Player Matchup

Anubis
Anubis
Bahumut
Anubis
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 20L
1,899 Elo+
Party 2
Amaterasu
Amaterasu
Duckers
Amaterasu
Level 86
God Stats
2W - 0L
1,727 SR
Queue Stats
24W - 7L
2,038 Elo+
Party 2
Danzaburou
Danzaburou
Facts
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,500 Elo+
Party 2
Geb
Geb
Patchreark
Geb
Level 112
God Stats
25W - 7L
1,787 SR
Queue Stats
104W - 54L
1,915 Elo+
Party 2
Serqet
Serqet
aultindo
Serqet
Level 34
God Stats
5W - 4L
1,254 SR
Queue Stats
616W - 546L
1,455 Elo+
Solo
Team Averages
Level 71
1,554 SR
1,762 Elo+

VS

Team Averages
Level 77
1,525 SR
1,590 Elo+
Artio
Artio
Ant_-U-
Artio
Level 67
God Stats
6W - 5L
1,536 SR
Queue Stats
181W - 182L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CynideFastball
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,656 SR
Queue Stats
41W - 21L
1,707 Elo+
Party 1
Tiamat
Tiamat
CynidePapi
Tiamat
Level 153
God Stats
5W - 5L
1,646 SR
Queue Stats
120W - 118L
1,592 Elo+
Party 1
Bellona
Bellona
CynideTrojan
Bellona
Level 37
God Stats
1W - 1L
1,512 SR
Queue Stats
161W - 114L
1,574 Elo+
Party 1
Mercury
Mercury
CynideWra
Mercury
Level 99
God Stats
2W - 2L
1,273 SR
Queue Stats
165W - 91L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bahumut
Anubis
20
8 / 3 / 15
14,122
565
25,654
16,781
9,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Duckers
Amaterasu
19
3 / 8 / 11
12,443
498
15,530
31,923
25,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Facts
Danzaburou
20
25 / 1 / 4
17,986
719
33,856
21,849
13,777
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 1 / 22
14,047
562
9,231
14,024
17,844
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Serqet
aultindo
Serqet
20
1 / 6 / 12
13,011
520
7,653
20,410
9,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ant_-U-
Artio
16
2 / 10 / 4
10,695
428
3,700
23,479
19,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
CynideFastball
Ah Muzen Cab
15
1 / 12 / 2
10,704
428
7,535
23,319
8,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
CynidePapi
Tiamat
19
4 / 7 / 8
12,339
494
17,968
20,019
14,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
CynideTrojan
Bellona
19
7 / 4 / 3
12,397
496
17,585
25,152
23,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
CynideWra
Mercury
20
5 / 6 / 6
12,961
518
13,344
22,773
11,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
42
39
Kills
19
19
Deaths
39
64
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artio
Ant_-U-
Artio
2
10
4
0.4
W
Anubis
Bahumut
Anubis
8
3
15
5.17
L
Ah Muzen Cab
CynideFastball
Ah Muzen Cab
1
12
2
0.17
L
Tiamat
CynidePapi
Tiamat
4
7
8
1.14
L
Bellona
CynideTrojan
Bellona
7
4
3
2.13
L
Mercury
CynideWra
Mercury
5
6
6
1.33
W
Amaterasu
Duckers
Amaterasu
3
8
11
1.06
W
Danzaburou
Facts
Danzaburou
25
1
4
27
W
2
1
22
13
W
Serqet
aultindo
Serqet
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,924
Damage
60,132
104,987
Taken
114,742
75,706
Mitigated
77,580
46,827
Healing
17,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Ant_-U-
Artio
3,700
288
651
3,039
23,479
19,858
68
12,407
10,994
24,382
0
W
Anubis
Bahumut
Anubis
25,654
1,565
0
8,650
16,781
9,000
2,199
5,980
10,309
106,326
0
L
Ah Muzen Cab
CynideFastball
Ah Muzen Cab
7,535
2,717
0
5,543
23,319
8,301
0
4,248
19,046
0
74,695
L
Tiamat
CynidePapi
Tiamat
17,968
1,760
0
2,857
20,019
14,376
690
8,085
11,555
89,132
0
L
Bellona
CynideTrojan
Bellona
17,585
4,829
0
3,461
25,152
23,575
352
6,441
17,391
0
71,173
L
Mercury
CynideWra
Mercury
13,344
5,159
0
1,544
22,773
11,470
0
4,095
18,327
0
117,951
W
Amaterasu
Duckers
Amaterasu
15,530
7,526
0
14,127
31,923
25,396
165
7,456
23,447
469
73,554
W
Danzaburou
Facts
Danzaburou
33,856
15,703
0
14,597
21,849
13,777
9,605
2,967
18,707
0
168,465
W
9,231
723
0
3,460
14,024
17,844
1,246
3,792
10,039
38,510
0
W
Serqet
aultindo
Serqet
7,653
2,277
0
5,993
20,410
9,689
0
4,990
15,190
0
80,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,609
Gold Earned
59,096
638
Minions Killed
619
0
Camps Cleared
0
2,466,604
Distance Traveled
2,185,236
38
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,695
428
43
2
0
433,627
1
W
Anubis
14,122
565
167
7
0
449,213
12
L
Ah Muzen Cab
10,704
428
112
4
0
378,746
7
L
Tiamat
12,339
494
146
6
0
425,548
7
L
Bellona
12,397
496
135
5
0
446,478
0
L
Mercury
12,961
518
183
7
0
500,837
9
W
Amaterasu
12,443
498
95
4
0
475,597
4
W
Danzaburou
17,986
719
200
8
0
502,946
9
W
Geb
14,047
562
49
2
0
531,519
11
W
Serqet
13,011
520
127
5
0
507,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role