Player Matchup

Izanami
Izanami
Amqc
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BlackLore123
Zhong Kui
Level 5
God Stats
1W - 0L
1,203 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
julius2099
Sobek
Level 69
God Stats
30W - 28L
1,547 SR
Queue Stats
259W - 376L
1,490 Elo+
Party 1
Team Averages
Level 59
1,417 SR
1,497 Elo+

VS

Team Averages
Level 25
1,621 SR
1,472 Elo+
Sobek
Sobek
SpunkSpoingus
Sobek
Level 18
God Stats
24W - 22L
1,648 SR
Queue Stats
40W - 39L
1,480 Elo+
Party 2
Vulcan
Vulcan
TheNiira
Vulcan
Level 27
God Stats
5W - 8L
1,660 SR
Queue Stats
41W - 41L
1,464 Elo+
Party 2
Osiris
Osiris
grumg
Osiris
Level 31
God Stats
1W - 7L
1,555 SR
Queue Stats
100W - 132L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amqc
Izanami
11
7 / 1 / 2
8,177
818
9,551
6,651
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
BlackLore123
Zhong Kui
11
3 / 2 / 6
7,459
746
8,072
8,289
5,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
10
0 / 1 / 10
7,770
777
3,998
11,506
9,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
6,433
643
3,320
10,477
9,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
TheNiira
Vulcan
10
3 / 3 / 1
6,947
695
11,090
5,186
2,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
grumg
Osiris
9
1 / 3 / 3
6,765
677
6,457
10,964
7,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
4
4
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Amqc
Izanami
7
1
2
8
W
Zhong Kui
BlackLore123
Zhong Kui
3
2
6
3
L
0
4
4
0.5
L
Vulcan
TheNiira
Vulcan
3
3
1
1.17
L
Osiris
grumg
Osiris
1
3
3
0.83
W
Sobek
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,621
Damage
20,867
26,446
Taken
26,627
17,422
Mitigated
19,658
11,632
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Amqc
Izanami
9,551
6,641
0
2,278
6,651
2,226
1,590
3,251
3,400
0
35,256
W
Zhong Kui
BlackLore123
Zhong Kui
8,072
985
0
4,356
8,289
5,755
0
4,703
3,586
38,147
0
L
3,320
693
0
987
10,477
9,872
0
3,920
6,557
7,493
0
L
Vulcan
TheNiira
Vulcan
11,090
2,887
0
0
5,186
2,032
0
3,255
1,931
30,231
0
L
Osiris
grumg
Osiris
6,457
2,595
480
3,497
10,964
7,754
0
4,938
6,026
0
25,713
W
Sobek
3,998
255
0
4,998
11,506
9,441
78
6,518
4,988
11,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,406
Gold Earned
20,145
136
Minions Killed
81
0
Camps Cleared
0
586,681
Distance Traveled
585,247
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,177
818
66
7
0
186,017
1
W
Zhong Kui
7,459
746
50
5
0
191,274
2
L
Sobek
6,433
643
4
0
0
190,348
0
L
Vulcan
6,947
695
38
4
0
203,171
1
L
Osiris
6,765
677
39
4
0
191,728
2
W
Sobek
7,770
777
20
2
0
209,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role