Player Matchup

Anhur
Anhur
Boring0ldpaul
Anhur
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 31L
1,282 Elo+
Solo
Cerberus
Cerberus
Dat wet neck
Cerberus
Level 12
God Stats
15W - 8L
1,372 SR
Queue Stats
35W - 34L
1,407 Elo+
Party 1
Erlang Shen
Erlang Shen
OffDuty Dean
Erlang Shen
Level 20
God Stats
3W - 1L
1,341 SR
Queue Stats
7W - 6L
1,348 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SaltyFoal10909
Ah Muzen Cab
Level 18
God Stats
24W - 16L
1,413 SR
Queue Stats
49W - 43L
1,473 Elo+
Party 1
Neith
Neith
komler12
Neith
Level 5
God Stats
9W - 13L
1,339 SR
Queue Stats
10W - 18L
1,212 Elo+
Solo
Team Averages
Level 12
1,393 SR
1,344 Elo+

VS

Team Averages
Level 16
1,543 SR
1,320 Elo+
Yemoja
Yemoja
Dtyrant16
Yemoja
Level 11
God Stats
1W - 3L
1,517 SR
Queue Stats
14W - 24L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
ObtainedToast35
Cthulhu
Level 10
God Stats
1W - 1L
1,698 SR
Queue Stats
9W - 27L
1,254 Elo+
Party 2
Persephone
Persephone
TheLittleLux
Persephone
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,294 Elo+
Solo
Mulan
Mulan
outlawzero2099
Mulan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 72L
1,340 Elo+
Party 2
Thor
Thor
pavy848
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 14
10,723
894
8,179
11,526
5,236
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Dat wet neck
Cerberus
19
8 / 0 / 21
13,009
1,084
16,934
14,905
13,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
OffDuty Dean
Erlang Shen
19
7 / 4 / 22
12,781
1,065
18,762
12,128
6,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
SaltyFoal10909
Ah Muzen Cab
20
19 / 1 / 17
15,627
1,302
50,178
15,369
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
komler12
Neith
18
5 / 4 / 14
11,526
961
12,162
9,294
3,560
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dtyrant16
Yemoja
15
0 / 8 / 3
9,944
829
1,110
19,300
20,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 5
11,279
940
11,809
29,687
37,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
TheLittleLux
Persephone
15
1 / 8 / 3
9,938
828
9,413
16,940
15,231
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
3 / 9 / 3
10,648
887
13,548
23,664
25,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
pavy848
Thor
16
7 / 11 / 2
12,135
1,011
16,789
23,461
16,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
30
41
Kills
14
14
Deaths
41
88
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
5
14
1.8
W
Cerberus
Dat wet neck
Cerberus
8
0
21
18.5
L
Yemoja
Dtyrant16
Yemoja
0
8
3
0.19
L
3
5
5
1.1
W
Erlang Shen
OffDuty Dean
Erlang Shen
7
4
22
4.5
W
Ah Muzen Cab
SaltyFoal10909
Ah Muzen Cab
19
1
17
27.5
L
Persephone
TheLittleLux
Persephone
1
8
3
0.31
W
Neith
komler12
Neith
5
4
14
3
L
3
9
3
0.5
L
Thor
pavy848
Thor
7
11
2
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,215
Damage
52,669
63,222
Taken
113,052
36,305
Mitigated
114,396
18,390
Healing
2,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,179
4,568
0
514
11,526
5,236
0
3,325
7,851
0
9,909
W
Cerberus
Dat wet neck
Cerberus
16,934
2,289
0
4,079
14,905
13,820
0
4,019
10,561
32,235
0
L
Yemoja
Dtyrant16
Yemoja
1,110
582
354
259
19,300
20,019
0
1,774
17,526
4,376
0
L
11,809
866
0
617
29,687
37,465
0
3,326
26,361
25,395
0
W
Erlang Shen
OffDuty Dean
Erlang Shen
18,762
11,639
0
1,738
12,128
6,929
0
2,974
8,395
0
25,838
W
Ah Muzen Cab
SaltyFoal10909
Ah Muzen Cab
50,178
37,963
0
11,970
15,369
6,760
0
6,876
8,143
0
88,100
L
Persephone
TheLittleLux
Persephone
9,413
1,424
0
210
16,940
15,231
0
2,855
14,082
17,547
0
W
Neith
komler12
Neith
12,162
11,444
0
89
9,294
3,560
0
4,363
4,756
0
21,552
L
13,548
4,360
0
790
23,664
25,582
0
4,073
19,591
0
25,121
L
Thor
pavy848
Thor
16,789
5,498
0
0
23,461
16,099
0
4,905
18,556
0
34,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,666
Gold Earned
53,944
177
Minions Killed
117
3
Camps Cleared
7
921,530
Distance Traveled
873,380
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,723
894
5
0
0
164,584
1
W
Cerberus
13,009
1,084
35
3
0
233,430
0
L
Yemoja
9,944
829
5
0
1
138,027
0
L
Cthulhu
11,279
940
30
3
0
220,041
0
W
Erlang Shen
12,781
1,065
18
2
0
184,144
0
W
Ah Muzen Cab
15,627
1,302
87
7
2
199,168
0
L
Persephone
9,938
828
13
1
0
164,752
3
W
Neith
11,526
961
32
3
1
140,204
0
L
Mulan
10,648
887
34
3
2
162,471
2
L
Thor
12,135
1,011
35
3
4
188,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role