Player Matchup

Terra
Terra
KazunkaiXa
Terra
Level 127
God Stats
4W - 4L
1,654 SR
Queue Stats
161W - 149L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
LunarRoses
Baron Samedi
Level 122
God Stats
8W - 5L
1,642 SR
Queue Stats
152W - 133L
1,564 Elo+
Party 2
Hou Yi
Hou Yi
Maniac54
Hou Yi
Level 107
God Stats
0W - 3L
1,225 SR
Queue Stats
43W - 34L
1,549 Elo+
Party 2
Team Averages
Level 119
1,507 SR
1,552 Elo+

VS

Team Averages
Level 84
1,760 SR
1,923 Elo+
Hachiman
Hachiman
DeucyJ
Hachiman
Level 12
God Stats
4W - 1L
1,869 SR
Queue Stats
37W - 8L
1,952 Elo+
Party 1
Yemoja
Yemoja
Voitel2387
Yemoja
Level 120
God Stats
7W - 5L
1,584 SR
Queue Stats
191W - 76L
1,895 Elo+
Party 1
Cerberus
Cerberus
WILLOW1O1
Cerberus
Level 119
God Stats
4W - 0L
1,826 SR
Queue Stats
153W - 46L
1,921 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
2 / 3 / 0
9,429
629
10,493
16,152
6,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
LunarRoses
Baron Samedi
11
0 / 5 / 2
8,245
550
9,415
10,993
3,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Maniac54
Hou Yi
12
0 / 5 / 2
8,837
589
10,006
13,377
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeucyJ
Hachiman
13
5 / 0 / 7
10,061
671
8,726
7,772
2,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Voitel2387
Yemoja
13
2 / 2 / 8
10,166
678
7,740
15,397
12,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
WILLOW1O1
Cerberus
13
6 / 0 / 7
10,013
668
15,121
20,985
22,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
13
13
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DeucyJ
Hachiman
5
0
7
8.5
L
Terra
2
3
0
0.67
L
Baron Samedi
LunarRoses
Baron Samedi
0
5
2
0.2
L
Hou Yi
Maniac54
Hou Yi
0
5
2
0.2
W
Yemoja
Voitel2387
Yemoja
2
2
8
3
W
Cerberus
WILLOW1O1
Cerberus
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,914
Damage
31,587
40,522
Taken
44,154
13,264
Mitigated
37,098
13,762
Healing
16,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DeucyJ
Hachiman
8,726
5,082
0
1,530
7,772
2,741
2,217
5,161
2,611
0
32,311
L
Terra
10,493
450
2,327
4,292
16,152
6,644
0
6,024
10,128
20,376
0
L
Baron Samedi
LunarRoses
Baron Samedi
9,415
723
2,236
2,682
10,993
3,521
402
7,517
3,476
40,863
0
L
Hou Yi
Maniac54
Hou Yi
10,006
4,168
0
2,225
13,377
3,099
291
9,377
4,000
0
39,027
W
Yemoja
Voitel2387
Yemoja
7,740
1,847
2,995
3,645
15,397
12,060
452
6,563
8,834
27,935
0
W
Cerberus
WILLOW1O1
Cerberus
15,121
1,070
0
8,817
20,985
22,297
289
8,230
12,755
39,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,511
Gold Earned
30,240
139
Minions Killed
130
0
Camps Cleared
0
774,518
Distance Traveled
799,538
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,061
671
65
4
0
255,514
0
L
Terra
9,429
629
17
1
0
291,208
1
L
Baron Samedi
8,245
550
59
4
0
245,685
3
L
Hou Yi
8,837
589
63
4
0
237,625
2
W
Yemoja
10,166
678
26
2
0
261,711
4
W
Cerberus
10,013
668
39
3
0
282,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role