Player Matchup

Nu Wa
Nu Wa
ArbitraryVenom
Nu Wa
Level 14
God Stats
6W - 4L
1,533 SR
Queue Stats
11W - 11L
1,449 Elo+
Solo
Olorun
Olorun
FEDEGAMER20019
Olorun
Level 17
God Stats
3W - 6L
1,252 SR
Queue Stats
30W - 45L
1,237 Elo+
Solo
Vamana
Vamana
KwaiChangCaine1
Vamana
Level 24
God Stats
274W - 316L
1,556 SR
Queue Stats
402W - 500L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
Kwantinkus
Cthulhu
Level 20
God Stats
56W - 54L
1,641 SR
Queue Stats
411W - 521L
1,336 Elo+
Party 2
Heimdallr
Heimdallr
longarmjohnny_25
Heimdallr
Level 29
God Stats
13W - 21L
1,528 SR
Queue Stats
42W - 55L
1,409 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,356 Elo+

VS

Team Averages
Level 23
1,519 SR
1,411 Elo+
Anhur
Anhur
Echo313
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
KingMeJehoel
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 77L
1,494 Elo+
Party 1
Mulan
Mulan
LagoonaBlueUwU
Mulan
Level 7
God Stats
7W - 3L
1,675 SR
Queue Stats
19W - 22L
1,208 Elo+
Solo
Ymir
Ymir
doc slipNslide
Ymir
Level 22
God Stats
18W - 8L
1,421 SR
Queue Stats
320W - 326L
1,288 Elo+
Solo
Scylla
Scylla
loriistella
Scylla
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
316W - 313L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
8,316
832
2,372
3,520
1,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 4 / 1
8,059
806
1,720
4,526
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 8 / 0
8,292
829
3,603
15,255
5,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Kwantinkus
Cthulhu
16
0 / 12 / 1
9,293
929
11,523
28,249
24,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
15
3 / 14 / 0
9,993
999
19,560
20,082
7,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Echo313
Anhur
17
10 / 0 / 18
11,204
1,120
9,776
5,332
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
KingMeJehoel
Camazotz
18
12 / 1 / 22
11,794
1,179
20,635
17,285
9,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 18
9,874
987
9,683
11,424
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 0 / 23
10,665
1,067
7,780
8,364
7,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
18
13 / 0 / 23
12,257
1,226
17,309
5,012
2,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
145
3
Kills
41
42
Deaths
3
4
Assists
104
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Anhur
Echo313
Anhur
10
0
18
19
L
0
4
1
0.13
W
Camazotz
KingMeJehoel
Camazotz
12
1
22
23
L
0
8
0
0
L
Cthulhu
Kwantinkus
Cthulhu
0
12
1
0.04
W
2
2
18
5.5
W
4
0
23
15.5
L
Heimdallr
3
14
0
0.21
W
Scylla
13
0
23
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,778
Damage
65,183
71,632
Taken
47,417
40,080
Mitigated
29,271
2,830
Healing
16,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,372
589
0
0
3,520
1,098
0
1,723
1,772
6,655
0
W
Anhur
Echo313
Anhur
9,776
5,324
0
1,391
5,332
2,089
0
1,841
3,416
0
22,851
L
1,720
970
104
675
4,526
1,130
0
1,330
3,121
3,754
0
W
Camazotz
KingMeJehoel
Camazotz
20,635
12,731
0
12,160
17,285
9,195
0
4,733
12,377
0
32,717
L
3,603
1,518
0
735
15,255
5,848
0
6,427
8,753
0
13,356
L
Cthulhu
Kwantinkus
Cthulhu
11,523
2,202
0
505
28,249
24,159
0
8,747
19,267
29,312
0
W
9,683
4,034
0
1,678
11,424
7,884
0
3,793
7,456
0
18,235
W
7,780
2,350
0
0
8,364
7,905
0
3,170
5,031
17,359
0
L
Heimdallr
19,560
8,791
0
811
20,082
7,845
0
6,862
13,145
0
35,163
W
Scylla
17,309
2,943
0
1,085
5,012
2,198
0
1,365
3,522
42,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,953
Gold Earned
55,794
112
Minions Killed
178
1
Camps Cleared
4
585,082
Distance Traveled
1,083,577
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,316
832
6
1
0
41,857
0
W
Anhur
11,204
1,120
31
3
0
199,439
0
L
Olorun
8,059
806
2
0
0
42,859
0
W
Camazotz
11,794
1,179
31
3
1
237,173
0
L
Vamana
8,292
829
21
2
0
206,884
0
L
Cthulhu
9,293
929
47
5
0
158,727
0
W
Mulan
9,874
987
23
2
2
258,158
0
W
Ymir
10,665
1,067
20
2
1
181,860
0
L
Heimdallr
9,993
999
36
4
1
134,755
1
W
Scylla
12,257
1,226
73
7
0
206,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role