Player Matchup

Fafnir
Fafnir
BighappyHa
Fafnir
Level 16
God Stats
13W - 8L
1,500 SR
Queue Stats
67W - 87L
1,432 Elo+
Solo
Athena
Athena
Jackmar
Athena
Level 8
God Stats
3W - 1L
1,737 SR
Queue Stats
4W - 8L
1,395 Elo+
Party 2
Cupid
Cupid
OGLilSaint09
Cupid
Level 17
God Stats
14W - 8L
1,467 SR
Queue Stats
60W - 61L
1,493 Elo+
Party 1
Discordia
Discordia
boondoggle6
Discordia
Level 24
God Stats
5W - 5L
1,418 SR
Queue Stats
124W - 130L
1,478 Elo+
Party 1
Nemesis
Nemesis
qsshorty
Nemesis
Level 6
God Stats
22W - 25L
1,707 SR
Queue Stats
33W - 44L
1,381 Elo+
Party 2
Team Averages
Level 14
1,566 SR
1,436 Elo+

VS

Team Averages
Level 6
1,382 SR
1,456 Elo+
Guan Yu
Guan Yu
Depsian
Guan Yu
Level 12
God Stats
7W - 6L
1,330 SR
Queue Stats
19W - 37L
1,308 Elo+
Solo
Serqet
Serqet
DiorYuri
Serqet
Level 5
God Stats
2W - 4L
1,268 SR
Queue Stats
25W - 39L
1,489 Elo+
Party 3
Olorun
Olorun
NotGGRektums
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,489 Elo+
Party 3
Agni
Agni
Solzz
Agni
Level 3
God Stats
2W - 2L
1,518 SR
Queue Stats
320W - 321L
1,489 Elo+
Party 3
Mulan
Mulan
rehood1012
Mulan
Level 7
God Stats
2W - 4L
1,295 SR
Queue Stats
82W - 84L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BighappyHa
Fafnir
17
2 / 0 / 11
11,236
489
5,384
14,623
20,219
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Jackmar
Athena
16
4 / 3 / 8
11,138
484
3,910
19,296
15,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 0 / 11
11,423
497
16,612
14,013
6,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
boondoggle6
Discordia
20
16 / 1 / 9
14,269
620
28,261
14,998
7,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
qsshorty
Nemesis
19
6 / 1 / 8
12,226
532
7,085
14,402
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Depsian
Guan Yu
13
1 / 7 / 2
7,945
345
4,711
18,372
11,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
DiorYuri
Serqet
12
0 / 9 / 3
8,513
370
3,829
19,303
6,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Olorun
15
2 / 5 / 2
9,807
426
18,530
17,950
6,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
Solzz
Agni
16
1 / 11 / 2
9,995
435
11,295
17,036
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
15
1 / 4 / 1
9,837
428
8,962
17,612
15,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
34
Kills
5
5
Deaths
36
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BighappyHa
Fafnir
2
0
11
7.5
L
Guan Yu
Depsian
Guan Yu
1
7
2
0.29
L
Serqet
DiorYuri
Serqet
0
9
3
0.17
W
Athena
Jackmar
Athena
4
3
8
2.67
L
Olorun
2
5
2
0.6
W
6
0
11
11.5
L
Agni
Solzz
Agni
1
11
2
0.18
W
Discordia
boondoggle6
Discordia
16
1
9
20.5
W
Nemesis
qsshorty
Nemesis
6
1
8
10
L
Mulan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,252
Damage
47,327
77,332
Taken
90,273
54,604
Mitigated
47,077
23,514
Healing
20,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BighappyHa
Fafnir
5,384
1,245
434
3,779
14,623
20,219
410
3,276
10,446
32,432
0
L
Guan Yu
Depsian
Guan Yu
4,711
1,015
805
3,789
18,372
11,318
0
7,545
10,539
0
26,947
L
Serqet
DiorYuri
Serqet
3,829
1,204
0
3,452
19,303
6,920
0
7,807
11,228
0
37,381
W
Athena
Jackmar
Athena
3,910
1,666
0
2,094
19,296
15,330
435
9,966
9,180
25,458
0
L
Olorun
18,530
11,835
399
6,509
17,950
6,961
254
8,717
9,013
77,212
0
W
16,612
11,101
3,280
5,499
14,013
6,013
3,914
5,476
8,512
0
80,131
L
Agni
Solzz
Agni
11,295
1,297
0
2,530
17,036
6,437
322
7,241
9,267
56,801
0
W
Discordia
boondoggle6
Discordia
28,261
2,533
875
4,206
14,998
7,118
3,143
6,384
8,589
117,532
0
W
Nemesis
qsshorty
Nemesis
7,085
2,539
0
3,347
14,402
5,924
4,825
4,723
9,579
0
62,381
L
Mulan
8,962
1,758
0
2,815
17,612
15,441
247
4,877
12,671
0
48,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,292
Gold Earned
46,097
537
Minions Killed
391
0
Camps Cleared
0
2,128,939
Distance Traveled
2,002,944
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,236
489
59
3
0
387,973
5
L
Guan Yu
7,945
345
30
1
0
413,295
0
L
Serqet
8,513
370
72
3
0
442,321
0
W
Athena
11,138
484
43
2
0
454,927
0
L
Olorun
9,807
426
122
5
0
378,760
1
W
Cupid
11,423
497
97
4
0
384,059
0
L
Agni
9,995
435
90
4
0
387,213
1
W
Discordia
14,269
620
211
9
0
453,725
1
W
Nemesis
12,226
532
127
6
0
448,255
0
L
Mulan
9,837
428
77
3
0
381,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role