Player Matchup

Ymir
Ymir
DogWater150
Ymir
Level 6
God Stats
1W - 0L
1,808 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
ScrtAgntBeans
Artemis
Level 8
God Stats
3W - 0L
2,004 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
bigboyDK
Scylla
Level 2
God Stats
2W - 0L
1,767 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
blckswordsman01
Bellona
Level 8
God Stats
5W - 2L
1,960 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Set
Set
diamondminer47
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Team Averages
Level 8
1,808 SR
1,500 Elo+

VS

Team Averages
Level 12
1,523 SR
1,488 Elo+
Danzaburou
Danzaburou
DoctorYoda
Danzaburou
Level 18
God Stats
8W - 5L
1,544 SR
Queue Stats
21W - 15L
1,562 Elo+
Solo
Yemoja
Yemoja
LogicTV95
Yemoja
Level 7
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 3L
1,451 Elo+
Party 2
Artio
Artio
SilenceOwl
Artio
Level 29
God Stats
3W - 2L
1,573 SR
Queue Stats
117W - 118L
1,479 Elo+
Solo
Bellona
Bellona
TheKindBuds420
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
aZaiXp
Olorun
Level 4
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 3L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
7,039
541
5,494
8,981
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Artemis
13
7 / 2 / 1
8,155
627
11,332
9,590
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
bigboyDK
Scylla
15
8 / 1 / 4
8,998
692
10,817
5,977
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 1 / 2
7,344
565
4,741
6,594
5,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 2 / 2
7,717
594
3,645
8,108
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoctorYoda
Danzaburou
12
4 / 4 / 2
7,444
573
6,562
9,583
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
LogicTV95
Yemoja
8
0 / 5 / 3
5,772
444
2,301
7,412
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
6
1 / 5 / 0
5,133
395
2,871
13,583
6,570
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 4 / 1
5,588
430
3,278
8,407
5,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
aZaiXp
Olorun
10
1 / 8 / 0
5,993
461
4,657
9,452
3,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
26
Kills
7
7
Deaths
26
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DoctorYoda
Danzaburou
4
4
2
1.25
W
3
1
4
5
L
Yemoja
LogicTV95
Yemoja
0
5
3
0.3
W
Artemis
7
2
1
3.75
L
Artio
1
5
0
0.2
L
1
4
1
0.38
L
Olorun
aZaiXp
Olorun
1
8
0
0.13
W
Scylla
bigboyDK
Scylla
8
1
4
10
W
4
1
2
5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,029
Damage
19,669
39,250
Taken
48,437
18,356
Mitigated
23,528
14,072
Healing
6,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DoctorYoda
Danzaburou
6,562
1,802
0
1,811
9,583
2,471
780
1,304
8,279
0
29,640
W
5,494
1,426
0
2,150
8,981
5,065
174
3,114
5,796
17,470
0
L
Yemoja
LogicTV95
Yemoja
2,301
611
347
420
7,412
5,355
0
3,234
4,021
15,669
0
W
Artemis
11,332
7,607
0
5,890
9,590
2,983
1,710
2,445
7,145
0
46,545
L
Artio
2,871
1,020
206
1,312
13,583
6,570
0
3,536
9,939
14,785
0
L
3,278
873
0
1,068
8,407
5,882
50
1,565
6,467
0
18,310
L
Olorun
aZaiXp
Olorun
4,657
1,974
260
1,524
9,452
3,250
0
6,124
2,995
21,453
0
W
Scylla
bigboyDK
Scylla
10,817
1,269
0
1,587
5,977
2,102
1,131
2,263
3,714
59,120
0
W
4,741
871
0
1,056
6,594
5,148
422
645
5,549
0
28,511
W
3,645
1,952
0
3,389
8,108
3,058
892
1,362
6,721
0
55,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,253
Gold Earned
29,930
347
Minions Killed
146
0
Camps Cleared
0
1,232,266
Distance Traveled
1,041,031
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,444
573
48
4
0
221,708
1
W
Ymir
7,039
541
9
1
0
255,899
1
L
Yemoja
5,772
444
24
2
0
150,864
0
W
Artemis
8,155
627
80
6
0
204,060
3
L
Artio
5,133
395
15
1
0
226,992
0
L
Bellona
5,588
430
19
1
0
216,699
0
L
Olorun
5,993
461
40
3
0
224,768
2
W
Scylla
8,998
692
104
8
0
238,964
1
W
Bellona
7,344
565
56
4
0
269,310
0
W
Set
7,717
594
98
8
0
264,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role