Player Matchup

Xing Tian
Xing Tian
AlexTaichou
Xing Tian
Level 23
God Stats
2W - 4L
1,369 SR
Queue Stats
85W - 93L
1,299 Elo+
Party 2
Anubis
Anubis
FruityRaccoon
Anubis
Level 63
God Stats
2W - 1L
1,768 SR
Queue Stats
29W - 16L
1,517 Elo+
Party 2
Ullr
Ullr
MVZ_MICH
Ullr
Level 17
God Stats
26W - 25L
1,546 SR
Queue Stats
70W - 67L
1,311 Elo+
Party 2
Team Averages
Level 34
1,561 SR
1,375 Elo+

VS

Team Averages
Level 64
1,637 SR
1,449 Elo+
Hel
Hel
Divine Nox
Hel
Level 143
God Stats
7W - 13L
1,625 SR
Queue Stats
165W - 190L
1,355 Elo+
Party 1
Da Ji
Da Ji
L0VELESSGENESIS
Da Ji
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
vectorstorm228
Cerberus
Level 26
God Stats
10W - 2L
1,787 SR
Queue Stats
26W - 16L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlexTaichou
Xing Tian
5
0 / 0 / 2
7,317
407
0
0
0
18
9 / 3 / 2
12,548
697
18,610
12,427
4,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
16
3 / 7 / 7
11,862
659
9,732
17,797
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 3
12,445
691
12,056
16,332
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 6 / 5
10,143
564
3,720
11,061
4,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
15
4 / 4 / 4
12,350
686
10,058
20,451
13,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
12
Kills
10
10
Deaths
12
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AlexTaichou
Xing Tian
0
0
2
1
W
6
2
3
3.75
L
9
3
2
3.33
W
0
6
5
0.42
L
Ullr
3
7
7
0.93
W
Cerberus
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,342
Damage
25,834
30,224
Taken
47,844
8,994
Mitigated
24,028
10,532
Healing
17,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AlexTaichou
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
12,056
511
6,489
8,691
16,332
5,686
1,750
7,230
9,102
67,986
0
L
18,610
1,397
0
6,814
12,427
4,841
964
7,476
4,951
74,408
0
W
3,720
1,253
0
0
11,061
4,570
496
6,169
4,892
0
35,418
L
Ullr
9,732
7,128
147
3,571
17,797
4,153
402
14,661
3,136
0
37,193
W
Cerberus
10,058
872
0
2,715
20,451
13,772
932
5,227
15,224
33,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,727
Gold Earned
34,938
163
Minions Killed
203
0
Camps Cleared
0
524,153
Distance Traveled
886,760
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,317
407
0
0
0
0
0
W
Hel
12,445
691
113
6
0
330,266
0
L
Anubis
12,548
697
92
5
0
278,356
13
W
Da Ji
10,143
564
43
2
0
271,692
2
L
Ullr
11,862
659
71
4
0
245,797
3
W
Cerberus
12,350
686
47
3
0
284,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role