Player Matchup

Anhur
Anhur
DarkOakPlank
Anhur
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 177L
1,664 Elo+
Party 2
Ne Zha
Ne Zha
GetBoxedUwU
Ne Zha
Level 87
God Stats
5W - 6L
1,500 SR
Queue Stats
222W - 206L
1,599 Elo+
Party 2
Susano
Susano
Nelllllie
Susano
Level 127
God Stats
8W - 7L
1,565 SR
Queue Stats
272W - 253L
1,591 Elo+
Party 2
Aphrodite
Aphrodite
TheHunter0666
Aphrodite
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
285W - 279L
1,585 Elo+
Party 2
Ymir
Ymir
tomsslaveuwu
Ymir
Level 11
God Stats
11W - 4L
1,614 SR
Queue Stats
37W - 21L
1,712 Elo+
Party 2
Team Averages
Level 95
1,536 SR
1,630 Elo+

VS

Team Averages
Level 95
1,558 SR
1,596 Elo+
Achilles
Achilles
Cardsfan116
Achilles
Level 127
God Stats
5W - 3L
1,427 SR
Queue Stats
320W - 272L
1,536 Elo+
Party 1
Arachne
Arachne
Chayoot
Arachne
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 231L
1,549 Elo+
Party 1
Ares
Ares
FamousPo
Ares
Level 94
God Stats
1W - 1L
1,684 SR
Queue Stats
51W - 59L
1,520 Elo+
Party 1
Scylla
Scylla
JayPlease
Scylla
Level 24
God Stats
27W - 16L
1,716 SR
Queue Stats
227W - 157L
1,711 Elo+
Party 1
Jing Wei
Jing Wei
LoveYourMuffin
Jing Wei
Level 124
God Stats
8W - 8L
1,461 SR
Queue Stats
232W - 171L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 2
11,196
589
7,525
10,006
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
16
0 / 3 / 5
9,826
517
7,496
14,582
7,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
Nelllllie
Susano
17
4 / 0 / 6
10,177
536
7,569
15,981
6,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
TheHunter0666
Aphrodite
16
5 / 3 / 7
9,713
511
12,107
12,522
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 9
10,783
568
6,091
18,121
15,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cardsfan116
Achilles
15
1 / 0 / 1
9,277
488
8,117
11,475
10,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Chayoot
Arachne
17
2 / 6 / 2
9,786
515
7,207
17,025
6,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
14
2 / 5 / 2
8,586
452
6,536
13,791
8,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
JayPlease
Scylla
15
2 / 5 / 1
9,013
474
9,818
10,455
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
18
2 / 1 / 2
10,497
552
7,019
12,869
4,945
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
17
Kills
9
9
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cardsfan116
Achilles
1
0
1
1.5
L
Arachne
Chayoot
Arachne
2
6
2
0.5
W
4
2
2
2.5
L
Ares
2
5
2
0.6
W
Ne Zha
0
3
5
0.83
L
Scylla
JayPlease
Scylla
2
5
1
0.5
L
Jing Wei
2
1
2
3
W
Susano
Nelllllie
Susano
4
0
6
7
W
Aphrodite
TheHunter0666
Aphrodite
5
3
7
2.83
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,788
Damage
38,697
71,212
Taken
65,615
39,242
Mitigated
34,162
38,325
Healing
22,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cardsfan116
Achilles
8,117
1,892
0
6,713
11,475
10,737
26
0
11,475
328
52,679
L
Arachne
Chayoot
Arachne
7,207
3,888
0
2,951
17,025
6,380
0
4,130
12,895
0
76,855
W
7,525
4,930
0
5,579
10,006
4,756
2,251
1,542
8,464
0
83,877
L
Ares
6,536
424
0
3,228
13,791
8,244
0
5,617
8,174
28,320
0
W
Ne Zha
7,496
1,744
0
4,877
14,582
7,105
253
1,186
12,857
0
64,220
L
Scylla
JayPlease
Scylla
9,818
990
0
1,865
10,455
3,856
0
5,303
5,152
61,183
0
L
Jing Wei
7,019
5,186
0
7,567
12,869
4,945
495
3,148
9,721
0
84,124
W
Susano
Nelllllie
Susano
7,569
1,982
0
8,582
15,981
6,415
221
2,199
13,703
0
77,105
W
Aphrodite
TheHunter0666
Aphrodite
12,107
727
6,783
7,038
12,522
5,709
102
4,095
8,219
69,850
0
W
6,091
1,071
0
5,466
18,121
15,257
281
7,028
10,775
31,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,695
Gold Earned
47,159
619
Minions Killed
565
0
Camps Cleared
0
1,856,538
Distance Traveled
1,694,615
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,277
488
117
6
0
316,270
1
L
Arachne
9,786
515
145
8
0
372,285
3
W
Anhur
11,196
589
162
9
0
353,893
11
L
Ares
8,586
452
33
2
0
344,614
10
W
Ne Zha
9,826
517
138
7
0
378,212
6
L
Scylla
9,013
474
118
6
0
307,105
7
L
Jing Wei
10,497
552
152
8
0
354,341
5
W
Susano
10,177
536
128
7
0
456,131
11
W
Aphrodite
9,713
511
133
7
0
337,750
5
W
Ymir
10,783
568
58
3
0
330,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role