Player Matchup

Mulan
Mulan
AKookyEel
Mulan
Level 99
God Stats
7W - 5L
1,589 SR
Queue Stats
45W - 38L
1,654 Elo+
Party 2
Baron Samedi
Baron Samedi
Astharockt
Baron Samedi
Level 133
God Stats
1W - 1L
1,703 SR
Queue Stats
99W - 96L
1,549 Elo+
Solo
Artemis
Artemis
BigDaddyDill53
Artemis
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 77L
1,589 Elo+
Party 2
Ne Zha
Ne Zha
Gator69
Ne Zha
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 77L
1,650 Elo+
Party 2
Nox
Nox
TrapLordCthulhu
Nox
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 42L
1,537 Elo+
Party 2
Team Averages
Level 98
1,558 SR
1,596 Elo+

VS

Team Averages
Level 53
1,578 SR
1,637 Elo+
King Arthur
King Arthur
ARFlame
King Arthur
Level 30
God Stats
11W - 9L
1,599 SR
Queue Stats
54W - 52L
1,580 Elo+
Solo
Medusa
Medusa
Kadrim
Medusa
Level 46
God Stats
5W - 4L
1,789 SR
Queue Stats
5W - 6L
1,632 Elo+
Party 1
Nu Wa
Nu Wa
ViiTalHydra
Nu Wa
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 85L
1,594 Elo+
Solo
Chang'e
Chang'e
Zolow
Chang'e
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 13L
1,723 Elo+
Party 1
Guan Yu
Guan Yu
dirtly
Guan Yu
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 2L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AKookyEel
Mulan
16
4 / 5 / 5
9,982
713
11,444
20,505
17,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Astharockt
Baron Samedi
16
1 / 4 / 5
9,607
686
12,780
14,652
7,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 5 / 4
11,604
829
24,834
19,309
7,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Gator69
Ne Zha
16
1 / 7 / 8
9,356
668
6,760
13,736
7,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 5 / 1
11,043
789
7,067
12,075
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARFlame
King Arthur
18
3 / 3 / 16
12,073
862
13,468
20,906
27,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Kadrim
Medusa
15
2 / 5 / 9
9,795
700
6,375
10,839
4,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
5 / 2 / 12
11,317
808
15,798
9,301
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Zolow
Chang'e
19
9 / 4 / 8
12,449
889
15,059
17,970
8,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
dirtly
Guan Yu
18
7 / 2 / 14
11,920
851
18,254
20,948
25,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
16
Kills
26
26
Deaths
16
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Mulan
AKookyEel
Mulan
4
5
5
1.3
W
King Arthur
ARFlame
King Arthur
3
3
16
3.67
L
Baron Samedi
Astharockt
Baron Samedi
1
4
5
0.88
L
6
5
4
1.6
L
Ne Zha
Gator69
Ne Zha
1
7
8
0.71
W
Medusa
Kadrim
Medusa
2
5
9
1.3
L
4
5
1
0.9
W
5
2
12
5.5
W
Chang'e
Zolow
Chang'e
9
4
8
3.25
W
Guan Yu
dirtly
Guan Yu
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,885
Damage
68,954
80,277
Taken
79,964
44,292
Mitigated
69,954
21,264
Healing
26,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AKookyEel
Mulan
11,444
1,777
653
4,026
20,505
17,316
88
6,202
14,027
0
25,716
W
King Arthur
ARFlame
King Arthur
13,468
503
0
2,318
20,906
27,827
106
4,908
15,853
306
40,384
L
Baron Samedi
Astharockt
Baron Samedi
12,780
648
2,025
4,728
14,652
7,946
84
7,330
7,061
39,180
0
L
24,834
13,071
0
6,029
19,309
7,224
1,279
5,804
13,265
0
52,301
L
Ne Zha
Gator69
Ne Zha
6,760
1,273
0
2,578
13,736
7,672
0
5,413
7,809
0
33,804
W
Medusa
Kadrim
Medusa
6,375
3,281
0
1,260
10,839
4,841
1,816
1,419
9,320
0
24,646
L
7,067
1,389
0
1,225
12,075
4,134
156
6,201
5,521
42,622
0
W
15,798
6,183
299
1,009
9,301
3,870
1,750
1,970
7,231
47,230
0
W
Chang'e
Zolow
Chang'e
15,059
541
4,627
5,996
17,970
8,138
0
6,697
11,073
41,802
0
W
Guan Yu
dirtly
Guan Yu
18,254
1,987
4,293
6,616
20,948
25,278
123
4,785
15,913
0
42,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,592
Gold Earned
57,554
308
Minions Killed
322
6
Camps Cleared
11
1,193,496
Distance Traveled
1,308,892
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,982
713
36
3
0
242,963
2
W
King Arthur
12,073
862
46
3
2
266,048
4
L
Baron Samedi
9,607
686
52
4
0
250,899
1
L
Artemis
11,604
829
76
5
3
210,803
1
L
Ne Zha
9,356
668
40
3
2
252,623
1
W
Medusa
9,795
700
63
5
1
249,150
0
L
Nox
11,043
789
104
7
1
236,208
0
W
Nu Wa
11,317
808
81
6
1
249,040
3
W
Chang'e
12,449
889
77
6
3
270,230
2
W
Guan Yu
11,920
851
55
4
4
274,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role