Player Matchup

Guan Yu
Guan Yu
Gold V
DeepSun
Guan Yu
Gold V
Level 129
God Stats
4W - 7L
1,674 SR
Queue Stats
256W - 256L
1,266 MMR
Party 2
Raijin
Raijin
Bronze IV
KerryCastetas
Raijin
Bronze IV
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
Kiro0417
Erlang Shen
Gold II
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 168L
1,496 MMR
Party 2
Rama
Rama
Bronze III
Mald10s
Rama
Bronze III
Level 38
God Stats
0W - 1L
1,343 SR
Queue Stats
2W - 8L
1,463 MMR
Party 1
Fenrir
Fenrir
Gold V
arggn
Fenrir
Gold V
Level 155
God Stats
15W - 9L
1,669 SR
Queue Stats
69W - 68L
1,385 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,537 SR
1,422 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,452 SR
1,405 MMR
Mercury
Mercury
Silver I
CLOCKWORKxELF
Mercury
Silver I
Level 104
God Stats
3W - 6L
1,462 SR
Queue Stats
248W - 256L
1,212 MMR
Party 3
Nox
Nox
Gold V
DqpR
Nox
Gold V
Level 126
God Stats
1W - 1L
1,167 SR
Queue Stats
230W - 223L
1,344 MMR
Solo
Cupid
Cupid
Gold I
GubzySnowDogs
Cupid
Gold I
Level 145
God Stats
84W - 61L
1,628 SR
Queue Stats
214W - 218L
1,600 MMR
Party 3
Artio
Artio
Gold IV
THEVITALBULLET
Artio
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
nathanb1992
Anubis
Silver I
Level 106
God Stats
4W - 3L
1,503 SR
Queue Stats
79W - 70L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeepSun
Guan Yu
8
1 / 0 / 0
4,478
560
1,084
4,008
1,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 1
4,222
528
1,977
3,663
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
Kiro0417
Erlang Shen
10
2 / 2 / 0
5,149
644
2,998
7,081
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
Mald10s
Rama
6
0 / 3 / 0
4,083
510
596
4,738
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
arggn
Fenrir
6
1 / 1 / 0
4,380
548
1,504
4,835
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
SetDanzaburouApolloTsukuyomiScylla

VS

Bans
JanusNu WaCu ChulainnPersephoneThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
8
2 / 0 / 0
4,767
596
799
4,309
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
DqpR
Nox
8
1 / 1 / 1
4,653
582
2,544
2,799
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 0 / 0
5,504
688
3,310
2,808
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 3
4,527
566
1,996
4,080
1,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
9
2 / 3 / 0
4,931
616
4,396
4,656
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
4
Kills
9
9
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
2
0
0
2
L
Guan Yu
DeepSun
Guan Yu
1
0
0
1
W
Nox
DqpR
Nox
1
1
1
1.5
W
4
0
0
4
L
0
3
1
0.17
L
Erlang Shen
Kiro0417
Erlang Shen
2
2
0
1
L
Rama
Mald10s
Rama
0
3
0
0
W
0
0
3
1.5
L
Fenrir
arggn
Fenrir
1
1
0
1
W
Anubis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,159
Damage
13,045
24,325
Taken
18,652
6,587
Mitigated
6,165
11,696
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
799
138
0
2,485
4,309
1,153
32
200
4,109
0
17,323
L
Guan Yu
DeepSun
Guan Yu
1,084
138
537
2,547
4,008
1,396
0
1,031
2,977
0
16,498
W
Nox
DqpR
Nox
2,544
458
0
875
2,799
913
0
1,064
1,735
25,620
0
W
3,310
1,777
9
2,207
2,808
586
534
0
2,808
0
24,887
L
1,977
323
0
722
3,663
1,062
0
1,873
1,790
19,816
0
L
Erlang Shen
Kiro0417
Erlang Shen
2,998
1,446
0
4,392
7,081
1,496
0
4,072
3,009
0
23,692
L
Rama
Mald10s
Rama
596
550
0
1,619
4,738
886
0
383
4,355
0
13,209
W
1,996
409
634
1,790
4,080
1,843
0
713
3,367
8,131
0
L
Fenrir
arggn
Fenrir
1,504
471
0
1,879
4,835
1,747
0
1,577
3,258
0
10,819
W
Anubis
4,396
668
0
1,564
4,656
1,670
0
0
4,656
24,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,312
Gold Earned
24,382
176
Minions Killed
212
0
Camps Cleared
0
772,466
Distance Traveled
733,885
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,767
596
51
6
0
167,149
1
L
Guan Yu
4,478
560
49
6
0
196,206
2
W
Nox
4,653
582
48
6
0
149,714
1
W
Cupid
5,504
688
47
6
0
131,099
2
L
Raijin
4,222
528
28
4
0
140,515
2
L
Erlang Shen
5,149
644
44
6
0
147,305
1
L
Rama
4,083
510
31
4
0
119,420
2
W
Artio
4,527
566
20
3
0
157,929
4
L
Fenrir
4,380
548
24
3
0
169,020
2
W
Anubis
4,931
616
46
6
0
127,994
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role