10,633
506
12,991
21,784
17,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
SupportB
Chang'e
14
2 / 6 / 1
8,304
395
9,111
17,789
5,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Tribalero-
Izanami
14
0 / 4 / 3
8,639
411
6,709
16,295
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
28
Kills
10
10
Deaths
28
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CZY Night
King Arthur
1
1
1
1.5
L
2
9
4
0.44
L
Mercury
KarenV2
Mercury
6
6
2
1.17
L
Hercules
0
3
1
0.17
W
Cu Chulainn
Saucy bo12467
Cu Chulainn
5
1
6
8
W
Danzaburou
ScalyCoder21018
Danzaburou
9
2
3
5.25
L
Chang'e
SupportB
Chang'e
2
6
1
0.42
W
Yemoja
4
2
8
4
L
Izanami
Tribalero-
Izanami
0
4
3
0.38
W
Baron Samedi
fandoghunterguy
Baron Samedi
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,916
Damage
48,543
79,439
Taken
89,155
52,295
Mitigated
41,631
35,139
Healing
34,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CZY Night
King Arthur
11,644
836
0
10,871
21,363
16,743
171
0
20,631
0
61,175
L
6,849
942
0
1,139
13,054
4,878
0
7,553
4,931
52,488
0
L
Mercury
KarenV2
Mercury
12,883
8,367
0
4,017
20,233
8,361
0
6,150
13,848
0
87,062
L
Hercules
12,991
4,585
0
14,278
21,784
17,144
528
205
20,340
0
76,072
W
Cu Chulainn
Saucy bo12467
Cu Chulainn
10,503
4,073
0
1,946
13,899
9,755
505
1,135
12,627
0
86,028
W
Danzaburou
ScalyCoder21018
Danzaburou
21,282
7,335
0
9,403
16,312
6,524
1,628
3,830
12,040
0
97,602
L
Chang'e
SupportB
Chang'e
9,111
611
3,490
6,845
17,789
5,797
0
3,787
13,985
26,944
0
W
Yemoja
7,184
741
3,217
4,236
11,311
10,933
230
4,462
6,431
27,602
0
L
Izanami
Tribalero-
Izanami
6,709
5,346
390
4,360
16,295
5,451
750
3,945
12,300
0
61,147
W
Baron Samedi
fandoghunterguy
Baron Samedi
15,303
741
0
5,466
16,554
8,340
338
5,646
10,908
82,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,759
Gold Earned
48,619
588
Minions Killed
561
0
Camps Cleared
0
1,957,472
Distance Traveled
1,793,710
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,192
485
107
5
0
415,727
0
L
Scylla
10,003
476
93
4
0
349,452
12
L
Mercury
11,040
526
133
6
0
451,779
2
L
Hercules
10,633
506
158
8
0
335,281
3
W
Cu Chulainn
11,001
524
138
7
0
448,462
0
W
Danzaburou
11,154
531
156
7
0
346,768
0
L
Chang'e
8,304
395
51
2
0
330,601
3
W
Yemoja
10,100
481
43
2
0
355,372
1
L
Izanami
8,639
411
126
6
0
326,597
3
W
Baron Samedi
12,312
586
144
7
0
391,143
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role