Player Matchup

Bellona
Bellona
Brujiito
Bellona
Level 8
God Stats
4W - 3L
1,638 SR
Queue Stats
10W - 6L
1,594 Elo+
Solo
Yemoja
Yemoja
Ithkrul
Yemoja
Level 7
God Stats
0W - 5L
1,500 SR
Queue Stats
125W - 145L
1,503 Elo+
Solo
Tiamat
Tiamat
LunarBaboon
Tiamat
Level 29
God Stats
38W - 49L
1,559 SR
Queue Stats
71W - 104L
1,502 Elo+
Solo
Susano
Susano
YaGnomeSayin
Susano
Level 11
God Stats
0W - 3L
1,357 SR
Queue Stats
114W - 111L
1,549 Elo+
Solo
Ullr
Ullr
tuffnut2crack
Ullr
Level 11
God Stats
4W - 7L
1,453 SR
Queue Stats
33W - 35L
1,438 Elo+
Solo
Team Averages
Level 13
1,501 SR
1,517 Elo+

VS

Team Averages
Level 15
1,519 SR
1,492 Elo+
Janus
Janus
LaCovid44Herzios
Janus
Level 18
God Stats
6W - 3L
1,558 SR
Queue Stats
33W - 27L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
LsMj
Sun Wukong
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,522 Elo+
Solo
Athena
Athena
Takeo260
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,440 Elo+
Solo
Arachne
Arachne
TheBearJeww
Arachne
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 41L
1,506 Elo+
Solo
Hou Yi
Hou Yi
acazare
Hou Yi
Level 18
God Stats
3W - 5L
1,538 SR
Queue Stats
74W - 68L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brujiito
Bellona
11
1 / 1 / 0
6,148
512
4,608
6,811
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Ithkrul
Yemoja
9
0 / 2 / 0
5,381
448
1,630
6,091
2,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
10
0 / 5 / 1
5,849
487
2,977
6,118
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Susano
8
0 / 4 / 0
5,203
434
1,001
6,827
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 4 / 0
5,419
452
4,790
7,647
1,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 6
7,565
630
7,974
4,300
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
LsMj
Sun Wukong
11
2 / 0 / 1
6,493
541
3,910
5,957
3,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Takeo260
Athena
7
0 / 1 / 2
5,032
419
530
4,335
1,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
TheBearJeww
Arachne
11
6 / 1 / 1
6,695
558
5,895
8,368
3,645
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
acazare
Hou Yi
11
3 / 0 / 2
6,355
530
4,242
5,861
1,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
16
16
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Brujiito
Bellona
1
1
0
1
L
Yemoja
Ithkrul
Yemoja
0
2
0
0
W
5
1
6
8
W
Sun Wukong
LsMj
Sun Wukong
2
0
1
2.5
L
Tiamat
0
5
1
0.1
W
Athena
Takeo260
Athena
0
1
2
1
W
Arachne
TheBearJeww
Arachne
6
1
1
6.5
L
Susano
0
4
0
0
W
Hou Yi
acazare
Hou Yi
3
0
2
4
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,006
Damage
22,551
33,494
Taken
28,821
12,477
Mitigated
12,105
8,315
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Brujiito
Bellona
4,608
1,659
0
3,494
6,811
3,910
0
541
5,953
0
24,147
L
Yemoja
Ithkrul
Yemoja
1,630
260
528
812
6,091
2,131
0
917
5,059
8,485
0
W
7,974
414
0
557
4,300
1,463
0
1,447
2,853
44,562
0
W
Sun Wukong
LsMj
Sun Wukong
3,910
1,377
0
1,266
5,957
3,494
449
363
5,594
0
29,507
L
Tiamat
2,977
757
0
1,463
6,118
2,577
312
2,520
3,425
34,005
0
W
Athena
Takeo260
Athena
530
303
0
0
4,335
1,896
0
758
3,577
12,044
0
W
Arachne
TheBearJeww
Arachne
5,895
4,160
0
5,208
8,368
3,645
0
1,222
7,146
0
29,852
L
Susano
1,001
550
0
580
6,827
1,908
0
1,129
5,608
0
24,960
W
Hou Yi
acazare
Hou Yi
4,242
1,844
0
1,917
5,861
1,607
0
817
5,044
0
31,259
L
4,790
2,360
0
1,438
7,647
1,951
0
2,783
4,645
0
25,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,000
Gold Earned
32,140
230
Minions Killed
326
0
Camps Cleared
0
1,034,842
Distance Traveled
1,110,941
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,148
512
58
5
0
215,402
1
L
Yemoja
5,381
448
13
1
0
212,645
3
W
Janus
7,565
630
115
10
0
254,931
4
W
Sun Wukong
6,493
541
71
6
0
243,867
1
L
Tiamat
5,849
487
55
5
0
183,150
6
W
Athena
5,032
419
23
2
0
201,008
3
W
Arachne
6,695
558
60
5
0
202,434
0
L
Susano
5,203
434
58
5
0
209,861
0
W
Hou Yi
6,355
530
57
5
0
208,701
2
L
Ullr
5,419
452
46
4
0
213,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role