Player Matchup

Cthulhu
Cthulhu
Amish_Fetus
Cthulhu
Level 54
God Stats
24W - 18L
1,470 SR
Queue Stats
159W - 145L
1,506 Elo+
Party 2
Neith
Neith
DJDSPENCE
Neith
Level 68
God Stats
2W - 4L
1,197 SR
Queue Stats
2W - 4L
1,264 Elo+
Solo
Anubis
Anubis
NF_PapaGorons
Anubis
Level 117
God Stats
4W - 5L
1,377 SR
Queue Stats
206W - 173L
1,544 Elo+
Party 2
Team Averages
Level 80
1,348 SR
1,438 Elo+

VS

Team Averages
Level 119
1,714 SR
1,516 Elo+
Baron Samedi
Baron Samedi
CoinGecko1
Baron Samedi
Level 125
God Stats
18W - 12L
1,697 SR
Queue Stats
130W - 178L
1,549 Elo+
Solo
Tyr
Tyr
L3goWz
Tyr
Level 118
God Stats
0W - 1L
1,727 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Chiron
Chiron
javierlopes22
Chiron
Level 115
God Stats
1W - 2L
1,717 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amish_Fetus
Cthulhu
16
3 / 2 / 6
12,361
727
9,246
19,988
17,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
DJDSPENCE
Neith
14
1 / 8 / 9
11,066
651
9,657
12,897
5,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 4 / 3
12,914
760
12,908
20,090
11,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoinGecko1
Baron Samedi
16
6 / 4 / 7
12,012
707
18,854
13,707
6,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
L3goWz
Tyr
15
3 / 4 / 9
11,197
659
8,896
13,214
12,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 2 / 8
12,222
719
16,132
11,870
3,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
10
Kills
14
14
Deaths
10
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Amish_Fetus
Cthulhu
3
2
6
3
L
Baron Samedi
CoinGecko1
Baron Samedi
6
4
7
2.38
W
Neith
DJDSPENCE
Neith
1
8
9
0.69
L
Tyr
L3goWz
Tyr
3
4
9
1.88
W
6
4
3
1.88
L
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,811
Damage
43,882
52,975
Taken
38,791
35,390
Mitigated
22,165
18,030
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Amish_Fetus
Cthulhu
9,246
434
134
3,789
19,988
17,769
336
7,378
11,986
43,135
0
L
Baron Samedi
CoinGecko1
Baron Samedi
18,854
396
1,836
4,246
13,707
6,130
542
7,978
5,729
58,271
0
W
Neith
DJDSPENCE
Neith
9,657
2,276
481
1,602
12,897
5,763
1,731
3,854
8,689
0
28,679
L
Tyr
L3goWz
Tyr
8,896
863
0
2,427
13,214
12,040
306
7,196
6,018
0
25,855
W
12,908
825
0
12,024
20,090
11,858
1,060
7,198
12,600
89,986
0
L
16,132
7,768
736
4,965
11,870
3,995
2,174
7,044
4,826
0
79,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,341
Gold Earned
35,431
210
Minions Killed
232
0
Camps Cleared
0
878,558
Distance Traveled
930,520
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,361
727
65
4
0
325,412
4
L
Baron Samedi
12,012
707
87
5
0
294,545
5
W
Neith
11,066
651
33
2
0
280,659
4
L
Tyr
11,197
659
29
2
0
333,685
4
W
Anubis
12,914
760
112
7
0
272,487
5
L
Chiron
12,222
719
116
7
0
302,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role