Player Matchup

Thor
Thor
IRONMANMATTB33
Thor
Level 5
God Stats
0W - 3L
1,205 SR
Queue Stats
43W - 63L
1,146 Elo+
Party 3
Arachne
Arachne
Nxivern
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
TheNoodDood
Anubis
Level 5
God Stats
17W - 36L
1,295 SR
Queue Stats
49W - 81L
1,146 Elo+
Party 3
Yemoja
Yemoja
dnean
Yemoja
Level 26
God Stats
31W - 49L
1,431 SR
Queue Stats
36W - 62L
1,284 Elo+
Party 1
Nox
Nox
fairyabsinthe
Nox
Level 27
God Stats
10W - 18L
1,471 SR
Queue Stats
48W - 75L
1,332 Elo+
Party 1
Team Averages
Level 18
1,381 SR
1,281 Elo+

VS

Team Averages
Level 15
1,487 SR
1,460 Elo+
Eset
Eset
CommanderKupo
Eset
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Flash027
Thor
Level 1
God Stats
7W - 6L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Party 2
Neith
Neith
NotReezy
Neith
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2
Achilles
Achilles
Zoalaloses
Achilles
Level 27
God Stats
44W - 29L
1,349 SR
Queue Stats
67W - 51L
1,354 Elo+
Party 2
Bellona
Bellona
mizteq
Bellona
Level 27
God Stats
25W - 15L
1,583 SR
Queue Stats
62W - 52L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,410
401
1,786
6,823
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Nxivern
Arachne
8
1 / 6 / 1
5,279
480
2,581
6,247
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
7
1 / 7 / 0
5,062
460
3,078
6,033
2,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
dnean
Yemoja
8
1 / 3 / 1
5,159
469
1,427
5,336
1,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 2 / 2
5,009
455
1,631
3,800
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,971
543
1,391
3,650
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
10
4 / 1 / 1
5,957
542
2,730
4,133
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
NotReezy
Neith
12
6 / 0 / 3
6,797
618
4,859
4,031
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
Zoalaloses
Achilles
10
1 / 0 / 5
5,492
499
2,888
4,890
2,576
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
mizteq
Bellona
10
11 / 2 / 2
7,199
654
7,514
7,445
5,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
22
22
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Thor
4
1
1
4.5
L
0
4
1
0.13
W
Neith
NotReezy
Neith
6
0
3
7.5
L
Arachne
Nxivern
Arachne
1
6
1
0.25
L
Anubis
1
7
0
0.14
W
Achilles
Zoalaloses
Achilles
1
0
5
3.5
L
Yemoja
dnean
Yemoja
1
3
1
0.5
L
0
2
2
0.5
W
Bellona
mizteq
Bellona
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,503
Damage
19,382
28,239
Taken
24,149
9,970
Mitigated
12,096
5,048
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,391
47
0
352
3,650
996
22
402
3,248
32,529
0
W
Thor
2,730
973
0
1,534
4,133
1,402
0
272
3,861
0
25,774
L
1,786
557
0
1,131
6,823
1,551
0
0
6,823
0
9,528
W
Neith
NotReezy
Neith
4,859
2,553
0
2,997
4,031
1,224
810
875
3,156
0
38,267
L
Arachne
Nxivern
Arachne
2,581
1,928
0
634
6,247
3,124
96
0
6,247
0
22,601
L
Anubis
3,078
657
0
582
6,033
2,203
454
0
6,033
13,018
0
W
Achilles
Zoalaloses
Achilles
2,888
651
0
1,890
4,890
2,576
314
1,081
3,809
0
20,881
L
Yemoja
dnean
Yemoja
1,427
323
739
1,212
5,336
1,898
0
0
5,336
11,890
0
L
1,631
196
0
750
3,800
1,194
0
1,207
2,409
16,317
0
W
Bellona
mizteq
Bellona
7,514
2,346
0
2,236
7,445
5,898
924
3,506
3,939
0
32,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,919
Gold Earned
31,416
153
Minions Killed
298
0
Camps Cleared
0
878,049
Distance Traveled
1,004,898
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,971
543
83
8
0
190,024
1
W
Thor
5,957
542
49
4
0
218,016
2
L
Thor
4,410
401
23
2
0
179,941
1
W
Neith
6,797
618
68
6
0
168,070
3
L
Arachne
5,279
480
50
5
0
201,580
2
L
Anubis
5,062
460
28
3
0
164,008
0
W
Achilles
5,492
499
28
3
0
207,632
0
L
Yemoja
5,159
469
14
1
0
151,884
0
L
Nox
5,009
455
38
3
0
180,636
0
W
Bellona
7,199
654
70
6
0
221,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role