Player Matchup

Vulcan
Vulcan
Dawira008
Vulcan
Level 29
God Stats
20W - 19L
1,629 SR
Queue Stats
116W - 119L
1,664 Elo+
Solo
Anhur
Anhur
H3li0s3n1gmA
Anhur
Level 29
God Stats
0W - 2L
1,794 SR
Queue Stats
2W - 9L
1,351 Elo+
Solo
Chang'e
Chang'e
OTWBrucie
Chang'e
Level 26
God Stats
45W - 18L
2,020 SR
Queue Stats
247W - 190L
1,911 Elo+
Solo
Thor
Thor
drowsy_pacer06
Thor
Level 3
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 1L
1,788 Elo+
Solo
Yemoja
Yemoja
war_head555
Yemoja
Level 13
God Stats
3W - 2L
1,832 SR
Queue Stats
4W - 3L
1,738 Elo+
Solo
Team Averages
Level 20
1,802 SR
1,690 Elo+

VS

Team Averages
Level 25
1,561 SR
1,565 Elo+
Mercury
Mercury
AlexanderP9090
Mercury
Level 27
God Stats
40W - 26L
1,521 SR
Queue Stats
217W - 220L
1,535 Elo+
Party 1
King Arthur
King Arthur
KING_CAPONE34
King Arthur
Level 27
God Stats
33W - 16L
1,744 SR
Queue Stats
303W - 299L
1,534 Elo+
Party 1
Medusa
Medusa
MorTe_CurrambA10
Medusa
Level 27
God Stats
17W - 10L
1,570 SR
Queue Stats
207W - 230L
1,526 Elo+
Solo
Chaac
Chaac
ViiTalHydra
Chaac
Level 24
God Stats
3W - 2L
1,471 SR
Queue Stats
74W - 79L
1,646 Elo+
Solo
Ullr
Ullr
WeArePDs
Ullr
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 82L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dawira008
Vulcan
11
0 / 3 / 0
6,520
466
8,614
8,203
3,202
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 4 / 1
6,686
478
10,991
11,618
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
OTWBrucie
Chang'e
12
2 / 3 / 1
7,212
515
3,974
8,516
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 2
6,532
467
5,457
11,184
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
3
0 / 1 / 0
4,453
318
639
1,830
454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,447
532
4,467
10,143
4,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
KING_CAPONE34
King Arthur
11
3 / 1 / 3
6,969
498
7,911
11,999
4,661
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 3
7,032
502
4,682
9,581
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 0 / 3
8,060
576
7,930
12,011
7,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ullr
13
2 / 3 / 1
8,171
584
5,670
10,727
3,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
8
Kills
14
14
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Vulcan
Dawira008
Vulcan
0
3
0
0
L
3
4
1
0.88
W
King Arthur
KING_CAPONE34
King Arthur
3
1
3
4.5
W
3
3
3
1.5
L
Chang'e
OTWBrucie
Chang'e
2
3
1
0.83
W
3
0
3
4.5
W
Ullr
2
3
1
0.83
L
3
3
2
1.33
L
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,675
Damage
30,660
41,351
Taken
54,461
13,963
Mitigated
22,273
12,397
Healing
18,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,467
2,222
0
3,150
10,143
4,435
582
2,241
7,780
0
50,986
L
Vulcan
Dawira008
Vulcan
8,614
3,495
0
2,050
8,203
3,202
0
0
8,153
38,698
0
L
10,991
3,718
0
3,289
11,618
3,445
0
0
11,618
0
38,055
W
King Arthur
KING_CAPONE34
King Arthur
7,911
1,324
0
4,012
11,999
4,661
478
392
11,607
0
30,688
W
4,682
2,323
0
3,959
9,581
2,125
1,978
247
9,334
0
35,756
L
Chang'e
OTWBrucie
Chang'e
3,974
744
167
3,898
8,516
2,698
348
0
8,491
35,381
0
W
7,930
550
0
5,559
12,011
7,328
220
5,825
5,811
0
50,372
W
Ullr
5,670
1,505
0
1,742
10,727
3,724
108
3,645
6,702
0
52,408
L
5,457
2,419
386
1,966
11,184
4,164
306
0
11,034
0
26,002
L
Yemoja
639
59
181
460
1,830
454
0
0
1,830
3,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,403
Gold Earned
37,679
255
Minions Killed
397
0
Camps Cleared
0
1,079,112
Distance Traveled
1,407,727
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,447
532
102
7
0
287,688
0
L
Vulcan
6,520
466
78
6
0
256,608
4
L
Anhur
6,686
478
55
4
0
236,623
1
W
King Arthur
6,969
498
47
3
0
301,045
1
W
Medusa
7,032
502
59
4
0
257,178
1
L
Chang'e
7,212
515
72
5
0
260,354
6
W
Chaac
8,060
576
88
6
0
276,454
3
W
Ullr
8,171
584
101
7
0
285,362
4
L
Thor
6,532
467
42
3
0
246,138
1
L
Yemoja
4,453
318
8
1
0
79,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role