Player Matchup

King Arthur
King Arthur
AveHermes
King Arthur
Level 160
God Stats
41W - 27L
1,641 SR
Queue Stats
343W - 341L
1,571 Elo+
Party 1
Chang'e
Chang'e
Chqdou
Chang'e
Level 124
God Stats
14W - 17L
1,517 SR
Queue Stats
267W - 244L
1,624 Elo+
Party 1
Ganesha
Ganesha
GreatBigMammal
Ganesha
Level 88
God Stats
0W - 2L
1,488 SR
Queue Stats
52W - 46L
1,490 Elo+
Party 2
Da Ji
Da Ji
LubatongWong
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
baraGodzilla
Danzaburou
Level 149
God Stats
0W - 1L
1,235 SR
Queue Stats
65W - 67L
1,499 Elo+
Party 2
Team Averages
Level 136
1,476 SR
1,537 Elo+

VS

Team Averages
Level 123
1,606 SR
1,621 Elo+
King Arthur
King Arthur
DavidKingV
King Arthur
Level 108
God Stats
6W - 6L
1,592 SR
Queue Stats
324W - 299L
1,653 Elo+
Solo
Sylvanus
Sylvanus
ExVeteranNo0b
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Lightbuld
Chiron
Level 107
God Stats
43W - 34L
1,684 SR
Queue Stats
130W - 142L
1,610 Elo+
Solo
Vulcan
Vulcan
SHANESAL
Vulcan
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 111L
1,639 Elo+
Solo
Ratatoskr
Ratatoskr
Weinertiperino
Ratatoskr
Level 117
God Stats
2W - 0L
1,756 SR
Queue Stats
37W - 28L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AveHermes
King Arthur
12
1 / 3 / 0
6,914
532
6,601
14,605
8,118
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Chqdou
Chang'e
11
0 / 5 / 4
6,537
503
5,333
9,849
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 1
5,293
407
3,164
9,701
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
6 / 2 / 0
7,198
554
5,419
9,236
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
baraGodzilla
Danzaburou
11
0 / 5 / 0
6,584
506
4,732
9,130
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DavidKingV
King Arthur
14
2 / 1 / 4
7,608
585
10,429
13,248
8,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
ExVeteranNo0b
Sylvanus
11
1 / 0 / 6
6,398
492
5,766
10,352
7,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
Lightbuld
Chiron
13
4 / 0 / 1
7,416
570
6,368
6,193
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
SHANESAL
Vulcan
12
1 / 5 / 6
7,051
542
7,179
7,558
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ratatoskr
Weinertiperino
Ratatoskr
15
11 / 1 / 2
9,177
706
8,887
9,049
3,394
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
19
19
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AveHermes
King Arthur
1
3
0
0.33
L
Chang'e
Chqdou
Chang'e
0
5
4
0.4
W
King Arthur
DavidKingV
King Arthur
2
1
4
4
W
Sylvanus
ExVeteranNo0b
Sylvanus
1
0
6
4
L
0
4
1
0.13
W
Chiron
Lightbuld
Chiron
4
0
1
4.5
L
6
2
0
3
W
Vulcan
SHANESAL
Vulcan
1
5
6
0.8
W
Ratatoskr
Weinertiperino
Ratatoskr
11
1
2
12
L
Danzaburou
baraGodzilla
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,249
Damage
38,629
52,521
Taken
46,400
21,904
Mitigated
24,036
14,609
Healing
19,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AveHermes
King Arthur
6,601
604
0
4,135
14,605
8,118
0
176
13,818
0
44,734
L
Chang'e
Chqdou
Chang'e
5,333
229
161
2,290
9,849
2,902
0
4,796
4,872
35,061
0
W
King Arthur
DavidKingV
King Arthur
10,429
1,005
0
6,056
13,248
8,801
22
0
13,248
0
44,089
W
Sylvanus
ExVeteranNo0b
Sylvanus
5,766
2,199
2,081
4,671
10,352
7,481
308
1,881
8,463
25,184
7,723
L
3,164
288
0
1,559
9,701
4,742
0
3,414
6,287
12,392
0
W
Chiron
Lightbuld
Chiron
6,368
3,229
1,005
3,489
6,193
1,940
678
1,140
5,019
0
43,814
L
5,419
1,546
0
3,789
9,236
3,513
0
2,922
6,264
0
37,321
W
Vulcan
SHANESAL
Vulcan
7,179
1,790
0
1,376
7,558
2,420
374
3,329
4,069
38,376
0
W
Ratatoskr
Weinertiperino
Ratatoskr
8,887
4,667
0
850
9,049
3,394
90
1,801
7,104
0
61,562
L
Danzaburou
baraGodzilla
Danzaburou
4,732
1,716
0
2,675
9,130
2,629
0
1,237
7,893
0
38,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,526
Gold Earned
37,650
354
Minions Killed
372
0
Camps Cleared
0
1,263,199
Distance Traveled
1,231,811
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,914
532
102
8
0
230,052
3
L
Chang'e
6,537
503
83
6
0
259,047
5
W
King Arthur
7,608
585
69
5
0
231,785
0
W
Sylvanus
6,398
492
56
4
0
218,409
3
L
Ganesha
5,293
407
5
0
0
272,178
4
W
Chiron
7,416
570
76
6
0
236,022
6
L
Da Ji
7,198
554
80
6
0
276,723
4
W
Vulcan
7,051
542
66
5
0
239,631
3
W
Ratatoskr
9,177
706
105
8
0
305,964
5
L
Danzaburou
6,584
506
84
6
0
225,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role