Player Matchup

Skadi
Skadi
AlienKhione
Skadi
Level 34
God Stats
8W - 8L
1,703 SR
Queue Stats
60W - 63L
1,671 Elo+
Party 1
Fenrir
Fenrir
GunSLngrMatt
Fenrir
Level 26
God Stats
20W - 22L
1,481 SR
Queue Stats
268W - 234L
1,548 Elo+
Party 3
Zhong Kui
Zhong Kui
HH Nomad
Zhong Kui
Level 17
God Stats
3W - 4L
1,504 SR
Queue Stats
89W - 101L
1,675 Elo+
Party 1
Cthulhu
Cthulhu
SO SAD uwu
Cthulhu
Level 20
God Stats
66W - 44L
1,767 SR
Queue Stats
148W - 115L
1,689 Elo+
Party 3
King Arthur
King Arthur
Thefightingippo2
King Arthur
Level 26
God Stats
0W - 1L
1,255 SR
Queue Stats
10W - 16L
1,594 Elo+
Solo
Team Averages
Level 25
1,542 SR
1,635 Elo+

VS

Team Averages
Level 13
1,591 SR
1,836 Elo+
Ao Kuang
Ao Kuang
ChildSexOffender
Ao Kuang
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 2L
2,065 Elo+
Party 2
Neith
Neith
SoulSpaced
Neith
Level 5
God Stats
22W - 26L
1,715 SR
Queue Stats
22W - 32L
1,731 Elo+
Solo
King Arthur
King Arthur
Wokhardike
King Arthur
Level 5
God Stats
2W - 0L
1,488 SR
Queue Stats
12W - 13L
1,432 Elo+
Solo
Anhur
Anhur
downbad_is_smurf
Anhur
Level 17
God Stats
6W - 3L
1,750 SR
Queue Stats
30W - 4L
2,007 Elo+
Party 2
Ymir
Ymir
fill_thev0id
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 5L
1,943 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 7
9,763
976
13,617
19,967
8,436
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
15
0 / 6 / 6
8,596
860
4,396
13,359
8,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
HH Nomad
Zhong Kui
16
5 / 9 / 4
10,846
1,085
14,021
16,942
10,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
SO SAD uwu
Cthulhu
16
2 / 1 / 7
9,594
959
12,110
10,802
10,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Thefightingippo2
King Arthur
15
3 / 11 / 4
9,498
950
7,087
17,967
17,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

86

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
32 / 1 / 4
16,062
1,606
40,673
15,133
7,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
16
1 / 2 / 10
9,697
970
5,795
9,850
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
Wokhardike
King Arthur
16
1 / 3 / 10
9,602
960
7,774
14,433
12,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
2 / 2 / 24
11,787
1,179
9,342
15,023
13,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 4 / 18
9,822
982
10,062
10,393
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
103
12
Kills
37
37
Deaths
12
28
Assists
66
Player
Kills
Deaths
Assists
KDA
L
2
10
7
0.55
W
32
1
4
34
L
Fenrir
0
6
6
0.5
L
Zhong Kui
HH Nomad
Zhong Kui
5
9
4
0.78
L
Cthulhu
SO SAD uwu
Cthulhu
2
1
7
5.5
W
Neith
1
2
10
3
L
King Arthur
Thefightingippo2
King Arthur
3
11
4
0.45
W
King Arthur
Wokhardike
King Arthur
1
3
10
2
W
2
2
24
7
W
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,231
Damage
73,646
79,037
Taken
64,832
56,656
Mitigated
43,330
5,079
Healing
19,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,617
7,612
0
0
19,967
8,436
0
12,933
6,848
0
25,376
W
40,673
13,624
0
10,304
15,133
7,153
0
6,176
8,832
61,274
0
L
Fenrir
4,396
1,015
0
249
13,359
8,609
0
8,119
5,041
0
12,127
L
Zhong Kui
HH Nomad
Zhong Kui
14,021
2,448
0
2,579
16,942
10,841
0
11,487
5,315
36,363
0
L
Cthulhu
SO SAD uwu
Cthulhu
12,110
818
1,206
425
10,802
10,938
0
6,523
4,103
25,591
0
W
Neith
5,795
3,061
0
2,353
9,850
3,914
0
4,158
5,542
0
21,311
L
King Arthur
Thefightingippo2
King Arthur
7,087
1,419
0
620
17,967
17,832
0
11,063
6,650
42
17,155
W
King Arthur
Wokhardike
King Arthur
7,774
1,490
0
1,950
14,433
12,662
0
4,024
8,963
0
20,380
W
9,342
3,647
0
4,369
15,023
13,969
0
7,558
7,215
0
13,933
W
10,062
1,442
0
687
10,393
5,632
0
3,592
6,584
21,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,297
Gold Earned
56,970
134
Minions Killed
147
5
Camps Cleared
7
830,216
Distance Traveled
865,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,763
976
17
2
0
146,140
0
W
Ao Kuang
16,062
1,606
42
4
2
204,258
0
L
Fenrir
8,596
860
9
1
0
163,218
0
L
Zhong Kui
10,846
1,085
50
5
2
159,515
0
L
Cthulhu
9,594
959
36
4
3
215,084
0
W
Neith
9,697
970
28
3
1
162,460
0
L
King Arthur
9,498
950
22
2
0
146,259
0
W
King Arthur
9,602
960
23
2
2
184,843
0
W
Anhur
11,787
1,179
16
2
2
171,708
0
W
Ymir
9,822
982
38
4
0
142,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role