Player Matchup

Sun Wukong
Sun Wukong
FerMagia10
Sun Wukong
Level 29
God Stats
2W - 5L
1,198 SR
Queue Stats
20W - 30L
1,375 Elo+
Party 2
Kukulkan
Kukulkan
LEON-G15
Kukulkan
Level 67
God Stats
14W - 14L
1,497 SR
Queue Stats
124W - 148L
1,409 Elo+
Party 2
Ymir
Ymir
MaxiMariio
Ymir
Level 85
God Stats
4W - 5L
1,109 SR
Queue Stats
545W - 510L
1,378 Elo+
Party 2
Chernobog
Chernobog
RsKih
Chernobog
Level 87
God Stats
2W - 4L
1,154 SR
Queue Stats
201W - 225L
1,388 Elo+
Party 2
Apollo
Apollo
puchirlpro
Apollo
Level 128
God Stats
1W - 0L
1,638 SR
Queue Stats
52W - 55L
1,418 Elo+
Party 2
Team Averages
Level 79
1,319 SR
1,394 Elo+

VS

Team Averages
Level 47
1,353 SR
1,302 Elo+
Cerberus
Cerberus
AlxndrSC
Cerberus
Level 95
God Stats
63W - 60L
1,516 SR
Queue Stats
607W - 706L
1,369 Elo+
Solo
Izanami
Izanami
Gumymoto
Izanami
Level 44
God Stats
26W - 38L
1,341 SR
Queue Stats
94W - 155L
1,310 Elo+
Party 1
Bellona
Bellona
MaGo0 TZ
Bellona
Level 39
God Stats
58W - 93L
1,352 SR
Queue Stats
516W - 774L
1,282 Elo+
Party 1
Ra
Ra
MrDinfo
Ra
Level 15
God Stats
0W - 2L
1,283 SR
Queue Stats
22W - 49L
1,263 Elo+
Party 1
Fenrir
Fenrir
ZinhoSPvidaloka
Fenrir
Level 43
God Stats
24W - 40L
1,275 SR
Queue Stats
748W - 1,087L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FerMagia10
Sun Wukong
16
4 / 1 / 4
11,410
601
8,057
15,145
9,350
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
LEON-G15
Kukulkan
17
9 / 0 / 5
12,429
654
8,188
5,562
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 1 / 11
11,536
607
9,054
14,890
14,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
RsKih
Chernobog
19
9 / 0 / 6
12,963
682
7,223
11,298
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
puchirlpro
Apollo
19
4 / 0 / 7
13,239
697
15,284
15,092
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlxndrSC
Cerberus
12
0 / 4 / 1
7,795
410
1,983
12,030
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Gumymoto
Izanami
16
1 / 2 / 0
9,504
500
7,371
13,446
4,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MaGo0 TZ
Bellona
13
0 / 6 / 0
8,013
422
5,962
18,389
11,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 11 / 0
7,206
379
3,894
10,711
3,805
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
0 / 9 / 0
7,375
388
4,354
15,347
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
2
31
Kills
1
2
Deaths
32
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlxndrSC
Cerberus
0
4
1
0.13
W
Sun Wukong
FerMagia10
Sun Wukong
4
1
4
6
L
Izanami
Gumymoto
Izanami
1
2
0
0.5
W
Kukulkan
LEON-G15
Kukulkan
9
0
5
11.5
L
Bellona
MaGo0 TZ
Bellona
0
6
0
0
W
5
1
11
10.5
L
0
11
0
0
W
Chernobog
RsKih
Chernobog
9
0
6
12
L
0
9
0
0
W
Apollo
puchirlpro
Apollo
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,806
Damage
23,564
61,987
Taken
69,923
36,502
Mitigated
34,971
24,873
Healing
17,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlxndrSC
Cerberus
1,983
27
0
3,900
12,030
8,740
0
3,456
8,546
30,844
0
W
Sun Wukong
FerMagia10
Sun Wukong
8,057
1,791
0
3,131
15,145
9,350
972
2,575
11,314
0
56,847
L
Izanami
Gumymoto
Izanami
7,371
6,277
0
2,868
13,446
4,834
1,386
1,727
11,651
0
76,643
W
Kukulkan
LEON-G15
Kukulkan
8,188
581
0
1,429
5,562
2,159
469
1,008
4,554
68,039
0
L
Bellona
MaGo0 TZ
Bellona
5,962
2,620
0
5,186
18,389
11,305
158
3,360
14,977
0
50,979
W
9,054
2,391
0
5,513
14,890
14,909
299
3,456
11,434
42,368
0
L
3,894
633
320
652
10,711
3,805
0
4,898
5,639
25,681
0
W
Chernobog
RsKih
Chernobog
7,223
4,840
0
3,088
11,298
4,243
4,819
1,450
9,848
0
106,660
L
4,354
1,257
0
4,090
15,347
6,287
0
3,377
11,868
0
37,599
W
Apollo
puchirlpro
Apollo
15,284
12,729
0
11,712
15,092
5,841
7,469
3,646
11,446
0
95,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,577
Gold Earned
39,893
556
Minions Killed
414
0
Camps Cleared
0
1,878,575
Distance Traveled
1,662,867
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,795
410
74
4
0
278,764
4
W
Sun Wukong
11,410
601
81
4
0
352,309
2
L
Izanami
9,504
500
139
7
0
349,403
2
W
Kukulkan
12,429
654
127
7
0
362,058
3
L
Bellona
8,013
422
89
5
0
358,679
4
W
Ymir
11,536
607
43
2
0
385,632
2
L
Ra
7,206
379
50
3
0
305,586
3
W
Chernobog
12,963
682
148
8
0
424,595
4
L
Fenrir
7,375
388
62
3
0
370,435
4
W
Apollo
13,239
697
157
8
0
353,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role