Player Matchup

Fafnir
Fafnir
AltaceTemptation
Fafnir
Level 28
God Stats
3W - 4L
1,363 SR
Queue Stats
49W - 73L
1,401 Elo+
Party 3
Merlin
Merlin
DivineRejection
Merlin
Level 67
God Stats
9W - 7L
1,412 SR
Queue Stats
295W - 387L
1,335 Elo+
Party 3
Izanami
Izanami
King_Blinkyutk
Izanami
Level 43
God Stats
64W - 72L
1,315 SR
Queue Stats
485W - 509L
1,438 Elo+
Solo
Hou Yi
Hou Yi
MagnumMiracles
Hou Yi
Level 66
God Stats
5W - 4L
1,538 SR
Queue Stats
209W - 292L
1,305 Elo+
Party 3
Osiris
Osiris
TookItToTheKnee
Osiris
Level 28
God Stats
9W - 23L
1,312 SR
Queue Stats
108W - 142L
1,315 Elo+
Party 3
Team Averages
Level 46
1,388 SR
1,359 Elo+

VS

Team Averages
Level 36
1,466 SR
1,379 Elo+
Horus
Horus
APSL Wrath
Horus
Level 17
God Stats
26W - 20L
1,454 SR
Queue Stats
51W - 38L
1,357 Elo+
Party 1
Khepri
Khepri
MaverickM420
Khepri
Level 45
God Stats
1W - 1L
1,390 SR
Queue Stats
24W - 25L
1,401 Elo+
Solo
Nemesis
Nemesis
andbertisded
Nemesis
Level 51
God Stats
28W - 23L
1,614 SR
Queue Stats
71W - 72L
1,341 Elo+
Party 1
Hera
Hera
sneekysnake98
Hera
Level 38
God Stats
11W - 6L
1,568 SR
Queue Stats
22W - 23L
1,346 Elo+
Party 2
Neith
Neith
stateofsk8
Neith
Level 28
God Stats
0W - 2L
1,304 SR
Queue Stats
4W - 6L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 10
7,372
491
5,866
12,328
8,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 1 / 4
8,607
574
7,331
7,391
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 1
8,814
588
9,357
11,620
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 2 / 2
8,297
553
7,516
8,018
2,501
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 5
8,189
546
6,558
9,375
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 4 / 3
5,750
383
3,735
8,020
2,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
12
2 / 4 / 1
6,746
450
2,189
13,024
10,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
andbertisded
Nemesis
13
6 / 3 / 2
8,305
554
9,230
10,105
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 2
7,796
520
7,030
9,521
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
11
1 / 2 / 1
6,570
438
5,884
7,964
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
16
Kills
10
10
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
0
4
3
0.38
W
0
3
10
1.67
W
4
1
4
6
W
4
2
1
2.25
W
6
2
2
3.5
L
Khepri
2
4
1
0.63
W
2
2
5
2.25
L
Nemesis
andbertisded
Nemesis
6
3
2
2.33
L
1
4
2
0.5
L
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,628
Damage
28,068
48,732
Taken
48,634
21,764
Mitigated
26,441
21,467
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
3,735
1,667
927
1,897
8,020
2,943
218
3,203
4,699
0
9,111
W
5,866
1,840
953
4,009
12,328
8,056
303
1,723
10,605
15,829
0
W
7,331
729
0
3,145
7,391
2,379
328
1,764
5,627
47,041
0
W
9,357
7,261
0
5,738
11,620
4,426
4,455
2,551
9,069
0
61,842
W
7,516
3,330
0
3,276
8,018
2,501
449
1,057
6,961
0
40,986
L
Khepri
2,189
321
0
67
13,024
10,791
0
1,013
11,968
15,230
0
W
6,558
2,698
0
4,346
9,375
4,402
796
2,124
7,251
0
33,007
L
Nemesis
andbertisded
Nemesis
9,230
4,723
0
708
10,105
6,766
0
2,482
7,496
0
38,911
L
7,030
2,219
482
2,512
9,521
3,262
0
2,361
6,872
49,782
0
L
Neith
5,884
2,175
0
2,488
7,964
2,679
678
3,448
4,402
0
42,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,279
Gold Earned
35,167
365
Minions Killed
257
0
Camps Cleared
0
1,294,478
Distance Traveled
1,330,633
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,750
383
17
1
0
268,252
2
W
Fafnir
7,372
491
16
1
0
270,346
0
W
Merlin
8,607
574
93
6
0
285,152
5
W
Izanami
8,814
588
123
8
0
207,429
0
W
Hou Yi
8,297
553
76
5
0
239,555
2
L
Khepri
6,746
450
16
1
0
263,210
0
W
Osiris
8,189
546
57
4
0
291,996
2
L
Nemesis
8,305
554
57
4
0
292,753
1
L
Hera
7,796
520
95
6
0
233,312
5
L
Neith
6,570
438
72
5
0
273,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role