Player Matchup

Athena
Athena
BeloAbsoZero
Athena
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 106L
1,321 Elo+
Solo
Thor
Thor
C2thah880
Thor
Level 148
God Stats
3W - 5L
1,293 SR
Queue Stats
938W - 1,168L
1,408 Elo+
Party 1
Ares
Ares
MRM1K333
Ares
Level 65
God Stats
103W - 110L
1,531 SR
Queue Stats
650W - 809L
1,383 Elo+
Party 1
Rama
Rama
RepKC
Rama
Level 64
God Stats
11W - 12L
1,502 SR
Queue Stats
317W - 273L
1,627 Elo+
Solo
Nox
Nox
starscream1428
Nox
Level 89
God Stats
1W - 3L
1,711 SR
Queue Stats
379W - 381L
1,473 Elo+
Solo
Team Averages
Level 81
1,507 SR
1,443 Elo+

VS

Team Averages
Level 93
1,518 SR
1,392 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Drapzilla
Tsukuyomi
Level 97
God Stats
29W - 28L
1,618 SR
Queue Stats
529W - 531L
1,488 Elo+
Solo
King Arthur
King Arthur
Finale330 XtC
King Arthur
Level 64
God Stats
14W - 19L
1,579 SR
Queue Stats
43W - 53L
1,336 Elo+
Solo
Fafnir
Fafnir
Kraigslizpkillur
Fafnir
Level 93
God Stats
1W - 1L
1,393 SR
Queue Stats
20W - 20L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Lil Red 528
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 2 / 3
5,722
954
758
3,803
2,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
12
0 / 4 / 4
6,134
1,022
4,739
6,217
2,290
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
11
1 / 3 / 1
6,232
1,039
2,972
5,044
2,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
RepKC
Rama
12
0 / 2 / 4
6,178
1,030
3,251
5,051
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 1 / 1
6,921
1,154
5,994
3,811
1,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

304

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 0 / 10
6,709
1,118
3,030
962
333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Drapzilla
Tsukuyomi
13
6 / 1 / 4
7,614
1,269
5,604
4,154
1,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Finale330 XtC
King Arthur
12
0 / 2 / 6
6,276
1,046
3,670
6,267
3,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 7
7,458
1,243
3,298
7,275
4,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Lil Red 528
Cthulhu
11
3 / 1 / 5
6,930
1,155
4,103
3,590
2,590
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
5
Kills
12
12
Deaths
5
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
10
6
L
Athena
0
2
3
0.75
L
Thor
0
4
4
0.5
W
Tsukuyomi
Drapzilla
Tsukuyomi
6
1
4
8
W
King Arthur
Finale330 XtC
King Arthur
0
2
6
1.5
W
2
1
7
5.5
W
Cthulhu
Lil Red 528
Cthulhu
3
1
5
5.5
L
Ares
1
3
1
0.5
L
Rama
RepKC
Rama
0
2
4
1
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,714
Damage
19,705
23,926
Taken
22,248
9,894
Mitigated
12,674
2,162
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,030
798
0
131
962
333
0
732
230
0
11,118
L
Athena
758
296
0
0
3,803
2,028
0
1,916
1,862
2,789
0
L
Thor
4,739
1,505
0
0
6,217
2,290
0
1,475
4,717
0
10,129
W
Tsukuyomi
Drapzilla
Tsukuyomi
5,604
1,637
525
576
4,154
1,441
0
1,204
2,950
0
13,060
W
King Arthur
Finale330 XtC
King Arthur
3,670
1,076
8
477
6,267
3,690
0
2,028
4,239
0
12,918
W
3,298
1,304
234
1,314
7,275
4,620
0
4,359
2,916
9,785
0
W
Cthulhu
Lil Red 528
Cthulhu
4,103
568
0
80
3,590
2,590
0
1,401
2,189
8,586
0
L
Ares
2,972
94
0
120
5,044
2,550
0
1,212
3,832
10,229
0
L
Rama
RepKC
Rama
3,251
2,750
0
1,439
5,051
1,814
0
977
4,049
0
20,450
L
5,994
1,042
146
457
3,811
1,212
0
1,721
2,065
9,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,187
Gold Earned
34,987
84
Minions Killed
89
3
Camps Cleared
4
428,706
Distance Traveled
530,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,709
1,118
26
4
1
102,156
0
L
Athena
5,722
954
4
1
3
65,458
0
L
Thor
6,134
1,022
11
2
0
89,854
0
W
Tsukuyomi
7,614
1,269
14
2
1
128,745
0
W
King Arthur
6,276
1,046
20
3
1
98,717
0
W
Fafnir
7,458
1,243
14
2
0
104,825
0
W
Cthulhu
6,930
1,155
15
3
1
96,103
0
L
Ares
6,232
1,039
11
2
0
60,836
0
L
Rama
6,178
1,030
49
8
0
94,903
0
L
Nox
6,921
1,154
9
2
0
117,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role