Player Matchup

Achilles
Achilles
BG Panic
Achilles
Level 105
God Stats
11W - 2L
1,580 SR
Queue Stats
350W - 305L
1,530 Elo+
Party 2
Chaac
Chaac
Buffalobiscit96
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,286 Elo+
Party 2
Chronos
Chronos
CG Acrobat
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,481 Elo+
Party 1
Scylla
Scylla
MannyAKAFresh
Scylla
Level 107
God Stats
5W - 4L
1,715 SR
Queue Stats
368W - 316L
1,524 Elo+
Party 2
Apollo
Apollo
Stache66
Apollo
Level 58
God Stats
2W - 1L
1,728 SR
Queue Stats
44W - 47L
1,518 Elo+
Party 1
Team Averages
Level 65
1,605 SR
1,468 Elo+

VS

Team Averages
Level 70
1,587 SR
1,552 Elo+
Geb
Geb
Firesideash4
Geb
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 36L
1,609 Elo+
Party 3
Hel
Hel
ImTrulyDivine
Hel
Level 67
God Stats
9W - 8L
1,738 SR
Queue Stats
75W - 49L
1,669 Elo+
Party 3
Neith
Neith
TURKISH BULL
Neith
Level 42
God Stats
19W - 27L
1,403 SR
Queue Stats
136W - 148L
1,258 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThirstyKane07
Cu Chulainn
Level 21
God Stats
23W - 13L
1,630 SR
Queue Stats
92W - 53L
1,662 Elo+
Party 3
Terra
Terra
flagnog
Terra
Level 117
God Stats
5W - 4L
1,664 SR
Queue Stats
343W - 296L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BG Panic
Achilles
14
5 / 2 / 8
8,463
529
7,291
11,141
10,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 3 / 11
6,987
437
7,644
14,300
7,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
CG Acrobat
Chronos
12
2 / 1 / 7
7,473
467
7,756
10,182
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
13 / 0 / 5
10,372
648
16,780
8,249
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
Stache66
Apollo
15
7 / 1 / 11
9,228
577
6,657
10,922
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,647
415
6,557
14,882
11,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 9 / 0
6,522
408
4,236
11,784
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 2
6,318
395
4,644
10,022
3,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
ThirstyKane07
Cu Chulainn
13
4 / 6 / 0
8,332
521
15,293
14,479
8,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
flagnog
Terra
11
1 / 5 / 1
6,604
413
6,795
14,173
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
29
Kills
7
7
Deaths
29
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
BG Panic
Achilles
5
2
8
4.5
W
2
3
11
2.5
W
Chronos
CG Acrobat
Chronos
2
1
7
5.5
L
1
3
3
0.83
L
0
9
0
0
W
13
0
5
15.5
W
Apollo
Stache66
Apollo
7
1
11
12.5
L
1
6
2
0.33
L
Cu Chulainn
ThirstyKane07
Cu Chulainn
4
6
0
0.67
L
Terra
flagnog
Terra
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,128
Damage
37,525
54,794
Taken
65,340
29,052
Mitigated
33,866
19,366
Healing
18,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BG Panic
Achilles
7,291
2,363
0
1,733
11,141
10,987
642
1,691
8,900
0
37,378
W
7,644
1,920
812
7,339
14,300
7,721
604
4,412
9,763
0
23,937
W
Chronos
CG Acrobat
Chronos
7,756
2,889
0
3,141
10,182
3,367
2,059
2,984
7,123
39,929
0
L
6,557
667
0
3,219
14,882
11,263
0
5,868
8,504
19,238
0
L
4,236
262
405
2,767
11,784
4,259
0
6,547
4,910
36,580
0
W
16,780
1,502
0
1,382
8,249
2,931
89
5,246
3,003
76,098
0
W
Apollo
Stache66
Apollo
6,657
3,728
0
4,959
10,922
4,046
690
3,255
7,617
0
49,278
L
4,644
2,130
381
2,799
10,022
3,523
678
4,228
5,589
0
26,901
L
Cu Chulainn
ThirstyKane07
Cu Chulainn
15,293
4,320
0
4,280
14,479
8,979
407
2,281
11,484
0
52,742
L
Terra
flagnog
Terra
6,795
391
508
4,361
14,173
5,842
0
5,036
8,942
30,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,523
Gold Earned
34,423
396
Minions Killed
263
0
Camps Cleared
0
1,507,225
Distance Traveled
1,359,180
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,463
529
60
4
0
295,367
0
W
Chaac
6,987
437
23
1
0
295,717
1
W
Chronos
7,473
467
68
4
0
281,547
0
L
Geb
6,647
415
11
1
0
267,693
0
L
Hel
6,522
408
52
3
0
273,943
1
W
Scylla
10,372
648
149
9
0
299,854
2
W
Apollo
9,228
577
96
6
0
334,740
4
L
Neith
6,318
395
54
3
0
252,651
1
L
Cu Chulainn
8,332
521
88
6
0
243,717
1
L
Terra
6,604
413
58
4
0
321,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role