Player Matchup

Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
BadBoiLogan69
Neith
Level 141
God Stats
23W - 25L
1,581 SR
Queue Stats
607W - 588L
1,560 Elo+
Party 1
Hercules
Hercules
CHIFFE CHAFFE
Hercules
Level 160
God Stats
18W - 16L
1,631 SR
Queue Stats
700W - 657L
1,536 Elo+
Party 1
Geb
Geb
Karkzilla
Geb
Level 157
God Stats
32W - 37L
1,546 SR
Queue Stats
604W - 584L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
XTheSentryX
Baron Samedi
Level 65
God Stats
2W - 1L
1,696 SR
Queue Stats
41W - 38L
1,621 Elo+
Party 3
Team Averages
Level 118
1,591 SR
1,537 Elo+

VS

Team Averages
Level 121
1,545 SR
1,606 Elo+
Baron Samedi
Baron Samedi
BigTiddieBandit
Baron Samedi
Level 105
God Stats
2W - 0L
1,705 SR
Queue Stats
46W - 29L
1,658 Elo+
Party 2
Ne Zha
Ne Zha
DylanB18
Ne Zha
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,637 Elo+
Party 2
Khepri
Khepri
Hazedu
Khepri
Level 159
God Stats
14W - 15L
1,511 SR
Queue Stats
181W - 185L
1,538 Elo+
Solo
Anubis
Anubis
MagicCronch
Anubis
Level 126
God Stats
2W - 1L
1,477 SR
Queue Stats
51W - 48L
1,576 Elo+
Party 2
Jing Wei
Jing Wei
MagicCrunch
Jing Wei
Level 157
God Stats
1W - 0L
1,530 SR
Queue Stats
86W - 71L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 9 / 5
9,245
578
10,153
13,448
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 3
8,496
531
6,637
15,269
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
CHIFFE CHAFFE
Hercules
15
3 / 6 / 4
9,441
590
8,129
19,026
13,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 7 / 6
9,621
601
5,867
15,892
10,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
XTheSentryX
Baron Samedi
18
3 / 7 / 4
10,699
669
15,850
18,618
10,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigTiddieBandit
Baron Samedi
19
9 / 0 / 19
13,053
816
17,983
10,785
6,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
DylanB18
Ne Zha
16
1 / 7 / 9
9,915
620
4,135
13,552
6,102
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Hazedu
Khepri
17
0 / 2 / 27
11,897
744
7,036
19,835
24,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
19
7 / 0 / 19
12,542
784
13,726
9,068
6,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
MagicCrunch
Jing Wei
20
18 / 0 / 14
15,339
959
33,550
16,680
8,772
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
123
8
Kills
35
35
Deaths
9
22
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
9
5
0.39
L
0
6
3
0.25
W
Baron Samedi
BigTiddieBandit
Baron Samedi
9
0
19
18.5
L
Hercules
CHIFFE CHAFFE
Hercules
3
6
4
0.83
W
Ne Zha
DylanB18
Ne Zha
1
7
9
0.79
W
Khepri
Hazedu
Khepri
0
2
27
6.75
L
1
7
6
0.57
W
Anubis
7
0
19
16.5
W
Jing Wei
MagicCrunch
Jing Wei
18
0
14
25
L
Baron Samedi
XTheSentryX
Baron Samedi
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,636
Damage
76,430
82,253
Taken
69,920
46,214
Mitigated
52,642
18,513
Healing
21,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,153
208
679
669
13,448
4,166
0
7,102
6,040
32,912
0
L
6,637
2,058
0
3,413
15,269
7,274
0
6,490
8,553
0
28,153
W
Baron Samedi
BigTiddieBandit
Baron Samedi
17,983
474
3,650
4,443
10,785
6,720
1,185
5,963
4,126
35,187
0
L
Hercules
CHIFFE CHAFFE
Hercules
8,129
2,387
0
4,933
19,026
13,773
0
8,787
9,950
373
16,726
W
Ne Zha
DylanB18
Ne Zha
4,135
1,700
0
1,077
13,552
6,102
739
6,601
6,826
0
26,593
W
Khepri
Hazedu
Khepri
7,036
128
0
2,441
19,835
24,649
315
6,245
13,194
22,779
0
L
5,867
303
0
2,623
15,892
10,891
0
6,422
9,163
15,738
0
W
Anubis
13,726
315
0
5,293
9,068
6,399
1,638
5,304
3,589
48,427
0
W
Jing Wei
MagicCrunch
Jing Wei
33,550
31,457
0
4,178
16,680
8,772
2,010
8,130
8,350
0
78,536
L
Baron Samedi
XTheSentryX
Baron Samedi
15,850
750
2,050
4,146
18,618
10,110
0
8,834
9,536
51,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,502
Gold Earned
62,746
260
Minions Killed
291
4
Camps Cleared
8
1,187,561
Distance Traveled
1,482,632
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,245
578
69
4
1
233,630
0
L
Neith
8,496
531
39
2
2
218,102
2
W
Baron Samedi
13,053
816
57
4
0
289,506
0
L
Hercules
9,441
590
27
2
1
235,037
0
W
Ne Zha
9,915
620
36
2
0
264,460
0
W
Khepri
11,897
744
24
2
0
325,587
1
L
Geb
9,621
601
25
2
0
254,844
3
W
Anubis
12,542
784
82
5
2
283,897
0
W
Jing Wei
15,339
959
92
6
6
319,182
0
L
Baron Samedi
10,699
669
100
6
0
245,948
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role