Player Matchup

Thor
Thor
Branhydrous
Thor
Level 12
God Stats
4W - 7L
1,294 SR
Queue Stats
26W - 30L
1,381 Elo+
Party 1
King Arthur
King Arthur
Ster8
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,392 Elo+
Party 1
Olorun
Olorun
Volteege
Olorun
Level 9
God Stats
7W - 5L
1,882 SR
Queue Stats
28W - 33L
1,350 Elo+
Party 1
Cerberus
Cerberus
llbucknakedll
Cerberus
Level 9
God Stats
4W - 6L
1,500 SR
Queue Stats
35W - 32L
1,399 Elo+
Party 1
Cupid
Cupid
xSIMZ
Cupid
Level 5
God Stats
8W - 9L
1,500 SR
Queue Stats
21W - 29L
1,311 Elo+
Party 1
Team Averages
Level 9
1,535 SR
1,367 Elo+

VS

Team Averages
Level 17
1,509 SR
1,513 Elo+
Mercury
Mercury
Bloodedd
Mercury
Level 8
God Stats
12W - 8L
1,590 SR
Queue Stats
24W - 19L
1,569 Elo+
Solo
Hades
Hades
DaciaBur3bista
Hades
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 46L
1,580 Elo+
Party 2
Baba Yaga
Baba Yaga
ZapperJay
Baba Yaga
Level 5
God Stats
2W - 0L
1,327 SR
Queue Stats
3W - 4L
1,315 Elo+
Party 2
Anhur
Anhur
emesawow
Anhur
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 56L
1,531 Elo+
Party 2
Achilles
Achilles
revotheus
Achilles
Level 39
God Stats
9W - 5L
1,627 SR
Queue Stats
44W - 39L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,204
434
3,935
7,565
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Ster8
King Arthur
10
1 / 3 / 0
5,788
482
3,636
9,785
5,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
Volteege
Olorun
8
0 / 6 / 0
5,289
441
4,352
8,015
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
llbucknakedll
Cerberus
9
2 / 2 / 3
5,788
482
3,275
7,681
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
xSIMZ
Cupid
10
3 / 2 / 2
5,996
500
2,963
5,183
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bloodedd
Mercury
13
2 / 0 / 3
7,331
611
3,833
7,913
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 0 / 2
7,037
586
5,896
6,125
2,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
ZapperJay
Baba Yaga
10
1 / 4 / 3
5,509
459
2,292
5,969
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
emesawow
Anhur
10
3 / 1 / 2
5,771
481
5,630
6,972
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
revotheus
Achilles
11
2 / 1 / 3
6,518
543
5,985
8,957
6,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
15
16
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bloodedd
Mercury
2
0
3
3.5
L
0
3
2
0.33
W
7
0
2
8
L
King Arthur
Ster8
King Arthur
1
3
0
0.33
L
Olorun
Volteege
Olorun
0
6
0
0
W
Baba Yaga
ZapperJay
Baba Yaga
1
4
3
0.63
W
Anhur
emesawow
Anhur
3
1
2
4
L
Cerberus
llbucknakedll
Cerberus
2
2
3
1.75
W
Achilles
revotheus
Achilles
2
1
3
3.5
L
Cupid
xSIMZ
Cupid
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,161
Damage
23,636
38,229
Taken
35,936
14,314
Mitigated
15,078
9,557
Healing
14,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bloodedd
Mercury
3,833
1,397
0
3,976
7,913
2,493
1,533
1,340
6,573
0
48,473
L
3,935
1,404
0
1,425
7,565
2,313
0
1,233
6,232
0
22,133
W
5,896
1,585
332
4,060
6,125
2,553
178
1,890
4,210
30,284
0
L
King Arthur
Ster8
King Arthur
3,636
925
0
3,605
9,785
5,294
0
1,100
8,241
0
25,372
L
Olorun
Volteege
Olorun
4,352
2,125
0
1,551
8,015
2,335
0
3,413
4,602
24,512
0
W
Baba Yaga
ZapperJay
Baba Yaga
2,292
203
0
733
5,969
1,834
245
1,696
4,273
18,920
0
W
Anhur
emesawow
Anhur
5,630
2,886
0
2,413
6,972
1,876
1,029
2,362
4,610
0
20,034
L
Cerberus
llbucknakedll
Cerberus
3,275
117
0
1,705
7,681
3,248
0
1,292
6,364
20,865
0
W
Achilles
revotheus
Achilles
5,985
1,420
0
3,397
8,957
6,322
34
339
8,268
0
25,284
L
Cupid
xSIMZ
Cupid
2,963
1,417
125
1,146
5,183
1,124
0
1,150
4,033
0
20,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,065
Gold Earned
32,166
249
Minions Killed
271
0
Camps Cleared
0
1,086,200
Distance Traveled
1,110,552
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,331
611
101
8
0
301,549
1
L
Thor
5,204
434
50
4
0
233,583
2
W
Hades
7,037
586
60
5
0
198,127
0
L
King Arthur
5,788
482
42
4
0
207,598
2
L
Olorun
5,289
441
39
3
0
201,155
0
W
Baba Yaga
5,509
459
27
2
0
180,866
0
W
Anhur
5,771
481
38
3
0
198,031
0
L
Cerberus
5,788
482
62
5
0
231,156
2
W
Achilles
6,518
543
45
4
0
231,979
4
L
Cupid
5,996
500
56
5
0
212,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role