Player Matchup

Bakasura
Bakasura
CwassointCwarl
Bakasura
Level 28
God Stats
25W - 15L
1,788 SR
Queue Stats
31W - 18L
1,719 Elo+
Party 1
Thanatos
Thanatos
Jimmy_Nuutron
Thanatos
Level 27
God Stats
2W - 1L
1,769 SR
Queue Stats
40W - 33L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
Planet_Sheeeeen
Sylvanus
Level 28
God Stats
10W - 9L
1,459 SR
Queue Stats
51W - 44L
1,507 Elo+
Party 1
Mulan
Mulan
goddard_eatr
Mulan
Level 20
God Stats
14W - 5L
1,698 SR
Queue Stats
19W - 12L
1,665 Elo+
Party 1
Kali
Kali
oc_mauricex
Kali
Level 20
God Stats
6W - 8L
1,422 SR
Queue Stats
14W - 15L
1,397 Elo+
Party 1
Team Averages
Level 25
1,627 SR
1,546 Elo+

VS

Team Averages
Level 7
1,474 SR
1,507 Elo+
Artio
Artio
Rampartheart
Artio
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
Sam-samito
King Arthur
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
UdoNGUs
Olorun
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 10L
1,666 Elo+
Solo
Izanami
Izanami
Vigils_Dad__
Izanami
Level 27
God Stats
2W - 0L
1,369 SR
Queue Stats
3W - 2L
1,369 Elo+
Solo
Hera
Hera
jet66shawtyy
Hera
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
3 / 3 / 0
6,497
500
4,831
6,597
2,151
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Jimmy_Nuutron
Thanatos
8
1 / 7 / 0
5,406
416
2,168
8,209
2,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
8
0 / 5 / 3
5,771
444
3,385
8,676
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
2 / 3 / 1
6,009
462
5,810
9,201
5,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 5 / 1
5,358
412
1,121
8,239
2,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 10
7,566
582
6,198
10,421
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Sam-samito
King Arthur
12
8 / 1 / 2
7,398
569
7,654
7,898
5,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
UdoNGUs
Olorun
10
1 / 3 / 4
6,080
468
2,718
6,677
2,042
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Vigils_Dad__
Izanami
14
2 / 1 / 5
7,884
606
2,696
6,280
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
8 / 0 / 3
7,922
609
9,194
4,725
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
23
23
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
3
0
1
L
Thanatos
Jimmy_Nuutron
Thanatos
1
7
0
0.14
L
Sylvanus
0
5
3
0.3
W
4
1
10
9
W
King Arthur
Sam-samito
King Arthur
8
1
2
9
W
Olorun
UdoNGUs
Olorun
1
3
4
1
W
Izanami
Vigils_Dad__
Izanami
2
1
5
4.5
L
2
3
1
0.83
W
8
0
3
9.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,315
Damage
28,460
40,922
Taken
36,001
17,544
Mitigated
16,172
10,642
Healing
14,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
4,831
3,223
0
684
6,597
2,151
0
2,648
3,856
0
22,617
L
Thanatos
Jimmy_Nuutron
Thanatos
2,168
1,147
222
2,112
8,209
2,463
1,110
2,847
5,172
0
20,370
L
Sylvanus
3,385
587
1,196
2,028
8,676
4,767
724
5,733
2,817
13,429
0
W
6,198
950
685
3,744
10,421
4,915
0
1,931
8,160
27,656
0
W
King Arthur
Sam-samito
King Arthur
7,654
1,866
0
2,314
7,898
5,943
0
938
6,840
0
34,028
W
Olorun
UdoNGUs
Olorun
2,718
1,264
128
2,203
6,677
2,042
956
0
6,518
23,561
0
W
Izanami
Vigils_Dad__
Izanami
2,696
1,465
0
4,168
6,280
1,942
0
0
6,280
0
53,493
L
5,810
1,425
0
2,878
9,201
5,357
535
3,460
5,550
0
21,045
W
9,194
2,663
0
936
4,725
1,330
722
516
4,199
46,517
0
L
1,121
321
42
1,480
8,239
2,806
0
2,957
5,063
0
17,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,041
Gold Earned
36,850
196
Minions Killed
351
0
Camps Cleared
0
1,147,464
Distance Traveled
1,196,851
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,497
500
54
4
0
250,571
0
L
Thanatos
5,406
416
47
4
0
217,891
1
L
Sylvanus
5,771
444
22
2
0
210,778
3
W
Artio
7,566
582
39
3
0
233,205
1
W
King Arthur
7,398
569
71
5
0
227,886
3
W
Olorun
6,080
468
36
3
0
202,430
2
W
Izanami
7,884
606
114
9
0
260,320
1
L
Mulan
6,009
462
43
3
0
248,526
0
W
Hera
7,922
609
91
7
0
273,010
7
L
Kali
5,358
412
30
2
0
219,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role