Player Matchup

Raijin
Raijin
Haydonnis
Raijin
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
285W - 298L
1,494 Elo+
Party 3
Athena
Athena
Kingweeb2987
Athena
Level 40
God Stats
24W - 13L
1,423 SR
Queue Stats
222W - 221L
1,498 Elo+
Party 3
Fenrir
Fenrir
brensushi
Fenrir
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
208W - 220L
1,457 Elo+
Party 3
Ymir
Ymir
danialvarado1998
Ymir
Level 99
God Stats
37W - 29L
1,520 SR
Queue Stats
127W - 116L
1,522 Elo+
Party 1
Cupid
Cupid
petrack
Cupid
Level 41
God Stats
86W - 58L
1,562 SR
Queue Stats
287W - 268L
1,486 Elo+
Party 1
Team Averages
Level 50
1,501 SR
1,491 Elo+

VS

Team Averages
Level 79
1,516 SR
1,494 Elo+
Ra
Ra
HydroxyMenthyl
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
HypsterCachondo
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
ImAPsychoLlama
Loki
Level 69
God Stats
2W - 2L
1,383 SR
Queue Stats
116W - 122L
1,420 Elo+
Party 4
Aphrodite
Aphrodite
NichoIe
Aphrodite
Level 80
God Stats
4W - 2L
1,442 SR
Queue Stats
16W - 15L
1,465 Elo+
Party 4
Cthulhu
Cthulhu
RadMadDog
Cthulhu
Level 7
God Stats
3W - 1L
1,754 SR
Queue Stats
5W - 3L
1,583 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Haydonnis
Raijin
13
3 / 3 / 3
7,945
530
6,589
7,810
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
11
1 / 3 / 2
7,061
471
6,993
12,845
8,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
brensushi
Fenrir
11
2 / 3 / 3
7,060
471
3,253
10,394
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 5
6,405
427
3,524
9,281
4,977
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
petrack
Cupid
13
2 / 2 / 0
7,675
512
4,992
8,294
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 3
9,213
614
9,271
5,402
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 1 / 3
8,017
534
7,325
8,534
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 6
7,277
485
6,571
11,916
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Aphrodite
NichoIe
Aphrodite
10
0 / 3 / 4
6,191
413
2,840
7,516
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
RadMadDog
Cthulhu
13
2 / 0 / 6
7,006
467
5,042
7,783
3,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
15
15
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Raijin
Haydonnis
Raijin
3
3
3
1.5
W
8
1
3
9.5
W
4
1
3
5.5
W
1
5
6
0.8
L
Athena
1
3
2
0.67
W
Aphrodite
NichoIe
Aphrodite
0
3
4
0.67
W
Cthulhu
RadMadDog
Cthulhu
2
0
6
5
L
Fenrir
brensushi
Fenrir
2
3
3
1.17
L
1
4
5
0.88
L
Cupid
petrack
Cupid
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,351
Damage
31,049
48,624
Taken
41,151
23,443
Mitigated
15,502
15,601
Healing
16,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Haydonnis
Raijin
6,589
701
0
1,645
7,810
2,984
38
2,311
5,474
49,822
0
W
9,271
991
914
1,363
5,402
2,002
969
2,665
2,629
75,842
0
W
7,325
4,150
0
4,134
8,534
3,381
0
572
7,962
0
54,592
W
6,571
1,720
0
4,132
11,916
3,632
0
5,286
6,434
0
41,941
L
Athena
6,993
3,062
0
3,506
12,845
8,504
454
5,538
6,982
36,071
0
W
Aphrodite
NichoIe
Aphrodite
2,840
441
1,723
3,281
7,516
2,624
231
3,188
4,219
21,522
0
W
Cthulhu
RadMadDog
Cthulhu
5,042
163
259
475
7,783
3,863
0
4,943
2,801
23,567
0
L
Fenrir
brensushi
Fenrir
3,253
966
0
5,032
10,394
3,538
0
3,829
6,490
0
31,513
L
3,524
308
282
1,406
9,281
4,977
0
4,223
5,033
25,614
0
L
Cupid
petrack
Cupid
4,992
2,855
209
3,521
8,294
3,440
0
802
7,492
0
47,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,146
Gold Earned
37,704
352
Minions Killed
421
0
Camps Cleared
0
1,410,840
Distance Traveled
1,455,052
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,945
530
112
7
0
284,357
9
W
Ra
9,213
614
150
10
0
299,114
7
W
Apollo
8,017
534
96
6
0
287,146
2
W
Loki
7,277
485
81
5
0
300,426
5
L
Athena
7,061
471
67
4
0
280,787
2
W
Aphrodite
6,191
413
49
3
0
277,284
6
W
Cthulhu
7,006
467
45
3
0
291,082
1
L
Fenrir
7,060
471
60
4
0
276,525
0
L
Ymir
6,405
427
22
1
0
288,281
7
L
Cupid
7,675
512
91
6
0
280,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role