Player Matchup

Sylvanus
Sylvanus
Dhurdy
Sylvanus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 128L
1,562 Elo+
Party 2
Medusa
Medusa
ThatKillaZ
Medusa
Level 18
God Stats
49W - 42L
1,572 SR
Queue Stats
54W - 50L
1,538 Elo+
Solo
Bellona
Bellona
Y0URhomeless
Bellona
Level 23
God Stats
19W - 18L
1,516 SR
Queue Stats
115W - 107L
1,562 Elo+
Party 2
Set
Set
isaiah567
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,431 Elo+
Solo
Neith
Neith
z07predator
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 104L
1,763 Elo+
Party 2
Team Averages
Level 17
1,518 SR
1,571 Elo+

VS

Team Averages
Level 21
1,487 SR
1,433 Elo+
Loki
Loki
Kilted Koala
Loki
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 170L
1,540 Elo+
Party 1
Izanami
Izanami
Magz4780
Izanami
Level 26
God Stats
78W - 62L
1,633 SR
Queue Stats
315W - 357L
1,474 Elo+
Solo
Tiamat
Tiamat
TEMIBLE01RDZ
Tiamat
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,331 Elo+
Solo
Amaterasu
Amaterasu
THS King Frost
Amaterasu
Level 14
God Stats
4W - 7L
1,215 SR
Queue Stats
144W - 132L
1,309 Elo+
Party 1
Ares
Ares
a failed wizard
Ares
Level 26
God Stats
45W - 18L
1,586 SR
Queue Stats
131W - 112L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dhurdy
Sylvanus
17
0 / 4 / 8
10,986
999
7,705
24,241
19,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
ThatKillaZ
Medusa
16
5 / 4 / 3
11,176
1,016
15,113
15,891
7,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Y0URhomeless
Bellona
17
3 / 10 / 6
10,836
985
13,411
23,841
15,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 11 / 4
10,130
921
6,185
25,020
16,594
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
0 / 6 / 7
9,773
888
3,921
11,817
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

71

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 13
12,382
1,126
16,445
8,939
4,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Magz4780
Izanami
20
15 / 1 / 15
14,301
1,300
41,690
11,202
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
18
2 / 3 / 15
11,266
1,024
17,243
7,478
5,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
THS King Frost
Amaterasu
18
5 / 2 / 16
11,668
1,061
6,985
12,948
11,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 1 / 16
11,149
1,014
11,134
10,996
10,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
110
10
Kills
35
35
Deaths
10
28
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Dhurdy
Sylvanus
0
4
8
1
W
10
3
13
5.5
W
Izanami
Magz4780
Izanami
15
1
15
22.5
W
Tiamat
2
3
15
3.17
W
Amaterasu
THS King Frost
Amaterasu
5
2
16
6.5
L
Medusa
ThatKillaZ
Medusa
5
4
3
1.63
L
Bellona
Y0URhomeless
Bellona
3
10
6
0.6
W
3
1
16
11
L
2
11
4
0.36
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,335
Damage
93,497
100,810
Taken
51,563
63,366
Mitigated
36,702
15,073
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Dhurdy
Sylvanus
7,705
2,823
5,140
6,210
24,241
19,294
0
6,049
18,192
25,889
0
W
16,445
5,156
0
469
8,939
4,367
0
1,116
7,823
0
33,280
W
Izanami
Magz4780
Izanami
41,690
34,408
0
2,965
11,202
4,800
0
1,715
9,487
0
76,471
W
Tiamat
17,243
540
0
1,000
7,478
5,848
0
531
6,947
33,225
0
W
Amaterasu
THS King Frost
Amaterasu
6,985
3,037
0
3,206
12,948
11,549
0
3,045
9,903
0
12,032
L
Medusa
ThatKillaZ
Medusa
15,113
9,205
0
0
15,891
7,009
0
5,623
10,268
0
36,900
L
Bellona
Y0URhomeless
Bellona
13,411
6,350
0
1,678
23,841
15,934
0
7,339
16,502
0
27,404
W
11,134
326
0
0
10,996
10,138
0
1,298
9,698
20,841
0
L
6,185
3,572
0
1,056
25,020
16,594
0
6,798
18,222
0
21,886
L
3,921
2,822
0
989
11,817
4,535
0
2,568
9,249
0
15,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,901
Gold Earned
60,766
176
Minions Killed
194
3
Camps Cleared
7
814,289
Distance Traveled
1,060,473
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,986
999
39
4
0
166,691
0
W
Loki
12,382
1,126
29
3
2
230,652
0
W
Izanami
14,301
1,300
84
8
1
187,595
0
W
Tiamat
11,266
1,024
46
4
1
229,027
0
W
Amaterasu
11,668
1,061
17
2
0
193,907
0
L
Medusa
11,176
1,016
49
4
1
166,131
1
L
Bellona
10,836
985
32
3
1
167,590
0
W
Ares
11,149
1,014
18
2
3
219,292
0
L
Set
10,130
921
33
3
1
185,393
0
L
Neith
9,773
888
23
2
0
128,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role